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  1. Minmap

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  2. For those of you who don t know, mip-mapping is a form of anti-aliasing that is used in many 3D rendering engines. It prevents the well-known interference pattern that occurs on detailed textures, known as the moir?pattern . This happens because when
  3. 所属分类:其它资源

    • 发布日期:2008-10-13
    • 文件大小:3443

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