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  1. Mathematics-for-3D-Game-Programming-and-Computer-

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  2. Mathematics for 3D Game Programming and Computer Graphics, Third Edition By Eric Lengyel Overview: This book illustrates mathematical techniques that a software engineer would need to develop a professional-quality 3D graphics engine. Pa
  3. 所属分类:软件工程

    • 发布日期:2025-06-22
    • 文件大小:8801280

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