文件名称:BattleCity
介绍说明--下载内容均来自于网络,请自行研究使用
超经典坦克大战双人版,VC++完整版,含声音、地图、资源文件,编译后请将Map、Sound、graphics拷贝至可执行文件同级目录内,否则出错。大家看看界面就知这游戏有多经典了吧?小时候没玩过的不多吧,曾经还为此痴迷过,本游戏源码经过导出后可直接在电脑上玩,完整无错,也是学习VC++游戏编程的好范例。-Double version of the classic Battle City Super, VC++ full version, including sound, maps, resource file, compiled please Map, Sound, graphics copied to the same level directory of the executable file, or error. We look at the interface to know how classic this game, right? The small child never played it, has also had this obsession with the game directly after the source through the export to play on the computer, complete, error-free, but also to learn VC++ game programming a good example.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BattleCity\BattleCity.dsp
..........\BattleCity.dsw
..........\BattleCity.rc
..........\Game.cpp
..........\Game.h
..........\graphics\bonus.bmp
..........\........\bore.bmp
..........\........\bullet.bmp
..........\........\enemy.bmp
..........\........\explode1.bmp
..........\........\explode2.bmp
..........\........\flag.bmp
..........\........\gameover.bmp
..........\........\misc.bmp
..........\........\num.bmp
..........\........\player1.bmp
..........\........\player2.bmp
..........\........\shield.bmp
..........\........\splash.bmp
..........\........\tile.bmp
..........\Input.cpp
..........\Input.h
..........\map\level1.map
..........\...\level10.map
..........\...\level11.map
..........\...\level12.map
..........\...\level13.map
..........\...\level14.map
..........\...\level15.map
..........\...\level16.map
..........\...\level17.map
..........\...\level18.map
..........\...\level19.map
..........\...\level2.map
..........\...\level20.map
..........\...\level3.map
..........\...\level4.map
..........\...\level5.map
..........\...\level6.map
..........\...\level7.map
..........\...\level8.map
..........\...\level9.map
..........\Plane.cpp
..........\Plane.h
..........\res\tank.ico
..........\resource.h
..........\sound\Bang.wav
..........\.....\Fanfare.wav
..........\.....\Gunfire.wav
..........\.....\hit.wav
..........\.....\Peow.wav
..........\Sound.cpp
..........\Sound.h
..........\Sprite.cpp
..........\Sprite.h
..........\wavread.cpp
..........\wavread.h
..........\graphics
..........\map
..........\res
..........\sound
BattleCity
..........\BattleCity.dsw
..........\BattleCity.rc
..........\Game.cpp
..........\Game.h
..........\graphics\bonus.bmp
..........\........\bore.bmp
..........\........\bullet.bmp
..........\........\enemy.bmp
..........\........\explode1.bmp
..........\........\explode2.bmp
..........\........\flag.bmp
..........\........\gameover.bmp
..........\........\misc.bmp
..........\........\num.bmp
..........\........\player1.bmp
..........\........\player2.bmp
..........\........\shield.bmp
..........\........\splash.bmp
..........\........\tile.bmp
..........\Input.cpp
..........\Input.h
..........\map\level1.map
..........\...\level10.map
..........\...\level11.map
..........\...\level12.map
..........\...\level13.map
..........\...\level14.map
..........\...\level15.map
..........\...\level16.map
..........\...\level17.map
..........\...\level18.map
..........\...\level19.map
..........\...\level2.map
..........\...\level20.map
..........\...\level3.map
..........\...\level4.map
..........\...\level5.map
..........\...\level6.map
..........\...\level7.map
..........\...\level8.map
..........\...\level9.map
..........\Plane.cpp
..........\Plane.h
..........\res\tank.ico
..........\resource.h
..........\sound\Bang.wav
..........\.....\Fanfare.wav
..........\.....\Gunfire.wav
..........\.....\hit.wav
..........\.....\Peow.wav
..........\Sound.cpp
..........\Sound.h
..........\Sprite.cpp
..........\Sprite.h
..........\wavread.cpp
..........\wavread.h
..........\graphics
..........\map
..........\res
..........\sound
BattleCity