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snow_lizixitong
- 使用粒子系统模拟的雪花,效果很不错的,学习粒子系统的可以参考哦-The use of snow particle system simulation, the effect is very good to learn the particle system can refer to Oh
OpenGL
- OpenGL制作的粒子系统,星空漫游特效,属于综合场景绘制.-OpenGL produced particle system, Star roaming effects are integrated Scene Rendering.
Particle
- 封装了粒子系统类,可以实现粒子的发射,更新,消亡。此例模拟了一个洒水车。-Packaging of the particle system class, you can realize particle launch, update, perish. This example simulates a sprinkler.
Stars
- 一个简单粒子系统--星云,一个极简单的粒子系统,适合初学者参考-A simple particle system nebula, a very simple particle system, suitable for beginners reference
Particle
- openGL编写地典型粒子系统,供初学者学习。-openGL prepared to typical particle system for beginners to learn.
FountainWater
- 用粒子系统制作的一个喷泉,可以学习OPENGL的粒子系统制作过程-Particle system with the production of a fountain, can learn the particle system OPENGL production process
sf_200862214854
- 粒子系统编辑器 包括了很多特效,是一个了解如何写粒子系统用于游戏特效的东东,入门级别的。-Particle System Editor, including a lot of special effects, learn how to write a particle system special effects for games Dongdong, entry-level.
FOUNTAINSystem
- 喷泉系统,通过Direct x9.0 进行编写,采用粒子系统,喷金币-err
3d__particle
- 3D图象编程中粒子系统相关的一些资料。包括通用粒子系统的原理,构建方法的一些文档-3D graphics programming in the particle system related information. Including the principle of general particle system, building methods of documentation
ParticleDemo
- 粒子系统实现 各种效果 火焰 烟雾 烟花等-Realize a variety of particle system effects such as flame fireworks smoke
54545645645646
- D3D游戏铁效粒子系统。。。学3D的朋友不要错过。-D3D games iron particle system efficiency. . . School friends do not miss 3D.
Protechny
- opengl VC 粒子系统 3D 游戏编程 ,可以做喷泉喔-3D particle system opengl VC game programming, you can make fountain喔
01_SprayParticles
- 2D洒水效果仿真,采用粒子系统,拉格朗日算法,产生粒子,计算粒子的新位置,消除粒子-Sprinkler effect 2D simulation, the use of particle systems, Lagrangian algorithm, resulting in particles, calculating the new particle position, the elimination of particles
Waterfall
- 粒子系统的一段水特效,大家可以一起来评价一下-Particle system special effects for some water, we can work together to assess the
FireTest
- 基于粒子系统编写的火焰模型,效果不是很真,希望大家改进。谢谢下载-Based on the particle system prepared by the flame model, the effect is not very true, hope that we improve. Thank you to download
Particles
- 演示如何使用一个粒子系统/ VC++ 6.0 Opengl -Demonstration of how to use a particle system/VC++ 6.0 Opengl
TheFlowerDown
- 同样和我前一个作品一样的粒子系统原型机。主要是模仿花落的型态。不可以在外部调整参数。只是第一次用HGE写的初级作品。喜欢对大家有帮助-The same and I like the works of the previous particle system prototype. Mainly imitate the pattern of the flowers. Can not adjust the parameters in the
Raining
- 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of
Smoke
- 实现烟雾模拟(smoke)的源代码,基于粒子系统的,很真实。-The realization of simulated smoke (smoke) the source code, based on particle systems, it is true.
2-6-ParticleBasedFluidSimulation
- 这是粒子系统中水粒子的程序,很不错,和大家分享下。-This is a particle system in the process of water particles, it is good to share with you the next.