文件名称:Direct3D

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  • 其它资源
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 2.77mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 张*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

www.gametutorials.com上所有Direct3D例子程序,共有19个。以前www.gametutorials.com的教程

现在它收费了,都是好东西啊,绝对能用
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 83390053direct3d.rar 列表
Direct3D\Camera Part3\vertex_types.h
Direct3D\Camera Part3\d3d_obj.h
Direct3D\Camera Part3\Camera.exe
Direct3D\Camera Part3\camera.cpp
Direct3D\Camera Part3\Camera.vcproj
Direct3D\Camera Part3\ReadMe - Camera.txt
Direct3D\Camera Part3\camera.h
Direct3D\Camera Part3\vector.cpp
Direct3D\Camera Part3\vector.h
Direct3D\Camera Part3\win_main.cpp
Direct3D\Camera Part3\Camera.sln
Direct3D\Camera Part3\d3d_obj.cpp
Direct3D\Camera Part3
Direct3D\Full Screen\FullScreen.vcproj
Direct3D\Full Screen\ReadMe - FullScreen.txt
Direct3D\Full Screen\win_main.cpp
Direct3D\Full Screen\FullScreen.exe
Direct3D\Full Screen\d3d_obj.h
Direct3D\Full Screen\FullScreen.sln
Direct3D\Full Screen\vertex_types.h
Direct3D\Full Screen\d3d_obj.cpp
Direct3D\Full Screen
Direct3D\Introduction\d3d_obj.cpp
Direct3D\Introduction\vertex_types.h
Direct3D\Introduction\d3d_obj.h
Direct3D\Introduction\D3DIntro.sln
Direct3D\Introduction\win_main.cpp
Direct3D\Introduction\ReadMe - D3DIntro.txt
Direct3D\Introduction\D3DIntro.vcproj
Direct3D\Introduction\D3DIntro.exe
Direct3D\Introduction
Direct3D\Water\water.jpg
Direct3D\Water\win_main.cpp
Direct3D\Water\water.cpp
Direct3D\Water\ReadMe - Water.txt
Direct3D\Water\d3d_obj.cpp
Direct3D\Water\vertex_types.h
Direct3D\Water\rock.jpg
Direct3D\Water\d3d_texture.cpp
Direct3D\Water\Water.exe
Direct3D\Water\Water.sln
Direct3D\Water\water.h
Direct3D\Water\d3d_texture.h
Direct3D\Water\d3d_obj.h
Direct3D\Water\Water.vcproj
Direct3D\Water
Direct3D\Vertex Buffers\VertexBuffers.sln
Direct3D\Vertex Buffers\d3d_texture.cpp
Direct3D\Vertex Buffers\d3d_mesh.cpp
Direct3D\Vertex Buffers\ReadMe - VertexBuffers.txt
Direct3D\Vertex Buffers\d3d_mesh.h
Direct3D\Vertex Buffers\win_main.cpp
Direct3D\Vertex Buffers\vertex_types.h
Direct3D\Vertex Buffers\d3d_obj.cpp
Direct3D\Vertex Buffers\VertexBuffers.vcproj
Direct3D\Vertex Buffers\d3d_texture.h
Direct3D\Vertex Buffers\d3d_obj.h
Direct3D\Vertex Buffers\VertexBuffers.exe
Direct3D\Vertex Buffers\Texture.jpg
Direct3D\Vertex Buffers
Direct3D\MultiTexture\MultiTexture.sln
Direct3D\MultiTexture\Wall.bmp
Direct3D\MultiTexture\win_main.cpp
Direct3D\MultiTexture\d3d_obj.h
Direct3D\MultiTexture\d3d_texture.h
Direct3D\MultiTexture\MultiTexture.vcproj
Direct3D\MultiTexture\Lightmap.bmp
Direct3D\MultiTexture\d3d_texture.cpp
Direct3D\MultiTexture\ReadMe - MultiTexture.txt
Direct3D\MultiTexture\vertex_types.h
Direct3D\MultiTexture\MultiTexture.exe
Direct3D\MultiTexture\d3d_obj.cpp
Direct3D\MultiTexture
Direct3D\Vertex Lighting\vertex_types.h
Direct3D\Vertex Lighting\d3d_obj.h
Direct3D\Vertex Lighting\vector.cpp
Direct3D\Vertex Lighting\Lights.vcproj
Direct3D\Vertex Lighting\Lights.exe
Direct3D\Vertex Lighting\win_main.cpp
Direct3D\Vertex Lighting\ReadMe - Lights.txt
Direct3D\Vertex Lighting\Lights.sln
Direct3D\Vertex Lighting\vector.h
Direct3D\Vertex Lighting\d3d_obj.cpp
Direct3D\Vertex Lighting
Direct3D\Sky Box\vertex_types.h
Direct3D\Sky Box\d3d_texture.cpp
Direct3D\Sky Box\vector.h
Direct3D\Sky Box\Top.bmp
Direct3D\Sky Box\SkyBox.exe
Direct3D\Sky Box\ReadMe - SkyBox.txt
Direct3D\Sky Box\camera.h
Direct3D\Sky Box\d3d_obj.cpp
Direct3D\Sky Box\SkyBox.vcproj
Direct3D\Sky Box\SkyBox.sln
Direct3D\Sky Box\win_main.cpp
Direct3D\Sky Box\vector.cpp
Direct3D\Sky Box\Right.bmp
Direct3D\Sky Box\camera.cpp
Direct3D\Sky Box\Back.bmp
Direct3D\Sky Box\d3d_texture.h
Direct3D\Sky Box\d3d_obj.h
Direct3D\Sky Box\Front.bmp
Direct3D\Sky Box\Bottom.bmp
Direct3D\Sky Box\Left.bmp
Direct3D\Sky Box
Direct3D\Fog\Fog.exe
Direct3D\Fog\d3d_obj.h
Direct3D\Fog\win_main.cpp
Direct3D\Fog\vector.cpp
Direct3D\Fog\vertex_types.h
Direct3D\Fog\d3d_obj.cpp
Direct3D\Fog\ReadMe - Fog.txt
Direct3D\Fog\Fog.sln
Direct3D\Fog\camera.h
Direct3D\Fog\Fog.vcproj
Direct3D\Fog\vector.h
Direct3D\Fog\camera.cpp
Direct3D\Fog
Direct3D\Camera\vertex_types.h
Direct3D\Camera\win_main.cpp
Direct3D\Camera\vector.cpp
Direct3D\Camera\vector.h
Direct3D\Camera\Camera.sln
Direct3D\Camera\Camera.exe
Direct3D\Camera\ReadMe - Camera.txt
Direct3D\Camera\camera.cpp
Direct3D\Camera\d3d_obj.h
Direct3D\Camera\Camera.vcproj
Direct3D\Camera\d3d_obj.cpp
Direct3D\Camera\camera.h
Direct3D\Camera
Direct3D\Texture Mapping\win_main.cpp
Direct3D\Texture Mapping\d3d_texture.cpp
Direct3D\Texture Mapping\Texture.bmp
Direct3D\Texture Mapping\TextureMapping.exe
Direct3D\Texture Mapping\vertex_types.h
Direct3D\Texture Mapping\d3d_texture.h
Direct3D\Texture Mapping\ReadMe - TextureMapping.txt
Direct3D\Texture Mapping\d3d_obj.cpp
Direct3D\Texture Mapping\TextureMapping.vcproj
Direct3D\Texture Mapping\TextureMapping.sln
Direct3D\Texture Mapping\d3d_obj.h
Direct3D\Texture Mapping
Direct3D\Matrices Part2\Matrix.sln
Direct3D\Matrices Part2\vertex_types.h
Direct3D\Matrices Part2\Matrix.vcproj
Direct3D\Matrices Part2\win_main.cpp
Direct3D\Matrices Part2\d3d_obj.cpp
Direct3D\Matrices Part2\vector.cpp
Direct3D\Matrices Part2\ReadMe - Matrix.txt
Direct3D\Matrices Part2\matrix.h
Direct3D\Matrices Part2\Matrix.exe
Direct3D\Matrices Part2\d3d_obj.h
Direct3D\Matrices Part2\matrix.cpp
Direct3D\Matrices Part2\vector.h
Direct3D\Matrices Part2
Direct3D\Matrices\Matrix.vcproj
Direct3D\Matrices\Matrix.exe
Direct3D\Matrices\d3d_obj.cpp
Direct3D\Matrices\d3d_obj.h
Direct3D\Matrices\Matrix.sln
Direct3D\Matrices\win_main.cpp
Direct3D\Matrices\vertex_types.h
Direct3D\Matrices\ReadMe - Matrix.txt
Direct3D\Matrices
Direct3D\Index Buffers\IndexBuffers.sln
Direct3D\Index Buffers\d3d_obj.h
Direct3D\Index Buffers\ReadMe - IndexBuffers.txt
Direct3D\Index Buffers\win_main.cpp
Direct3D\Index Buffers\d3d_texture.h
Direct3D\Index Buffers\d3d_obj.cpp
Direct3D\Index Buffers\d3d_mesh.cpp
Direct3D\Index Buffers\d3d_texture.cpp
Direct3D\Index Buffers\IndexBuffers.exe
Direct3D\Index Buffers\Texture.jpg
Direct3D\Index Buffers\IndexBuffers.vcproj
Direct3D\Index Buffers\d3d_mesh.h
Direct3D\Index Buffers\vertex_types.h
Direct3D\Index Buffers
Direct3D\Transparency\ReadMe - Transparency.txt
Direct3D\Transparency\win_main.cpp
Direct3D\Transparency\d3d_obj.cpp
Direct3D\Transparency\vertex_types.h
Direct3D\Transparency\Transparency.vcproj
Direct3D\Transparency\d3d_obj.h
Direct3D\Transparency\Transparency.sln
Direct3D\Transparency\Transparency.exe
Direct3D\Transparency
Direct3D\Camera Part2\vector.h
Direct3D\Camera Part2\d3d_obj.cpp
Direct3D\Camera Part2\Camera.vcproj
Direct3D\Camera Part2\Camera.sln
Direct3D\Camera Part2\vertex_types.h
Direct3D\Camera Part2\vector.cpp
Direct3D\Camera Part2\Camera.exe
Direct3D\Camera Part2\ReadMe - Camera.txt
Direct3D\Camera Part2\camera.h
Direct3D\Camera Part2\d3d_obj.h
Direct3D\Camera Part2\camera.cpp
Direct3D\Camera Part2\win_main.cpp
Direct3D\Camera Part2
Direct3D\Color\d3d_obj.h
Direct3D\Color\d3d_obj.cpp
Direct3D\Color\vertex_types.h
Direct3D\Color\Color.sln
Direct3D\Color\Color.vcproj
Direct3D\Color\Color.exe
Direct3D\Color\win_main.cpp
Direct3D\Color\ReadMe - Color.txt
Direct3D\Color
Direct3D\Rotating Cube\ReadMe - RotateCube.txt
Direct3D\Rotating Cube\d3d_obj.cpp
Direct3D\Rotating Cube\RotateCube.vcproj
Direct3D\Rotating Cube\RotateCube.sln
Direct3D\Rotating Cube\vertex_types.h
Direct3D\Rotating Cube\win_main.cpp
Direct3D\Rotating Cube\RotateCube.exe
Direct3D\Rotating Cube\d3d_obj.h
Direct3D\Rotating Cube
Direct3D\Normals\d3d_obj.cpp
Direct3D\Normals\d3d_obj.h
Direct3D\Normals\vertex_types.h
Direct3D\Normals\vector.h
Direct3D\Normals\Normals.vcproj
Direct3D\Normals\vector.cpp
Direct3D\Normals\ReadMe - Normals.txt
Direct3D\Normals\Normals.sln
Direct3D\Normals\Normals.exe
Direct3D\Normals\win_main.cpp
Direct3D\Normals
Direct3D

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