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  1. FastFrame

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  2. fast cycle with constant redrawing the entire image in the window, as it usually happens in games. This mode is called Swing in terms of active rendering. Uses hardware double buffering through the object java.awt.image.BufferStrategy.
  3. 所属分类:文件格式

    • 发布日期:2025-06-06
    • 文件大小:2048

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