资源列表
[其它资源] BumpMapping
说明: Bumpmapping is a texture blending technique used to render the appearance of rough, bumpy surfaces. include bump earth,bump lens, bump selfshadow,bump under water etc<姚俊光> 在 2008-10-13 上传 | 大小:152.45kb | 下载:0
[其它资源] VolumeTexture
说明:The VolumeTexture sample illustrates how to use the new volume textures in Direct3D. Normally, a texture is thought of as a 2D image, which have a width and a height and whose \"texels\" are addressed with two coordinate, tu and tv. Volume<姚俊光> 在 2008-10-13 上传 | 大小:15.94kb | 下载:0
[其它资源] VolumeFog
说明:The Volume Fog sample shows the per-pixel density volumetric rendering technique. The fog volume is modeled as a polygonal mesh, and the density of the fog at every pixel is computed by subtracting the front side of the fog volume from the<姚俊光> 在 2008-10-13 上传 | 大小:28.25kb | 下载:0