文件名称:quake3-1-32b-source

  • 所属分类:
  • 游戏
  • 资源属性:
  • [MacOS] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 5.46mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • He***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

在QuakeCon 2005大会上,John Carmack曾表示,《Quake 3》源代码将在近期发布,任何有兴趣的人都可以下载。 现在,id Software兑现了自己的诺言:《Quake 3 Arena》完整源代码1.32b版(Quake 3 Arena Full Source Code v1.32b)已经公布,包括完整的游戏源代码、各种编译工具和Q3Radiant地图编辑器build 200f,大小为22.4MB(压缩包大小5.46MB)。用VC++2003,打开工程后直接就能编译成功。-Quakecon.org 2005 in the General Assembly, said John Romero, "Quake 3" source code will be released in the near future, any interested person can download. Now, id Software fulfill their promise : "Quake 3 Arena" complete source code version 1.32 b (Quake 3 Arena Full Source Code v1.32b) has been published, including the complete source code of the game, various compiler tools and Q3Radiant map editor build 200f. The size of 22.4 MB (compressed size 5.46MB). VC 2003 and opened the project can be compiled directly success.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 85375570quake3-1-32b-source.zip 列表
GamersHell.url
GH3D.txt
quake3-1.32b/
quake3-1.32b/code/
quake3-1.32b/code/botlib/
quake3-1.32b/code/botlib/aasfile.h
quake3-1.32b/code/botlib/be_aas_bsp.h
quake3-1.32b/code/botlib/be_aas_bspq3.c
quake3-1.32b/code/botlib/be_aas_cluster.c
quake3-1.32b/code/botlib/be_aas_cluster.h
quake3-1.32b/code/botlib/be_aas_debug.c
quake3-1.32b/code/botlib/be_aas_debug.h
quake3-1.32b/code/botlib/be_aas_def.h
quake3-1.32b/code/botlib/be_aas_entity.c
quake3-1.32b/code/botlib/be_aas_entity.h
quake3-1.32b/code/botlib/be_aas_file.c
quake3-1.32b/code/botlib/be_aas_file.h
quake3-1.32b/code/botlib/be_aas_funcs.h
quake3-1.32b/code/botlib/be_aas_main.c
quake3-1.32b/code/botlib/be_aas_main.h
quake3-1.32b/code/botlib/be_aas_move.c
quake3-1.32b/code/botlib/be_aas_move.h
quake3-1.32b/code/botlib/be_aas_optimize.c
quake3-1.32b/code/botlib/be_aas_optimize.h
quake3-1.32b/code/botlib/be_aas_reach.c
quake3-1.32b/code/botlib/be_aas_reach.h
quake3-1.32b/code/botlib/be_aas_route.c
quake3-1.32b/code/botlib/be_aas_route.h
quake3-1.32b/code/botlib/be_aas_routealt.c
quake3-1.32b/code/botlib/be_aas_routealt.h
quake3-1.32b/code/botlib/be_aas_sample.c
quake3-1.32b/code/botlib/be_aas_sample.h
quake3-1.32b/code/botlib/be_ai_char.c
quake3-1.32b/code/botlib/be_ai_chat.c
quake3-1.32b/code/botlib/be_ai_gen.c
quake3-1.32b/code/botlib/be_ai_goal.c
quake3-1.32b/code/botlib/be_ai_move.c
quake3-1.32b/code/botlib/be_ai_weap.c
quake3-1.32b/code/botlib/be_ai_weight.c
quake3-1.32b/code/botlib/be_ai_weight.h
quake3-1.32b/code/botlib/be_ea.c
quake3-1.32b/code/botlib/be_interface.c
quake3-1.32b/code/botlib/be_interface.h
quake3-1.32b/code/botlib/botlib.vcproj
quake3-1.32b/code/botlib/lcc.mak
quake3-1.32b/code/botlib/linux-i386.mak
quake3-1.32b/code/botlib/l_crc.c
quake3-1.32b/code/botlib/l_crc.h
quake3-1.32b/code/botlib/l_libvar.c
quake3-1.32b/code/botlib/l_libvar.h
quake3-1.32b/code/botlib/l_log.c
quake3-1.32b/code/botlib/l_log.h
quake3-1.32b/code/botlib/l_memory.c
quake3-1.32b/code/botlib/l_memory.h
quake3-1.32b/code/botlib/l_precomp.c
quake3-1.32b/code/botlib/l_precomp.h
quake3-1.32b/code/botlib/l_script.c
quake3-1.32b/code/botlib/l_script.h
quake3-1.32b/code/botlib/l_struct.c
quake3-1.32b/code/botlib/l_struct.h
quake3-1.32b/code/botlib/l_utils.h
quake3-1.32b/code/bspc/
quake3-1.32b/code/bspc/aasfile.h
quake3-1.32b/code/bspc/aas_areamerging.c
quake3-1.32b/code/bspc/aas_areamerging.h
quake3-1.32b/code/bspc/aas_cfg.c
quake3-1.32b/code/bspc/aas_cfg.h
quake3-1.32b/code/bspc/aas_create.c
quake3-1.32b/code/bspc/aas_create.h
quake3-1.32b/code/bspc/aas_edgemelting.c
quake3-1.32b/code/bspc/aas_edgemelting.h
quake3-1.32b/code/bspc/aas_facemerging.c
quake3-1.32b/code/bspc/aas_facemerging.h
quake3-1.32b/code/bspc/aas_file.c
quake3-1.32b/code/bspc/aas_file.h
quake3-1.32b/code/bspc/aas_gsubdiv.c
quake3-1.32b/code/bspc/aas_gsubdiv.h
quake3-1.32b/code/bspc/aas_map.c
quake3-1.32b/code/bspc/aas_map.h
quake3-1.32b/code/bspc/aas_prunenodes.c
quake3-1.32b/code/bspc/aas_prunenodes.h
quake3-1.32b/code/bspc/aas_store.c
quake3-1.32b/code/bspc/aas_store.h
quake3-1.32b/code/bspc/be_aas_bspc.c
quake3-1.32b/code/bspc/be_aas_bspc.h
quake3-1.32b/code/bspc/brushbsp.c
quake3-1.32b/code/bspc/bspc.c
quake3-1.32b/code/bspc/bspc.sln
quake3-1.32b/code/bspc/bspc.vcproj
quake3-1.32b/code/bspc/cfgq3.c
quake3-1.32b/code/bspc/Conscript
quake3-1.32b/code/bspc/csg.c
quake3-1.32b/code/bspc/faces.c
quake3-1.32b/code/bspc/gldraw.c
quake3-1.32b/code/bspc/glfile.c
quake3-1.32b/code/bspc/lcc.mak
quake3-1.32b/code/bspc/leakfile.c
quake3-1.32b/code/bspc/linux-i386.mak
quake3-1.32b/code/bspc/l_bsp_ent.c
quake3-1.32b/code/bspc/l_bsp_ent.h
quake3-1.32b/code/bspc/l_bsp_hl.c
quake3-1.32b/code/bspc/l_bsp_hl.h
quake3-1.32b/code/bspc/l_bsp_q1.c
quake3-1.32b/code/bspc/l_bsp_q1.h
quake3-1.32b/code/bspc/l_bsp_q2.c
quake3-1.32b/code/bspc/l_bsp_q2.h
quake3-1.32b/code/bspc/l_bsp_q3.c
quake3-1.32b/code/bspc/l_bsp_q3.h
quake3-1.32b/code/bspc/l_bsp_sin.c
quake3-1.32b/code/bspc/l_bsp_sin.h
quake3-1.32b/code/bspc/l_cmd.c
quake3-1.32b/code/bspc/l_cmd.h
quake3-1.32b/code/bspc/l_log.c
quake3-1.32b/code/bspc/l_log.h
quake3-1.32b/code/bspc/l_math.c
quake3-1.32b/code/bspc/l_math.h
quake3-1.32b/code/bspc/l_mem.c
quake3-1.32b/code/bspc/l_mem.h
quake3-1.32b/code/bspc/l_poly.c
quake3-1.32b/code/bspc/l_poly.h
quake3-1.32b/code/bspc/l_qfiles.c
quake3-1.32b/code/bspc/l_qfiles.h
quake3-1.32b/code/bspc/l_threads.c
quake3-1.32b/code/bspc/l_threads.h
quake3-1.32b/code/bspc/l_utils.c
quake3-1.32b/code/bspc/l_utils.h
quake3-1.32b/code/bspc/Makefile
quake3-1.32b/code/bspc/map.c
quake3-1.32b/code/bspc/map_hl.c
quake3-1.32b/code/bspc/map_q1.c
quake3-1.32b/code/bspc/map_q2.c
quake3-1.32b/code/bspc/map_q3.c
quake3-1.32b/code/bspc/map_sin.c
quake3-1.32b/code/bspc/nodraw.c
quake3-1.32b/code/bspc/portals.c
quake3-1.32b/code/bspc/prtfile.c
quake3-1.32b/code/bspc/q2files.h
quake3-1.32b/code/bspc/q3files.h
quake3-1.32b/code/bspc/qbsp.h
quake3-1.32b/code/bspc/qfiles.h
quake3-1.32b/code/bspc/sinfiles.h
quake3-1.32b/code/bspc/tetrahedron.c
quake3-1.32b/code/bspc/tetrahedron.h
quake3-1.32b/code/bspc/textures.c
quake3-1.32b/code/bspc/tree.c
quake3-1.32b/code/bspc/writebsp.c
quake3-1.32b/code/bspc/_files.c
quake3-1.32b/code/cgame/
quake3-1.32b/code/cgame.lnt
quake3-1.32b/code/cgame/cgame.bat
quake3-1.32b/code/cgame/cgame.def
quake3-1.32b/code/cgame/cgame.plg
quake3-1.32b/code/cgame/cgame.q3asm
quake3-1.32b/code/cgame/cgame.sh
quake3-1.32b/code/cgame/cgame.vcproj
quake3-1.32b/code/cgame/cgame_ta.bat
quake3-1.32b/code/cgame/cgame_ta.q3asm
quake3-1.32b/code/cgame/cgame_ta.sh
quake3-1.32b/code/cgame/cg_consolecmds.c
quake3-1.32b/code/cgame/cg_draw.c
quake3-1.32b/code/cgame/cg_drawtools.c
quake3-1.32b/code/cgame/cg_effects.c
quake3-1.32b/code/cgame/cg_ents.c
quake3-1.32b/code/cgame/cg_event.c
quake3-1.32b/code/cgame/cg_info.c
quake3-1.32b/code/cgame/cg_local.h
quake3-1.32b/code/cgame/cg_localents.c
quake3-1.32b/code/cgame/cg_main.c
quake3-1.32b/code/cgame/cg_marks.c
quake3-1.32b/code/cgame/cg_newdraw.c
quake3-1.32b/code/cgame/cg_particles.c
quake3-1.32b/code/cgame/cg_players.c
quake3-1.32b/code/cgame/cg_playerstate.c
quake3-1.32b/code/cgame/cg_predict.c
quake3-1.32b/code/cgame/cg_public.h
quake3-1.32b/code/cgame/cg_scoreboard.c
quake3-1.32b/code/cgame/cg_servercmds.c
quake3-1.32b/code/cgame/cg_snapshot.c
quake3-1.32b/code/cgame/cg_syscalls.asm
quake3-1.32b/code/cgame/cg_syscalls.c
quake3-1.32b/code/cgame/cg_view.c
quake3-1.32b/code/cgame/cg_weapons.c
quake3-1.32b/code/cgame/Conscript
quake3-1.32b/code/cgame/tr_types.h
quake3-1.32b/code/clean.bat
quake3-1.32b/code/client/
quake3-1.32b/code/client/client.h
quake3-1.32b/code/client/cl_cgame.c
quake3-1.32b/code/client/cl_cin.c
quake3-1.32b/code/client/cl_console.c
quake3-1.32b/code/client/cl_input.c
quake3-1.32b/code/client/cl_keys.c
quake3-1.32b/code/client/cl_main.c
quake3-1.32b/code/client/cl_net_chan.c
quake3-1.32b/code/client/cl_parse.c
quake3-1.32b/code/client/cl_scrn.c
quake3-1.32b/code/client/cl_ui.c
quake3-1.32b/code/client/keys.h
quake3-1.32b/code/client/snd_adpcm.c
quake3-1.32b/code/client/snd_dma.c
quake3-1.32b/code/client/snd_local.h
quake3-1.32b/code/client/snd_mem.c
quake3-1.32b/code/client/snd_mix.c
quake3-1.32b/code/client/snd_public.h
quake3-1.32b/code/client/snd_wavelet.c
quake3-1.32b/code/Construct
quake3-1.32b/code/game/
quake3-1.32b/code/game.lnt
quake3-1.32b/code/game/ai_chat.c
quake3-1.32b/code/game/ai_chat.h
quake3-1.32b/code/game/ai_cmd.c
quake3-1.32b/code/game/ai_cmd.h
quake3-1.32b/code/game/ai_dmnet.c
quake3-1.32b/code/game/ai_dmnet.h
quake3-1.32b/code/game/ai_dmq3.c
quake3-1.32b/code/game/ai_dmq3.h
quake3-1.32b/code/game/ai_main.c
quake3-1.32b/code/game/ai_main.h
quake3-1.32b/code/game/ai_team.c
quake3-1.32b/code/game/ai_team.h
quake3-1.32b/code/game/ai_vcmd.c
quake3-1.32b/code/game/ai_vcmd.h
quake3-1.32b/code/game/be_aas.h
quake3-1.32b/code/game/be_ai_char.h
quake3-1.32b/code/game/be_ai_chat.h
quake3-1.32b/code/game/be_ai_gen.h
quake3-1.32b/code/game/be_ai_goal.h
quake3-1.32b/code/game/be_ai_move.h
quake3-1.32b/code/game/be_ai_weap.h
quake3-1.32b/code/game/be_ea.h
quake3-1.32b/code/game/bg_lib.c
quake3-1.32b/code/game/bg_lib.h
quake3-1.32b/code/game/bg_local.h
quake3-1.32b/code/game/bg_misc.c
quake3-1.32b/code/game/bg_pmove.c
quake3-1.32b/code/game/bg_public.h
quake3-1.32b/code/game/bg_slidemove.c
quake3-1.32b/code/game/botlib.h
quake3-1.32b/code/game/chars.h
quake3-1.32b/code/game/Conscript
quake3-1.32b/code/game/game.bat
quake3-1.32b/code/game/game.def
quake3-1.32b/code/game/game.q3asm
quake3-1.32b/code/game/game.sh
quake3-1.32b/code/game/game.vcproj
quake3-1.32b/code/game/game_ta.bat
quake3-1.32b/code/game/game_ta.q3asm
quake3-1.32b/code/game/game_ta.sh
quake3-1.32b/code/game/g_active.c
quake3-1.32b/code/game/g_arenas.c
quake3-1.32b/code/game/g_bot.c
quake3-1.32b/code/game/g_client.c
quake3-1.32b/code/game/g_cmds.c
quake3-1.32b/code/game/g_combat.c
quake3-1.32b/code/game/g_items.c
quake3-1.32b/code/game/g_local.h
quake3-1.32b/code/game/g_main.c
quake3-1.32b/code/game/g_mem.c
quake3-1.32b/code/game/g_misc.c
quake3-1.32b/code/game/g_missile.c
quake3-1.32b/code/game/g_mover.c
quake3-1.32b/code/game/g_public.h
quake3-1.32b/code/game/g_rankings.c
quake3-1.32b/code/game/g_rankings.h
quake3-1.32b/code/game/g_session.c
quake3-1.32b/code/game/g_spawn.c
quake3-1.32b/code/game/g_svcmds.c
quake3-1.32b/code/game/g_syscalls.asm
quake3-1.32b/code/game/g_syscalls.c
quake3-1.32b/code/game/g_target.c
quake3-1.32b/code/game/g_team.c
quake3-1.32b/code/game/g_team.h
quake3-1.32b/code/game/g_trigger.c
quake3-1.32b/code/game/g_utils.c
quake3-1.32b/code/game/g_weapon.c
quake3-1.32b/code/game/inv.h
quake3-1.32b/code/game/match.h
quake3-1.32b/code/game/q_math.c
quake3-1.32b/code/game/q_shared.c
quake3-1.32b/code/game/q_shared.h
quake3-1.32b/code/game/surfaceflags.h
quake3-1.32b/code/game/syn.h
quake3-1.32b/code/installdebug.bat
quake3-1.32b/code/installrelease.bat
quake3-1.32b/code/installvms.bat
quake3-1.32b/code/jpeg-6/
quake3-1.32b/code/jpeg-6/jcapimin.c
quake3-1.32b/code/jpeg-6/jcapistd.c
quake3-1.32b/code/jpeg-6/jccoefct.c
quake3-1.32b/code/jpeg-6/jccolor.c
quake3-1.32b/code/jpeg-6/jcdctmgr.c
quake3-1.32b/code/jpeg-6/jchuff.c
quake3-1.32b/code/jpeg-6/jchuff.h
quake3-1.32b/code/jpeg-6/jcinit.c
quake3-1.32b/code/jpeg-6/jcmainct.c
quake3-1.32b/code/jpeg-6/jcmarker.c
quake3-1.32b/code/jpeg-6/jcmaster.c
quake3-1.32b/code/jpeg-6/jcomapi.c
quake3-1.32b/code/jpeg-6/jconfig.h
quake3-1.32b/code/jpeg-6/jcparam.c
quake3-1.32b/code/jpeg-6/jcphuff.c
quake3-1.32b/code/jpeg-6/jcprepct.c
quake3-1.32b/code/jpeg-6/jcsample.c
quake3-1.32b/code/jpeg-6/jctrans.c
quake3-1.32b/code/jpeg-6/jdapimin.c
quake3-1.32b/code/jpeg-6/jdapistd.c
quake3-1.32b/code/jpeg-6/jdatadst.c
quake3-1.32b/code/jpeg-6/jdatasrc.c
quake3-1.32b/code/jpeg-6/jdcoefct.c
quake3-1.32b/code/jpeg-6/jdcolor.c
quake3-1.32b/code/jpeg-6/jdct.h
quake3-1.32b/code/jpeg-6/jddctmgr.c
quake3-1.32b/code/jpeg-6/jdhuff.c
quake3-1.32b/code/jpeg-6/jdhuff.h
quake3-1.32b/code/jpeg-6/jdinput.c
quake3-1.32b/code/jpeg-6/jdmainct.c
quake3-1.32b/code/jpeg-6/jdmarker.c
quake3-1.32b/code/jpeg-6/jdmaster.c
quake3-1.32b/code/jpeg-6/jdmerge.c
quake3-1.32b/code/jpeg-6/jdphuff.c
quake3-1.32b/code/jpeg-6/jdpostct.c
quake3-1.32b/code/jpeg-6/jdsample.c
quake3-1.32b/code/jpeg-6/jdtrans.c
quake3-1.32b/code/jpeg-6/jerror.c
quake3-1.32b/code/jpeg-6/jerror.h
quake3-1.32b/code/jpeg-6/jfdctflt.c
quake3-1.32b/code/jpeg-6/jfdctfst.c
quake3-1.32b/code/jpeg-6/jfdctint.c
quake3-1.32b/code/jpeg-6/jidctflt.c
quake3-1.32b/code/jpeg-6/jidctfst.c
quake3-1.32b/code/jpeg-6/jidctint.c
quake3-1.32b/code/jpeg-6/jidctred.c
quake3-1.32b/code/jpeg-6/jinclude.h
quake3-1.32b/code/jpeg-6/jload.c
quake3-1.32b/code/jpeg-6/jmemansi.c
quake3-1.32b/code/jpeg-6/jmemdos.c
quake3-1.32b/code/jpeg-6/jmemmgr.c
quake3-1.32b/code/jpeg-6/jmemname.c
quake3-1.32b/code/jpeg-6/jmemnobs.c
quake3-1.32b/code/jpeg-6/jmemsys.h
quake3-1.32b/code/jpeg-6/jmorecfg.h
quake3-1.32b/code/jpeg-6/jpegint.h
quake3-1.32b/code/jpeg-6/jpeglib.h
quake3-1.32b/code/jpeg-6/jpegtran.c
quake3-1.32b/code/jpeg-6/jquant1.c
quake3-1.32b/code/jpeg-6/jquant2.c
quake3-1.32b/code/jpeg-6/jutils.c
quake3-1.32b/code/jpeg-6/jversion.h
quake3-1.32b/code/jpeg-6/README
quake3-1.32b/code/macosx/
quake3-1.32b/code/macosx/banner.jpg
quake3-1.32b/code/macosx/botlib.log
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quake3-1.32b/libs/
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quake3-1.32b/libs/jpeg6/
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quake3-1.32b/libs/jpeg6/jcomapi.cpp
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quake3-1.32b/libs/jpeg6/jdapistd.cpp
quake3-1.32b/libs/jpeg6/jdatasrc.cpp
quake3-1.32b/libs/jpeg6/jdcoefct.cpp
quake3-1.32b/libs/jpeg6/jdcolor.cpp
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quake3-1.32b/libs/jpeg6/jddctmgr.cpp
quake3-1.32b/libs/jpeg6/jdhuff.cpp
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quake3-1.32b/libs/jpeg6/jdinput.cpp
quake3-1.32b/libs/jpeg6/jdmainct.cpp
quake3-1.32b/libs/jpeg6/jdmarker.cpp
quake3-1.32b/libs/jpeg6/jdmaster.cpp
quake3-1.32b/libs/jpeg6/jdpostct.cpp
quake3-1.32b/libs/jpeg6/jdsample.cpp
quake3-1.32b/libs/jpeg6/jdtrans.cpp
quake3-1.32b/libs/jpeg6/jerror.cpp
quake3-1.32b/libs/jpeg6/jerror.h
quake3-1.32b/libs/jpeg6/jfdctflt.cpp
quake3-1.32b/libs/jpeg6/jidctflt.cpp
quake3-1.32b/libs/jpeg6/jinclude.h
quake3-1.32b/libs/jpeg6/jmemmgr.cpp
quake3-1.32b/libs/jpeg6/jmemnobs.cpp
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quake3-1.32b/libs/jpeg6/jpeg6.vcproj
quake3-1.32b/libs/jpeg6/jpegint.h
quake3-1.32b/libs/jpeg6/jpgload.cpp
quake3-1.32b/libs/jpeg6/jutils.cpp
quake3-1.32b/libs/jpeg6/jversion.h
quake3-1.32b/libs/jpeg6/README
quake3-1.32b/libs/jpeglib.h
quake3-1.32b/libs/pak/
quake3-1.32b/libs/pakstuff.h
quake3-1.32b/libs/pak/pak.vcproj
quake3-1.32b/libs/pak/pakstuff.cpp
quake3-1.32b/libs/pak/unzip.cpp
quake3-1.32b/libs/pak/unzip.h
quake3-1.32b/libs/str.h
quake3-1.32b/q3asm/
quake3-1.32b/q3asm/cmdlib.c
quake3-1.32b/q3asm/cmdlib.h
quake3-1.32b/q3asm/lib.txt
quake3-1.32b/q3asm/Makefile
quake3-1.32b/q3asm/mathlib.h
quake3-1.32b/q3asm/notes.txt
quake3-1.32b/q3asm/ops.txt
quake3-1.32b/q3asm/opstrings.h
quake3-1.32b/q3asm/q3asm.c
quake3-1.32b/q3asm/q3asm.sln
quake3-1.32b/q3asm/q3asm.vcproj
quake3-1.32b/q3asm/qfiles.h
quake3-1.32b/q3asm/README.Id
quake3-1.32b/q3map/
quake3-1.32b/q3map/brush.c
quake3-1.32b/q3map/brush_primit.c
quake3-1.32b/q3map/bsp.c
quake3-1.32b/q3map/facebsp.c
quake3-1.32b/q3map/fog.c
quake3-1.32b/q3map/gldraw.c
quake3-1.32b/q3map/glfile.c
quake3-1.32b/q3map/leakfile.c
quake3-1.32b/q3map/light.c
quake3-1.32b/q3map/light.h
quake3-1.32b/q3map/lightmaps.c
quake3-1.32b/q3map/lightv.c
quake3-1.32b/q3map/light_trace.c
quake3-1.32b/q3map/makefile
quake3-1.32b/q3map/map.c
quake3-1.32b/q3map/mesh.c
quake3-1.32b/q3map/mesh.h
quake3-1.32b/q3map/misc_model.c
quake3-1.32b/q3map/nodraw.c
quake3-1.32b/q3map/patch.c
quake3-1.32b/q3map/portals.c
quake3-1.32b/q3map/prtfile.c
quake3-1.32b/q3map/q3map.sln
quake3-1.32b/q3map/q3map.vcproj
quake3-1.32b/q3map/qbsp.h
quake3-1.32b/q3map/shaders.c
quake3-1.32b/q3map/shaders.h
quake3-1.32b/q3map/soundv.c
quake3-1.32b/q3map/surface.c
quake3-1.32b/q3map/terrain.c
quake3-1.32b/q3map/tjunction.c
quake3-1.32b/q3map/tree.c
quake3-1.32b/q3map/vis.c
quake3-1.32b/q3map/vis.h
quake3-1.32b/q3map/visflow.c
quake3-1.32b/q3map/writebsp.c
quake3-1.32b/q3radiant/
quake3-1.32b/q3radiant/Bmp.cpp
quake3-1.32b/q3radiant/BMP.H
quake3-1.32b/q3radiant/Brush.cpp
quake3-1.32b/q3radiant/BRUSH.H
quake3-1.32b/q3radiant/BrushScript.cpp
quake3-1.32b/q3radiant/brush_primit.cpp
quake3-1.32b/q3radiant/BSInput.cpp
quake3-1.32b/q3radiant/BSInput.h
quake3-1.32b/q3radiant/BSPFILE.H
quake3-1.32b/q3radiant/CAMERA.H
quake3-1.32b/q3radiant/cameratargetdlg.cpp
quake3-1.32b/q3radiant/cameratargetdlg.h
quake3-1.32b/q3radiant/CamWnd.cpp
quake3-1.32b/q3radiant/CamWnd.h
quake3-1.32b/q3radiant/CapDialog.cpp
quake3-1.32b/q3radiant/CapDialog.h
quake3-1.32b/q3radiant/cbrushstub.cpp
quake3-1.32b/q3radiant/CharBuffer.h
quake3-1.32b/q3radiant/ChildFrm.cpp
quake3-1.32b/q3radiant/ChildFrm.h
quake3-1.32b/q3radiant/CommandsDlg.cpp
quake3-1.32b/q3radiant/CommandsDlg.h
quake3-1.32b/q3radiant/CSG.CPP
quake3-1.32b/q3radiant/DialogInfo.cpp
quake3-1.32b/q3radiant/DialogInfo.h
quake3-1.32b/q3radiant/DialogTextures.cpp
quake3-1.32b/q3radiant/DialogTextures.h
quake3-1.32b/q3radiant/DialogThick.cpp
quake3-1.32b/q3radiant/DialogThick.h
quake3-1.32b/q3radiant/dlgcamera.cpp
quake3-1.32b/q3radiant/dlgcamera.h
quake3-1.32b/q3radiant/DlgEvent.cpp
quake3-1.32b/q3radiant/DlgEvent.h
quake3-1.32b/q3radiant/DRAG.CPP
quake3-1.32b/q3radiant/ECLASS.CPP
quake3-1.32b/q3radiant/EditWnd.cpp
quake3-1.32b/q3radiant/EditWnd.h
quake3-1.32b/q3radiant/ENTITY.CPP
quake3-1.32b/q3radiant/ENTITY.H
quake3-1.32b/q3radiant/EntityListDlg.cpp
quake3-1.32b/q3radiant/EntityListDlg.h
quake3-1.32b/q3radiant/ENTITYW.H
quake3-1.32b/q3radiant/EPAIRS.H
quake3-1.32b/q3radiant/EpairsWrapper.h
quake3-1.32b/q3radiant/FindTextureDlg.cpp
quake3-1.32b/q3radiant/FindTextureDlg.h
quake3-1.32b/q3radiant/FNMATCH.CPP
quake3-1.32b/q3radiant/FNMATCH.H
quake3-1.32b/q3radiant/GLINGR.H
quake3-1.32b/q3radiant/GLInterface.cpp
quake3-1.32b/q3radiant/GLW_WIN.H
quake3-1.32b/q3radiant/GroupBar.cpp
quake3-1.32b/q3radiant/GroupBar.h
quake3-1.32b/q3radiant/GroupDlg.cpp
quake3-1.32b/q3radiant/GroupDlg.h
quake3-1.32b/q3radiant/IBSPFrontend.h
quake3-1.32b/q3radiant/ICON1.ICO
quake3-1.32b/q3radiant/IEpairs.cpp
quake3-1.32b/q3radiant/IEpairs.h
quake3-1.32b/q3radiant/igl.h
quake3-1.32b/q3radiant/IMessaging.h
quake3-1.32b/q3radiant/IPluginEntities.h
quake3-1.32b/q3radiant/iscriplib.h
quake3-1.32b/q3radiant/ISelectedFace.h
quake3-1.32b/q3radiant/IShaders.cpp
quake3-1.32b/q3radiant/IShaders.h
quake3-1.32b/q3radiant/isurfaceplugin.h
quake3-1.32b/q3radiant/LBMLIB.CPP
quake3-1.32b/q3radiant/LBMLIB.H
quake3-1.32b/q3radiant/LstToolBar.cpp
quake3-1.32b/q3radiant/LstToolBar.h
quake3-1.32b/q3radiant/MainFrm.cpp
quake3-1.32b/q3radiant/MainFrm.h
quake3-1.32b/q3radiant/MAP.CPP
quake3-1.32b/q3radiant/MAP.H
quake3-1.32b/q3radiant/MapInfo.cpp
quake3-1.32b/q3radiant/MapInfo.h
quake3-1.32b/q3radiant/MATHLIB.CPP
quake3-1.32b/q3radiant/MATHLIB.H
quake3-1.32b/q3radiant/Messaging.cpp
quake3-1.32b/q3radiant/Messaging.h
quake3-1.32b/q3radiant/MRU.CPP
quake3-1.32b/q3radiant/MRU.H
quake3-1.32b/q3radiant/NameDlg.cpp
quake3-1.32b/q3radiant/NameDlg.h
quake3-1.32b/q3radiant/NewProjDlg.cpp
quake3-1.32b/q3radiant/NewProjDlg.h
quake3-1.32b/q3radiant/PARSE.CPP
quake3-1.32b/q3radiant/PARSE.H
quake3-1.32b/q3radiant/PatchDensityDlg.cpp
quake3-1.32b/q3radiant/PatchDensityDlg.h
quake3-1.32b/q3radiant/PatchDialog.cpp
quake3-1.32b/q3radiant/PatchDialog.h
quake3-1.32b/q3radiant/PlugIn.cpp
quake3-1.32b/q3radiant/PlugIn.h
quake3-1.32b/q3radiant/PluginEntities.cpp
quake3-1.32b/q3radiant/PlugInManager.cpp
quake3-1.32b/q3radiant/PlugInManager.h
quake3-1.32b/q3radiant/PMESH.CPP
quake3-1.32b/q3radiant/PMESH.H
quake3-1.32b/q3radiant/POINTS.CPP
quake3-1.32b/q3radiant/PrefsDlg.cpp
quake3-1.32b/q3radiant/PrefsDlg.h
quake3-1.32b/q3radiant/QE3.CPP
quake3-1.32b/q3radiant/QE3.H
quake3-1.32b/q3radiant/QEDEFS.H
quake3-1.32b/q3radiant/qerplugin.h
quake3-1.32b/q3radiant/QERTYPES.H
quake3-1.32b/q3radiant/QFILES.H
quake3-1.32b/q3radiant/QGL.H
quake3-1.32b/q3radiant/QGL_WIN.C
quake3-1.32b/q3radiant/QGL_WIN.CPP
quake3-1.32b/q3radiant/RADBSP.CPP
quake3-1.32b/q3radiant/RADEditView.cpp
quake3-1.32b/q3radiant/RADEditView.h
quake3-1.32b/q3radiant/RADEditWnd.cpp
quake3-1.32b/q3radiant/RADEditWnd.h
quake3-1.32b/q3radiant/Radiant.clw
quake3-1.32b/q3radiant/Radiant.cpp
quake3-1.32b/q3radiant/Radiant.h
quake3-1.32b/q3radiant/Radiant.rc
quake3-1.32b/q3radiant/Radiant.sln
quake3-1.32b/q3radiant/Radiant.vcproj
quake3-1.32b/q3radiant/RadiantDoc.cpp
quake3-1.32b/q3radiant/RadiantDoc.h
quake3-1.32b/q3radiant/RadiantView.cpp
quake3-1.32b/q3radiant/RadiantView.h
quake3-1.32b/q3radiant/RADKEYS.INI
quake3-1.32b/q3radiant/res/
quake3-1.32b/q3radiant/resource.h
quake3-1.32b/q3radiant/res/BEVEL.BMP
quake3-1.32b/q3radiant/res/BITMAP2.BMP
quake3-1.32b/q3radiant/res/BMP00001.BMP
quake3-1.32b/q3radiant/res/BMP00002.BMP
quake3-1.32b/q3radiant/res/bmp00003.bmp
quake3-1.32b/q3radiant/res/BMP0002.BMP
quake3-1.32b/q3radiant/res/DEFTEX.WAL
quake3-1.32b/q3radiant/res/ENDCAP.BMP
quake3-1.32b/q3radiant/res/IBEVEL.BMP
quake3-1.32b/q3radiant/res/icon2.ico
quake3-1.32b/q3radiant/res/IENDCAP.BMP
quake3-1.32b/q3radiant/res/logo_sm3dfx.bmp
quake3-1.32b/q3radiant/res/Q.BMP
quake3-1.32b/q3radiant/res/Radiant.ico
quake3-1.32b/q3radiant/res/Radiant.rc2
quake3-1.32b/q3radiant/res/RADIANT3.GIF
quake3-1.32b/q3radiant/res/RadiantDoc.ico
quake3-1.32b/q3radiant/res/shaderbar.bmp
quake3-1.32b/q3radiant/res/shaderdoc.ico
quake3-1.32b/q3radiant/res/shaderframe.ico
quake3-1.32b/q3radiant/res/Toolbar.bmp
quake3-1.32b/q3radiant/res/TOOLBAR1.BMP
quake3-1.32b/q3radiant/res/TOOLBAR2.BMP
quake3-1.32b/q3radiant/res/VIEWDEFA.BMP
quake3-1.32b/q3radiant/res/VIEWOPPO.BMP
quake3-1.32b/q3radiant/RotateDlg.cpp
quake3-1.32b/q3radiant/RotateDlg.h
quake3-1.32b/q3radiant/ScaleDialog.cpp
quake3-1.32b/q3radiant/ScaleDialog.h
quake3-1.32b/q3radiant/ScriptDlg.cpp
quake3-1.32b/q3radiant/ScriptDlg.h
quake3-1.32b/q3radiant/SELECT.CPP
quake3-1.32b/q3radiant/SELECT.H
quake3-1.32b/q3radiant/SelectedFace.cpp
quake3-1.32b/q3radiant/ShaderEdit.cpp
quake3-1.32b/q3radiant/ShaderEdit.h
quake3-1.32b/q3radiant/ShaderInfo.cpp
quake3-1.32b/q3radiant/ShaderInfo.h
quake3-1.32b/q3radiant/splines/
quake3-1.32b/q3radiant/splines/math_angles.cpp
quake3-1.32b/q3radiant/splines/math_angles.h
quake3-1.32b/q3radiant/splines/math_matrix.cpp
quake3-1.32b/q3radiant/splines/math_matrix.h
quake3-1.32b/q3radiant/splines/math_quaternion.cpp
quake3-1.32b/q3radiant/splines/math_quaternion.h
quake3-1.32b/q3radiant/splines/math_vector.cpp
quake3-1.32b/q3radiant/splines/math_vector.h
quake3-1.32b/q3radiant/splines/q_parse.cpp
quake3-1.32b/q3radiant/splines/q_shared.cpp
quake3-1.32b/q3radiant/splines/q_shared.h
quake3-1.32b/q3radiant/splines/splines.cpp
quake3-1.32b/q3radiant/splines/splines.h
quake3-1.32b/q3radiant/splines/Splines.vcproj
quake3-1.32b/q3radiant/splines/util_list.h
quake3-1.32b/q3radiant/splines/util_str.cpp
quake3-1.32b/q3radiant/splines/util_str.h
quake3-1.32b/q3radiant/StdAfx.cpp
quake3-1.32b/q3radiant/StdAfx.h
quake3-1.32b/q3radiant/SurfaceDlg.cpp
quake3-1.32b/q3radiant/SurfaceDlg.h
quake3-1.32b/q3radiant/SurfacePlugin.cpp
quake3-1.32b/q3radiant/terrain.cpp
quake3-1.32b/q3radiant/terrain.h
quake3-1.32b/q3radiant/TexEdit.cpp
quake3-1.32b/q3radiant/TexEdit.h
quake3-1.32b/q3radiant/TextureBar.cpp
quake3-1.32b/q3radiant/TextureBar.h
quake3-1.32b/q3radiant/TextureLayout.cpp
quake3-1.32b/q3radiant/TextureLayout.h
quake3-1.32b/q3radiant/TextureLoad.cpp
quake3-1.32b/q3radiant/TextureLoad.h
quake3-1.32b/q3radiant/Textures.h
quake3-1.32b/q3radiant/TexWnd.cpp
quake3-1.32b/q3radiant/TexWnd.h
quake3-1.32b/q3radiant/ToolWnd.cpp
quake3-1.32b/q3radiant/ToolWnd.h
quake3-1.32b/q3radiant/Undo.cpp
quake3-1.32b/q3radiant/Undo.h
quake3-1.32b/q3radiant/VERTSEL.CPP
quake3-1.32b/q3radiant/VIEW.H
quake3-1.32b/q3radiant/WaveOpen.cpp
quake3-1.32b/q3radiant/WaveOpen.h
quake3-1.32b/q3radiant/Winding.cpp
quake3-1.32b/q3radiant/Winding.h
quake3-1.32b/q3radiant/WIN_CAM.CPP
quake3-1.32b/q3radiant/WIN_DLG.CPP
quake3-1.32b/q3radiant/Win_ent.cpp
quake3-1.32b/q3radiant/Win_main.cpp
quake3-1.32b/q3radiant/WIN_QE3.CPP
quake3-1.32b/q3radiant/WIN_QE3.RC2
quake3-1.32b/q3radiant/WIN_XY.CPP
quake3-1.32b/q3radiant/WIN_Z.CPP
quake3-1.32b/q3radiant/XY.H
quake3-1.32b/q3radiant/XYWnd.cpp
quake3-1.32b/q3radiant/XYWnd.h
quake3-1.32b/q3radiant/Z.CPP
quake3-1.32b/q3radiant/Z.H
quake3-1.32b/q3radiant/ZView.cpp
quake3-1.32b/q3radiant/ZView.h
quake3-1.32b/q3radiant/ZWnd.cpp
quake3-1.32b/q3radiant/ZWnd.h
quake3-1.32b/README.txt
quake3-1.32b/ui/
quake3-1.32b/ui/hud.txt
quake3-1.32b/ui/hud2.txt
quake3-1.32b/ui/ingame.txt
quake3-1.32b/ui/menudef.h
quake3-1.32b/ui/menus.txt

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