文件名称:Bump-Mapping

  • 所属分类:
  • DirextX编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2016-01-23
  • 文件大小:
  • 14.88mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • yao***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

direct3d10下实现的集中凹凸贴图,包含法线贴图,parallax贴图和relief贴图-normal map\parallax map\relief map
(系统自动生成,下载前可以参看下载内容)

下载文件列表





2_Bump Mapping\6_DXUT\6_DXUT.vcxproj

..............\......\6_DXUT.vcxproj.filters

..............\......\6_DXUT.vcxproj.user

..............\......\Debug\6_DXUT.log

..............\......\.....\.......tlog\6_DXUT.lastbuildstate

..............\......\.....\...........\CL.read.1.tlog

..............\......\.....\...........\CL.write.1.tlog

..............\......\.....\...........\link.read.1.tlog

..............\......\.....\...........\link.write.1.tlog

..............\......\.....\DXUT.obj

..............\......\.....\DXUTcamera.obj

..............\......\.....\DXUTenum.obj

..............\......\.....\DXUTgui.obj

..............\......\.....\DXUTmisc.obj

..............\......\.....\DXUTres.obj

..............\......\.....\DXUTsettingsdlg.obj

..............\......\.....\main.obj

..............\......\.....\SDKmesh.obj

..............\......\.....\SDKmisc.obj

..............\......\.....\vc120.idb

..............\......\.....\vc120.pdb

..............\......\.XUT\Core\dpiaware.manifest

..............\......\....\....\DXUT.cpp

..............\......\....\....\DXUT.h

..............\......\....\....\DXUTenum.cpp

..............\......\....\....\DXUTenum.h

..............\......\....\....\DXUTmisc.cpp

..............\......\....\....\DXUTmisc.h

..............\......\....\....\DXUT_2008.sln

..............\......\....\....\DXUT_2008.vcproj

..............\......\....\....\DXUT_2010.sln

..............\......\....\....\DXUT_2010.vcxproj

..............\......\....\....\DXUT_2010.vcxproj.filters

..............\......\....\Optional\directx.ico

..............\......\....\........\DXUTcamera.cpp

..............\......\....\........\DXUTcamera.h

..............\......\....\........\DXUTgui.cpp

..............\......\....\........\DXUTgui.h

..............\......\....\........\DXUTguiIME.cpp

..............\......\....\........\DXUTguiIME.h

..............\......\....\........\DXUTLockFreePipe.h

..............\......\....\........\DXUTOpt_2008.sln

..............\......\....\........\DXUTOpt_2008.vcproj

..............\......\....\........\DXUTOpt_2010.sln

..............\......\....\........\DXUTOpt_2010.vcxproj

..............\......\....\........\DXUTOpt_2010.vcxproj.filters

..............\......\....\........\DXUTres.cpp

..............\......\....\........\DXUTres.h

..............\......\....\........\DXUTsettingsdlg.cpp

..............\......\....\........\DXUTsettingsdlg.h

..............\......\....\........\DXUTShapes.cpp

..............\......\....\........\DXUTShapes.h

..............\......\....\........\ImeUi.cpp

..............\......\....\........\ImeUi.h

..............\......\....\........\SDKmesh.cpp

..............\......\....\........\SDKmesh.h

..............\......\....\........\SDKmisc.cpp

..............\......\....\........\SDKmisc.h

..............\......\....\........\SDKsound.cpp

..............\......\....\........\SDKsound.h

..............\......\....\........\SDKwavefile.cpp

..............\......\....\........\SDKwavefile.h

..............\......\fps.h

..............\......\main.cpp

..............\......\shader.fx

..............\......\Texture\rocks.jpg

..............\......\.......\rocks_NM_height.dds

..............\6_DXUT.sdf

..............\6_DXUT.sln

..............\6_DXUT.v12.suo

..............\Debug\6_DXUT.exe

..............\.....\6_DXUT.ilk

..............\.....\6_DXUT.pdb

..............\6_DXUT\Debug\6_DXUT.tlog

..............\......\.XUT\Core

..............\......\....\Optional

..............\......\Debug

..............\......\DXUT

..............\......\Texture

..............\6_DXUT

..............\Debug

2_Bump Mapping

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