搜索资源列表
jdb
- 这是用j2me开发的关于剪刀石头布的游戏练习-This is developed using j2me stone scissors cloth on the game to practice
wzqelsshitoujianzb
- 五子棋 俄罗斯方块 石头剪子布 游戏的代码-Gobang stone scissors cloth Tetris game code
gmsv8.0
- 石器时代8.0源代码非常好的工具可编辑可以在WIN下编辑的服务段大家快下把-Stone Age 8.0 source code for a very good tool to edit can edit the services under WIN U.S. fast under paragraph
DeviceApplication1
- 自己写的windows mobile 5.0下面的单位转换器,支持的单位种类比较多,可以给大家当做学习windows mobile编程的垫脚石-Write your own windows mobile 5.0 the following unit converter, support for more types of units can be addressed to the U.S. as a learning stepping
SMOv2.5.8.19_Gmsv_code_200708191151
- 石器时代2.5源码,可以用来编译成2.5的石器时代,内涵gmsv-Stone Age 2.5 source code can be used to compile into the Stone Age 2.5, meaning gmsv
flashgbook20
- 1.下载后请更改数据库(flashgbook/data/data.mdb)名称 例如(flashgbook/data/stone.asp) 2.用记事本打开(flashgbook/data.asp)修改数据库名称 例如(dbname="stone.asp") 3.登陆后台 修改用户名和密码-1. Download the database after the change (flashgbook/data/data.
1
- 石子合并问题 在一个圆形操场的四周摆放着n 堆石子。现要将石子有次序地合并成一堆。规定每次只能选相邻的2 堆石子合并成新的一堆,并将新的一堆石子数记为该次合并的得分。试设计一个算法,计算出将n堆石子合并成一堆的最小得分和最大得分。-Merger stones in a circle around the playground n heap stones are placed. Stone is to have the order t
VC+ao
- 用vc 开发的 AO 入门的简单例子,是了解 AO 的敲门砖-Vc developed using a simple example of entry-AO, AO is the stepping stone to understand
4343
- C语言编程实例之一个简略地一箭穿心程序!很好用-C language programming examples of a brief procedure穿心stone! Good use
123456
- 石器1.82任务连做脚本,好用的东西,希望大家也来下载-1.82 Duties of stone to do the scr ipt, useful things, I hope we all to download
1245637
- 石器黑暴任务脚本,直接完成任务,好用的东西-Stone black violence task scr ipt, direct the completion of tasks, useful things
1256894
- STW石器快速抢双叉脚本,要在巴克那记录,大家可以来-STW stone quick grab double wishbone scr ipt, it records in Barker, we can come to
stone
- 古老的东西,放上来大家看看,各取所需了。-Ancient things,放上来let us look at the picking.
stock
- 在一个圆形操场的四周摆放着n 堆石子。现要将石子有次序地合并成一堆。规定每次只能选相邻的2 堆石子合并成新的一堆,并将新的一堆石子数记为该次合并的得分。试设计一个算法,计算出将n堆石子合并成一堆的最小得分和最大得分。 -Playground in a circle around the stones are placed n heap. Stone is to have the order to merge into a pile
StoreMerger
- 算法设计。题目要求:在一个圆形操场的四周摆放着n 堆石子。现要将石子有次序地合并成一堆。规定每次只能选相邻的2 堆石子合并成新的一堆,并将新的一堆石子数记为该次合并的得分。试设计一个算法,计算出将n堆石子合并成一堆的最小得分和最大得分。-Algorithm design. Title Requirements: playground in a circle around the stones are placed n heap. Sto
stoneProblem
- stone problem solved
20081117534358
- 广州点石公司(DMS) 编写的工具条,系统环境:PB9.0-Canton Point Stone Company (DMS) to prepare the tools, the system environment: PB9.0
yuv420ToArgb_MMX(2.0)
- yuv420(yuv12) to ARGB using MMX assembly with VC and test successfully in direct draw ARGB mode by Jesse stone 100% work-yuv420 (yuv12) to ARGB using MMX assembly with VC and test successfully in direct draw ARGB mode by
SA2SERVER
- 石器时代2开发源码...这游戏国外还正在测试中,这个是刚开放其间流出的源码...稍有不全-Stone Age 2 open source ... This game is also being tested abroad, this is just an open-source during the outflow insufficiency slightly ...
mycode-08[1].8.24
- 最新的石器时代私服8.0服务端源代码,2007年8月17日版本-Stone Age私服latest 8.0 server source code, August 17, 2007 version