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CollisionDetection
- 本例是使用opengl编程,实现了碰撞检测,-This case is to use opengl programming, to achieve the collision detection,
Planets2
- 里面包含了一个完整的游戏引擎,并根据游戏引擎写了一个碰撞检测程序,对于初学者和想自己写2D游戏引擎的用户很有帮助。-Which contains a complete game engine and game engine written in accordance with a collision detection procedure, for beginners and want to write 2D game engine u
collide_detection
- 使用DirectX9写的基于包围盒的3D物体的碰撞检测。-DirectX9 written based on the use of bounding box of the 3D object collision detection.
plane_shade
- 使用DirextX9,建立3D框架,演示平面阴影和碰撞检测算法。-Use DirextX9, the establishment of 3D fr a mework, demo plane shadow and collision detection algorithm.
A11
- 学OpenGL编3D游戏_CAI,非常好的opengl学习实例,这是第7个实例:OpenGL的碰撞检测-Xue OpenGL made 3D games _CAI, very good learning opengl examples, this is the first seven examples: OpenGL Collision Detection
solid-3.5.6
- 关于碰撞检测的源程序,使用AABB包围盒。-Collision Detection on the source, the use of AABB bounding box.
DEEP
- vc++环境中碰撞检测的源代码,适用于多个物体之间的碰撞检测-vc++ environment Collision Detection source code, applies to a number of collision detection between objects
SWIFT++_1.2
- 经典的SWIFT++碰撞检测源代码。使用于刚体间的碰撞检测。-Classic SWIFT++ Collision detection source code. Used in collision detection between rigid body.
tri
- 两个由三角形组成的四面体之间的碰撞检测。-Composed of two triangle collision detection between tetrahedral.
coldemo
- 本示例程序采用的Visual C++进行开发的,可以检测两个旋转物体的碰撞检测,采用的是包围盒算法。-Procedures used in this example Visual C++ For development, can detect the two rotating object collision detection, using the bounding box algorithm.
Collision.Detection
- 文档从数学的角度,描述了物体、场景的碰撞检测和响应原理,并给出部分程序。是学习研究碰撞算法难得的好书.(英文文档)-Collision.Detection.pdf
collisiondetection_2
- opengl 高级的碰撞检测 圆对三角 圆对圆-advanced collision detection
15883822ballColl
- 碰撞检测的实例,很简单,适合初学者,碰撞检测的实例,很简单,适合初学者-碰撞检测的实例,很简单,适合初学者
detection
- 碰撞检测,采用了层次包围盒算法,效果不错-detection
test12
- 采用aabb的层次包围盒算法进行碰撞检测,VC++,OPENGL-OPENGL
Collision_demo
- 演示了快速的几何碰撞检测算法,包括可编译的完整原代码-Including complete collision source, fast
3_hit_detect
- 3种简单的碰撞检测方法的VC6窗口(Win32工程)的实现。-3 Simple hit detecting arithmetics, implemented using VC6 (Win32 project).
CollisionDetection
- 子弹射击物体时的碰撞检测,碰撞后发生爆炸,产生爆炸效果-Bullets fired at the time of collision detection of objects,Explosion happened after the collision,Produce an explosion effect
collisiondetection
- 结合Directx的3D碰撞检测的实现,AABB检测盒,有兴趣的可以看下。-Directx combine the implementation of the 3D collision detection, AABB test kits, can facie there is interest.
3dgame
- 几款3D游戏源码 OpenGL的组合图形 特殊的平面_树 MD2动画模型 射击、爆炸 碰撞检测 游戏进度保存 场景编辑-Game source 3D models a combination of OpenGL graphics plane _ a special MD2 animation model tree shooting, collision detection explosion scenes to preserve the