搜索资源列表
drawer
- Hge结合box2d的游戏框架 Hge是2d游戏引擎 box2d是2d物理引擎-Hge combination box2d fr a mework Hge game is 2d game engine 2d physics engine is box2d
dx9_lighting
- dx9_lighting的光照程序,可以详细的看到设置灯光的具体步骤,有助于初学者更好的了解哦-dx9_lighting illumination procedure, you can set the lighting to see in detail the specific steps to contribute to a better understanding of beginners Oh
wuziqi
- 基于DX9开发的五子棋游戏,画面清新,界面友好,推荐。-Gobang developed based on DX9 games, the screen clean and friendly interface is recommended.
bomman
- DX9开发的连连看游戏单机版,功能和QQ上的版本差不多,画面漂亮-DX9 games Lianliankan developed stand-alone version, features, and the version of QQ is similar to the screen pretty
Tut07_Mesh
- 实现了d3d9载入Mersh,开发环境:dx9,vc6.0-Realize the d3d9 loading Mersh, development environment: dx9, vc6.0
Tut06_Texture
- d3d纹理贴图的实现,开发环境dx9,vc6.0-D3D texture mapping to achieve development environment dx9, vc6.0
HGE-Editbox
- HGE是一个高效的2D游戏引擎,它是完全开源的(基于VC++),授权是慷慨的ZLib License, 任何人可以几乎不受限制的使用它,或基於技术核心开发引擎。 HGE简单的说,就是以3D加速实现2D图像的做法,它的作品可以在很低配置的电脑就能高效运作, 目前,国外人士评价HGE为最好的非商业2D游戏引擎。官方首页:http://hge.relishgames.com/ 国内游戏爱好者研究专区http://www.h
DX_QuadTree_heightmap_by_hzz_08_06_30
- Directx9里的3D地形(由高度图生成)四叉树结构生成,开发环境VC6.0+directx9 2008/6/30 by hzz 操作: WASD旋转场景,箭头控制视角,M改变渲染模式,ESC退出程序,有详细注释,适合dx9的学习研究。-Directx9
mmm
- 我做的毕业设计,一个用VC++7.0和DX9.0做的Dome包括实现了2DUI,小地图等功能-I have to do the graduation project, a use VC++ 7.0 and DX9.0 make the Dome including the realization of the 2DUI, small map functions
idleteam
- 同学写的一个毕业项目Vc++7.0和DX9.0的,实现了一些高级特效-Students to write a graduation project Vc++ 7.0 and DX9.0, and realize a number of high-level effects
OceanWater
- 里面的特效挺不错,学习起来应该挺方便 DX9.0cSDK-Inside very good special effects, it should be quite easy to learn DX9.0cSDK
3DFly_lujian
- 名称:3D飞行射击游戏 综合了一下近一个月D3D的学习写了这么个游戏~进入游戏会提示游戏操作,希望大家提出建议~ vc2003 + DX9.0-Name: 3D flight shooting game like a combination of nearly a month of learning to write D3D games ~ so into the game will be prompted to oper
DX9_draw_2D_picture
- 调用ID3DXSprite来实现DirectX 9绘制2D动画,VC6下开发,完整工程文件。-Call ID3DXSprite to achieve DirectX 9 rendering 2D animation, VC6 to develop, complete engineering documents.
Introductionto3DGameProgrammingwithDirectX9
- 图形学的源代码希望对大家有用 看过了很有用 特别是对新手-this is code for dx9.0 hoping it is useful for people
guiapp
- 老外为HGE写的扩展GUI,HGE自带的GUI实在少的可怜,不过扩展性比较好,如果想自己扩展,可以参考。-HGE foreigner to write an extension for GUI, HGE is少的可怜own GUI, but the scalability is better, if you want to expand their own reference.
D3DXCreateText
- 一个自己写的实现3D字体旋转的demo.适合学习DX9与游戏开发的人的学习。-Write your own realization of a 3D font rotation demo. For DX9 and the game developers to learn the person' s learning.
dx9indexedgeometry
- dx9 tutorial dx9 indexed geometry
water
- 程序实现了OGRE的水处理效果,需要OGRE SDK 和 VS2005的支持,以及DX9.0SDK的支持-Procedures to achieve the effect of the treatment of OGRE, OGRE SDK and VS2005 need of support, as well as the support of DX9.0SDK
D3DApp
- 3D游戏程序设计入门(DX9)的C++框架 非常适合初学者使用,D3D9_0是一个最基本的框架,编程人员只需要将D3D9_0目录下的 D3DOtherApp.h/cpp文件名及其中的CD3DOtherApp类改为自己喜欢的名称即可。同时可以将 这两个文件复制若干次,并改名,从而在一个项目中包含多个不同示例的D3D例程。-Introduction to 3D Game Programming (DX9) of C++ fr a
DXProject
- 自己用DX9开发的类似于3D渲染引擎的部分。经验有限。里面粒子效果、骨骼动画等。-dx9 pro