文件名称:Newton_WOWstyle

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 3.55mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 径*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

模仿魔兽世界视角,使用irrlicht 3D开源游戏引擎和newton物理引擎,\display\bin目录里的demo.exe可以直接运行。快捷键wsqe前后左右移动,ad左右旋转。鼠标滚轮可以直接调整视角距离人物的距离。快捷键C为定向发射正方体,正方体的材质我没处理好。快捷键L可以扔出人物身上的小球,“G”可以捡起小球。鼠标点击移动的源码暂不提供。

\demo目录里的demo.sln为visual C++2005版本,如果装的有VS2005或者2008的可以直接运行。-err
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Newton WOWstyle

...............\display

...............\.......\bin

...............\.......\...\demo.exe

...............\.......\...\Irrlicht.dll

...............\.......\...\IrrNewt.dll

...............\.......\...\Newton.dll

...............\include

...............\.......\aabbox3d.h

...............\.......\AIEntity.h

...............\.......\body.hpp

...............\.......\body_controller.hpp

...............\.......\BoxController.h

...............\.......\camera_fps.hpp

...............\.......\CapsuleController.h

...............\.......\CCameraFPSPhysicsNode.h

...............\.......\CControllablePhysicsNode.h

...............\.......\CFOVSceneNode.h

...............\.......\CGUIEditBox.cpp

...............\.......\CGUIEnvironment.cpp

...............\.......\CGUIEnvironment.h

...............\.......\CGUIFileOpenDialog.cpp

...............\.......\CGUITTFont.cpp

...............\.......\CGUITTFont.h

...............\.......\CharacterController.h

...............\.......\CharacterControllerManager.h

...............\.......\CIrrDeviceLinux.cpp

...............\.......\CIrrDeviceLinux.h

...............\.......\CIrrDeviceWin32.cpp

...............\.......\CIrrDeviceWin32.h

...............\.......\cloth

...............\.......\.....\NxCloth.h

...............\.......\.....\NxClothDesc.h

...............\.......\.....\NxClothMesh.h

...............\.......\.....\NxClothMeshDesc.h

...............\.......\CMaterialInteraction.h

...............\.......\CMaterialManager.h

...............\.......\CMeshBuffer.h

...............\.......\CMY3DHelper.h

...............\.......\CMY3DMeshFileLoader.cpp

...............\.......\CMY3DMeshFileLoader.h

...............\.......\CMY3DStuff.h

...............\.......\collision.hpp

...............\.......\collision_manager.hpp

...............\.......\contact.hpp

...............\.......\Controller.h

...............\.......\ControllerManager.h

...............\.......\coreutil.h

...............\.......\CPerDeviceLinux.cpp

...............\.......\CPerDeviceLinux.h

...............\.......\CPerDeviceWin32.cpp

...............\.......\CPerDeviceWin32.h

...............\.......\CPhysicsManager.h

...............\.......\CPhysicsNode.h

...............\.......\CWaypointSceneNode.h

...............\.......\d3d.h

...............\.......\d3d8.h

...............\.......\d3d8caps.h

...............\.......\d3d8types.h

...............\.......\d3d9.h

...............\.......\d3d9caps.h

...............\.......\d3d9types.h

...............\.......\d3dcaps.h

...............\.......\d3drm.h

...............\.......\d3drmdef.h

...............\.......\d3drmobj.h

...............\.......\d3drmwin.h

...............\.......\d3dtypes.h

...............\.......\d3dx.h

...............\.......\d3dx8.h

...............\.......\d3dx8core.h

...............\.......\d3dx8effect.h

...............\.......\d3dx8math.h

...............\.......\d3dx8mesh.h

...............\.......\d3dx8shape.h

...............\.......\d3dx8tex.h

...............\.......\d3dx9.h

...............\.......\d3dx9anim.h

...............\.......\d3dx9core.h

...............\.......\d3dx9effect.h

...............\.......\d3dx9math.h

...............\.......\d3dx9mesh.h

...............\.......\d3dx9shader.h

...............\.......\d3dx9shape.h

...............\.......\d3dx9tex.h

...............\.......\d3dx9xof.h

...............\.......\d3dxcore.h

...............\.......\d3dxerr.h

...............\.......\d3dxmath.h

...............\.......\d3dxshapes.h

...............\.......\d3dxsprite.h

...............\.......\dimension2d.h

...............\.......\dll_exports.hpp

...............\.......\dxfile.h

...............\.......\EBodyType.h

...............\.......\ECullingTypes.h

...............\.......\EDebugSceneTypes.h

...............\.......\EDriverFeatures.h

...............\.......\EDriverTypes.h

...............\.......\EGUIElementTypes.h

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