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Adventure123
- The project Adventure is a simple text-based adventure game. The game, as given, involves the hero trying to find his way from a deep dark forest to home and his true love. There s very little else the player can do apar
SyntaxColorizer_demo
- CSyntaxColorizer是一个快速而通用的类,用于突出显示语法。这个类简单、快速、灵活。缺省的突出显示模式是VC++,用绿色表示注释,深蓝色表示字符串,亮蓝色表示关键字。这个类展示了可以用于修改这些缺省设置的方法-颜色不是唯一的选择。突出显示的词可以用粗体、斜体、下划线等等。展示的方法使用 CHARFORMAT结构作为参数,这样可以用CHARFORMAT结构提供对任何文本格式的修改,可以是关键字、注释和CSyntaxColori
tongtailvbo
- 图像的同态滤波属于图像频率域处理范畴,其作用是对图像灰 度范围进行调整,通过消除图像上照明不均的问题,增强暗区的图像细节, 同时又不损失亮区的图像细节. -Homomorphic filtering images belong to the image frequency domain processing areas, and its role is to adjust the scope of gray-scale images,
dance
- 跳舞机JAVA实现 文件说明(JAR可以改名为zip进行解压,也可直接解压): Game.java ----- 游戏主文件 Arrow.java ---- 游戏运算类 ShowPane.java - 游戏显示类 image --------- 图片文档 游戏说明: 此游戏模仿前几天流行的跳舞机。游戏时请只最多用两个手指按方向键; 当方向箭头落至深色区域后按下对应的键,连击(H
IRDA
- 基于单片机的红外应用,根据按键控制LED灯的亮暗-Based on single-chip infrared applications, in accordance with the control button LED lights bright dark
getgreen
- rgb空间变换到hsi空间,并提取其中的浅绿到深绿-rgb space to the HSI space transform, and extract them light green to dark green
lxd
- 从暗渐亮,从亮渐暗,从P1.7---P1.0循环的流水灯-Gradually from the dark light from the light dimming, from P1.7--- P1.0 water cycle lights
balanced
- 所谓直方图就是在某一灰度级的象素个数占整幅图像的象素比 h=nj/N,其中nj是灰度级在j的象素数,N是总象素数,扫描整幅图像得出的h的离散序列就是图像的直方图,h求和必然=1,所以直方图可以看成是象素对于灰度的概率分布函数。-Histogram is the so-called gray level in a given number of pixels representing the entire image pixel than
trafficlight
- 系统以SPCE061A为核心,检测键盘模块和流量检测模块,根据检测结果按照程序设定的方式去控制红绿灯模块、倒计时数码管模块和放音模块。本系统共有4组双色LED指示灯,分别接交通灯模组的CS0、CS1、CS2、CS3脚,由61板的IOB的0、1、2、3脚供电,20盏灯的亮暗变化分成4种状态,每种状态亮5盏灯,由程序决定亮哪5盏;4个数码管的高位都接CS4脚,由61板的IOB的4脚供电, 低位都接CS5脚, 由61板的IOB的5脚供电,由键
pwm
- 这是一个由C语言编写的PWM技术控制灯炮亮暗的程序.亮暗分为几级,由独立按钮调节.-This is a C language prepared by the PWM technique to control灯炮bright dark procedures. Bright dark divided into several stages, by an independent regulator button.
QQHX
- autoit写的个QQ华夏多帐号登入脚本,支持暗巫摆技能.有兴趣可以下载研究以下.-autoit written more than a QQ Huaxia account login scr ipts, to support skills before dark witch. are interested in the study of the following can be downloaded.
LaserGestureRecognition
- Wouldn t it be great if we could somehow give visual commands to our computer without touching the keyboard or mouse? In this article, we will put together a simple laser gesture recognition application and use it to con
24c16
- 拼音输入法杳询函数: unsigned char code * py_ime(unsigned char input_py_val[]) input_py_val为已输入的拼音码字符串头指针, 反回值为中文的起始地址,当为0时,杳询失败 应用举例: { unsigned char input_string[]={"bang"} unsigned char chines_string[100] sp
Figure
- 本代码演示了利用GDI+实现数字图像处理:边缘检测、底片化、暗化等处理-This code demonstrates the use of GDI+ Realize digital image processing: edge detection, negative and dark, such as treatment
Figureprocess
- 基于GDI实现边缘检测、底片化、暗化等数字图像处理 -Based on the GDI realize edge detection, negative and dark, such as digital image processing
DarkHorde.game
- Dark Horde 黑暗游牧部落游戏 这是个经典的j2me游戏,试用MIDP2开发,使用了独到的game fr a me,适合j2me开发人员阅读学习,并且作者鼓励大家免费修改和扩展该游戏,有兴趣的朋友可以加入。 -Dark Horde nomadic tribes of darkness This is a classic game of j2me games, MIDP2 trial development, the us
watermarket
- 本人改过,vc++开发,下载就能用暗水印,能够满足一般的要求,向大家分享-I turn over, vc++ Development, can be used to download the dark watermark, to meet the general requirements, to the U.S. to share
zhifangtujunhenghua
- 函数功能,对图像进行直方图均衡 直接读图像Img10_1.bmp,读到tu中 graydis是原始直方图各灰度级像素个数 原始直方图graydispro,利用原始直方图计算原始累计直方图graydispro t[]计算和原始灰度对应的新的灰度t[],建立映射关系,t坐标代表原始的灰度,t[]代表对应原始坐标的新坐标 new_graydis是统计新直方图各灰度级像素个数 计算新的灰度直方图new_graydisp
bishops
- A bishop is a piece used in the game of chess which is played on a board of square grids. A bishop can only move diagonally from its current position and two bishops attack each other if one is on the path of the other.
ImageProcessingUsingPulse-CoupledNeuralNetworks2ed
- springer的脉冲耦合神经网络图像处理,该方面的专家所作,写的不错,介绍了脉冲耦合神经网络的来龙去脉,以及一些应用-springer s PCNN image processing, the experts in the field by writing the good introduction of the Pulse-Coupled Neural Network in the dark, as well as some app