资源列表
[3D图形编程] shader
说明:漫反射和环境光优化shader 内附高光反射法线贴图(Diffuse and ambient light optimization. Shader contains specular reflection normal maps)<iamlivhaha > 在 2025-07-18 上传 | 大小:18kb | 下载:0
[3D图形编程] DynamicFusion-master
说明:本程序基于dynamicfusion的方法,对动态场景实时三维重建。(This procedure is based on dynamicfusion method, real-time three-dimensional reconstruction of dynamic scene.)<BBB3 > 在 2025-07-18 上传 | 大小:27kb | 下载:0
[3D图形编程] WashU-Research-0.1
说明:本程序是基于平面图对建筑规模场景进行三维重建。(This procedure is based on the floor plan for the construction scale of the three-dimensional reconstruction of the scene.)<BBB3 > 在 2025-07-18 上传 | 大小:96kb | 下载:0
[3D图形编程] HighlightingSystem
说明:U3D , Edge emitting plugin , HighlightingSystem.unitypackage<hyadc > 在 2025-07-18 上传 | 大小:2.06mb | 下载:0
[3D图形编程] Vectrosity v3.0
说明:Vectrosity v3.0.unitypackage Vectrosity is a complete line-drawing solution, which uses Unity's canvas system for GUI lines, and meshes for 3D lines drawn inside the scene. You can easily make lines, curves, end caps, textures and more, with a simpl<hyadc > 在 2025-07-18 上传 | 大小:2.66mb | 下载:0
[3D图形编程] LuaFramework_UGUI-1.0.5
说明:tolua# is a Unity lua static binder solution. the first solution that analyzes code by reflection and generates wrapper classes. It is a Unity plugin that greatly simplifies the integration of C# code with Lua. which can automatically generate the bi<hyadc > 在 2025-07-18 上传 | 大小:7.11mb | 下载:0
[3D图形编程] U3D4.x to OBJ
说明:a plugin for unity3d , transform unity3d resources into obj<hyadc > 在 2025-07-18 上传 | 大小:66kb | 下载:0
[3D图形编程] Ex03_Files
说明:一些图形学变成的小demo 主要针对opengl4中的tesselation stage(Some graphics into a small demo, mainly for the opengl4 tesselation stage)<Jason1212 > 在 2025-07-18 上传 | 大小:2kb | 下载:0