搜索资源列表
Windows_2000_XP_WDM_Driver
- 【软件设计电子书】【Windows驱动程序开发篇】\Windows 2000_XP WDM设备驱动程序开发.pdf-electronic book software design [] [Windows Driver Development-- Part \ Windows 200 0_XP WDM device driver development. pdf
JoystickIn
- 是用DirctextX编程中经常用到的关于游戏杆操作的类,它封装了关于游戏杆操作的信息.在3D游戏中经常用到.-DirctextX programming is often used in the operation of joysticks category, Packaging it on the joysticks operating information. 3 in D game frequently used.
cJoystick_183703162005
- 显示如何使用游戏手柄,真的很不错的,如果编写游戏可以参考一下-game shows how to use the handle, it is really good, the games can be prepared if the reference
proteus89S52
- 用proteus仿真89S52程序。有原理图-with proteus 89S52 simulation procedures. A schematic diagram
ois-1.0RC1_Win32
- OIS全称:Object-Oriented Input System,即面向对象输入系统,为上层应用提供很好的接口来处理键盘、鼠标、游戏控制杆的输入. 著名的开源3d引擎OGRE新版本就用了这个。这是ois的最新版本。 Windows版本的OIS是基于DX的Dinput的。 -OIS name: Object-Oriented Input System, that is, object-oriented input system,
Henway
- 一个完整的游戏代码,处理键盘响应,其中包括游戏杆支持,包含有完整的游戏引擎-A complete game code, the keyboard response to treatment, including joystick support, including a complete game engine
ps3
- 51单片机与SL811HST做从机的PS3手柄程序-51 Singlechip SL811HST to do with the PS3 controller from the machine procedures
JoyStickex
- delphi下操纵手柄的源代码 用来编写游戏很有帮助-delphi under the manipulation of the source code used to handle the preparation of the game very helpful
KlayGE
- 很好的库,欢迎使用-Good libraries, welcomes the use of
RDXJoystick
- F:\RobinGame\include\input\RDXJoystick.rar DX8 游戏手柄完整类-F: RobinGameincludeinputRDXJoystick.rarDX8 Gamestick integrity category
joystick_test
- (windows mobile 5.0 )主要实现如何 判断键盘的keydown,keypress,keyup 这个三个过程中的动作-(Windows mobile 5.0) realize how to determine the main keyboard keydown, keypress, keyup the course of the three movements
spinner
- 本程序为C++ OpenGL源程序 使用了鼠标键盘游戏杆输入设备-This procedure for the C++ OpenGL source program using the keyboard joystick mouse input device
BindingsJoystick
- 这是一个苹果机上的游戏杆编程源程序,有需要的可以看一下-This is a joystick on the Mac programming source code, there is a need to look at the can
robot
- 游戏杆在机器人虚拟示教系统中的应用编程,呵呵,值得大家参考-Joystick in the virtual robot teaching system-Application Programming, huh, huh, it is worth your reference
driver
- 游戏杆在机器人虚拟示教系统中的应用编程,机器人编程可以参考的文章-Joystick in the virtual robot teaching system application programming, robot programming can refer to the article
caozhonggan
- 用C写的一个游戏操纵杆的代码,希望大家能用得上,-Using C to write a joystick code, hope that we can useful,
Write
- Labview 7.1 USB手柄并口控制步进马达。手柄比例控制马达转速。-USB Joystick control step motor via PC para print port(DB25).
ex_joystick
- joystick.c cprogram source code
JoystickDemo
- DirctX Input游戏控制杆程序 希望对在做游戏开发的朋友有用,可以开发Ps手柄、游戏控制杆类的游戏-DirctX Input lever procedures games want to play in the development of useful friends can handle the development of Ps, the game kind of game joystick
stm32_EFSL_demo
- 基于STM32微处理器的SD卡(TF卡)文件系统读写. 103ZC,ZD等有SDIO,检查中。-This is a simple demonstration, based on STM32 and working with ST Evaluation board MB525 revA (old board), using the Embeddeded Library File System “EFSL” with an "SD" m