搜索资源列表
Horse-riding-board-
- 马踏棋盘课程设计。输出形式为棋盘,这样便于直观。-Horse riding board curriculum design. The output form the board, it is easy and intuitive.
Alarm-clock--horse-race-table
- Alarm clock, horse race table
The-horse-step-board
- 马踏棋盘、在文件中分别可选择国际象棋和中国象棋~!-The horse step board、In the file are can choose chess and Chinese chess
Horse-Racing
- 賽馬遊戲,可押注本金,亂數隨機排列決定每次賽馬的贏號。-Horse Racing
horse.ply
- 一个马的ply格式文件,可以用3d的文件读取软件进行读取-A horse ply format file. . . . . . . . . . . . . . . . . . . . . . . .
horse
- 马踏棋盘问题,以栈作为主要方法实现,输入一个左边,程序可实现方法,使马踏满棋盘-Horse riding board problem, as the main method to stack, enter one of the left, the program method, horse riding full chessboard
LED-horse-race-lamp
- 51单片机跑马灯程序,左右跑马灯,用于熟悉51单片机的初级程序。-LED horse race lamp
horse
- 数据结构实习题目——马踏棋盘,控制台程序,输入初始位置,可按照国际象棋马走棋规则无重复遍历棋盘-Data structure practice problems- horse riding board, console application, enter the initial position, in accordance with the rules of chess horse to go without repeating t
horse-riding-board
- 数据结构马踏棋盘经典问题解答,初学数据结构的学生可以通过这些简单的问题熟悉数据结构课程-Data Structures classical horse riding board questions, beginner student data structure through these simple questions can be familiar with the data structure courses
opengl-horse-program
- 基于OpenGL的一匹马程序制作,包含背景颜色代码源程序-OpenGL-based program making a horse, including the background color of the source code
the-horse-working-in-the-chass
- 实现马踏棋盘的功能。 输入:马的初始位置。 输出:马踏棋盘的路径。利用贪心算法+回朔算法实现!可以产生全部可能的路径!而且可以可视化的输出动态行走路径!-implementation of the horse working in the chess.
Horse
- 实现数据结构中的深度遍历算法,自动将国际象棋中的马在棋盘中遍历一遍并能够回到起点,不会走重复的路程-Depth data structure traversal algorithm to automatically chess chessboard horse traversal back to the beginning again and can not walk away from repeating
LED-horse-race-lamp
- 51单片机跑马灯程序,左右跑马灯,用于熟悉51单片机的初级程序。-LED horse race lamp
Horse-Stepping-on-board
- 在传统中国象棋中,马走日型路线。本代码就是按其规则,让马从棋盘任一点开始,输出它可以行走的所有点的坐标。-In traditional Chinese chess, horse go day-type line. The code according to the rules, let the horse from checkerboard any point, the coordinates of all points of outp
Horse-Stepping
- 马踏棋盘程序,在8*8的格子中,马(按中国象棋的走法)不重复的将64个点走遍!-Horse Stepping on board procedures, 8* 8 grid, Ma (Chinese chess moves) repeat 64 points all over!
running-horse
- 賽馬遊戲,只有隨機產生結果的程序,有興趣的人可以依此做依據去更改-running horse
Horse-riding-board-greedy-algorithm
- 马踏棋盘贪心算法的主要实现方式的源代码,为新手学习贪心算法提供便利-Horse riding board the main way to achieve the greedy algorithm source code, for beginners learning to facilitate the greedy algorithm
Horse-riding-board
- 马踏棋盘算法 用贪心算法求出马能够遍历整个棋盘的一条路线-Horse riding board
Horse-traversal-issue
- 马步遍历问题 问题描述:有一n×m格的棋盘,按照国际象棋的规划,马只能走“日”字型结构,设计一算法,按马的走法将棋盘每一格刚好遍历一次。-Horse traversal issue Problem Descr iption: There is an n × m grid of the board, in accordance with the plan of chess, the horse can only take the
horse
- 问题描述与实验目的 给定8*8方格棋盘,求棋盘上一只马从一个位置到达另一位置的最短路径长。注意马是走“日”形的。-horse question