文件名称:燃烧战车

  • 所属分类:
  • 游戏
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2010-09-05
  • 文件大小:
  • 1.58mb
  • 下载次数:
  • 4次
  • 提 供 者:
  • qqaben@126.com
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一款类似弹弹堂的韩国休闲游戏,客户端+服务端源码,已修复可以VC7.1直接编译,游戏使用的资源可自行搜索,可架设。
代码仅供学习研究使用,请勿商业用途
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 燃烧战车.rar 列表
AssaultGear_Server\AssaultGear.dsw
AssaultGear_Server\AssaultGear.sln
AssaultGear_Server\AssaultGear.suo
AssaultGear_Server\Common\Action.cpp
AssaultGear_Server\Common\Action.h
AssaultGear_Server\Common\CommMsg.cpp
AssaultGear_Server\Common\CommMsg.h
AssaultGear_Server\Common\ExHandle.cpp
AssaultGear_Server\Common\ExHandle.h
AssaultGear_Server\Common\ExHandle_Debug.lib
AssaultGear_Server\Common\ExHandle_Release.lib
AssaultGear_Server\Common\UserStruct.cpp
AssaultGear_Server\Common\UserStruct.h
AssaultGear_Server\Server\AvatarDB.cpp
AssaultGear_Server\Server\AvatarDB.h
AssaultGear_Server\Server\BadUserDB.cpp
AssaultGear_Server\Server\BadUserDB.h
AssaultGear_Server\Server\BadUserDBThread.cpp
AssaultGear_Server\Server\BadUserDBThread.h
AssaultGear_Server\Server\Channel.cpp
AssaultGear_Server\Server\Channel.h
AssaultGear_Server\Server\Common.h
AssaultGear_Server\Server\Config2Dlg.cpp
AssaultGear_Server\Server\Config2Dlg.h
AssaultGear_Server\Server\Config3Dlg.cpp
AssaultGear_Server\Server\Config3Dlg.h
AssaultGear_Server\Server\ConfigDlg.cpp
AssaultGear_Server\Server\ConfigDlg.h
AssaultGear_Server\Server\DBMan.cpp
AssaultGear_Server\Server\DBMan.h
AssaultGear_Server\Server\DBThread.cpp
AssaultGear_Server\Server\DBThread.h
AssaultGear_Server\Server\FastSocket.h
AssaultGear_Server\Server\FirstInclude.h
AssaultGear_Server\Server\GameDB.cpp
AssaultGear_Server\Server\GameDB.h
AssaultGear_Server\Server\Global.cpp
AssaultGear_Server\Server\Global.h
AssaultGear_Server\Server\IocpThread.h
AssaultGear_Server\Server\ItemDB.cpp
AssaultGear_Server\Server\ItemDB.h
AssaultGear_Server\Server\LevelDB.cpp
AssaultGear_Server\Server\LevelDB.h
AssaultGear_Server\Server\LogFile.cpp
AssaultGear_Server\Server\LogFile.h
AssaultGear_Server\Server\MainFrm.cpp
AssaultGear_Server\Server\MainFrm.h
AssaultGear_Server\Server\MsgDlg.cpp
AssaultGear_Server\Server\MsgDlg.h
AssaultGear_Server\Server\MySocket.cpp
AssaultGear_Server\Server\MySocket.h
AssaultGear_Server\Server\PremIPDB.cpp
AssaultGear_Server\Server\PremIPDB.h
AssaultGear_Server\Server\PremiumDB.cpp
AssaultGear_Server\Server\PremiumDB.h
AssaultGear_Server\Server\ReadMe.txt
AssaultGear_Server\Server\RecvQue.h
AssaultGear_Server\Server\res\Server.ico
AssaultGear_Server\Server\res\Server.rc2
AssaultGear_Server\Server\res\ServerDoc.ico
AssaultGear_Server\Server\resource.h
AssaultGear_Server\Server\Room.cpp
AssaultGear_Server\Server\Room.h
AssaultGear_Server\Server\SendQue.h
AssaultGear_Server\Server\Server.aps
AssaultGear_Server\Server\Server.clw
AssaultGear_Server\Server\Server.cpp
AssaultGear_Server\Server\Server.dsp
AssaultGear_Server\Server\Server.h
AssaultGear_Server\Server\Server.plg
AssaultGear_Server\Server\Server.rc
AssaultGear_Server\Server\Server.vcproj
AssaultGear_Server\Server\ServerCommy.cpp
AssaultGear_Server\Server\ServerCommy.h
AssaultGear_Server\Server\ServerDoc.cpp
AssaultGear_Server\Server\ServerDoc.h
AssaultGear_Server\Server\ServerView.cpp
AssaultGear_Server\Server\ServerView.h
AssaultGear_Server\Server\SetChanInfoDlg.cpp
AssaultGear_Server\Server\SetChanInfoDlg.h
AssaultGear_Server\Server\SetColumnDlg.cpp
AssaultGear_Server\Server\SetColumnDlg.h
AssaultGear_Server\Server\SockEngine.lib
AssaultGear_Server\Server\SockMan.cpp
AssaultGear_Server\Server\SockMan.h
AssaultGear_Server\Server\StartUpDlg.cpp
AssaultGear_Server\Server\StartUpDlg.h
AssaultGear_Server\Server\StatusDB.cpp
AssaultGear_Server\Server\StatusDB.h
AssaultGear_Server\Server\StdAfx.cpp
AssaultGear_Server\Server\StdAfx.h
AssaultGear_Server\Server\User.cpp
AssaultGear_Server\Server\User.h
AssaultGear_Server\Server\UserDB.cpp
AssaultGear_Server\Server\UserDB.h
AssaultGear_Client\AssaultGear.dsw
AssaultGear_Client\AssaultGear.sln
AssaultGear_Client\AssaultGear.suo
AssaultGear_Client\Client\ActionList.cpp
AssaultGear_Client\Client\ActionList.h
AssaultGear_Client\Client\AskBuyItemDlg.cpp
AssaultGear_Client\Client\AskBuyItemDlg.h
AssaultGear_Client\Client\Avatar.h
AssaultGear_Client\Client\Avatar.lib
AssaultGear_Client\Client\AvatarBox.cpp
AssaultGear_Client\Client\AvatarBox.h
AssaultGear_Client\Client\BackObj_Bridge.cpp
AssaultGear_Client\Client\BackObj_Bridge.h
AssaultGear_Client\Client\BackObj_Bubble.cpp
AssaultGear_Client\Client\BackObj_Bubble.h
AssaultGear_Client\Client\BackObj_Cave.cpp
AssaultGear_Client\Client\BackObj_Cave.h
AssaultGear_Client\Client\BackObj_City.cpp
AssaultGear_Client\Client\BackObj_City.h
AssaultGear_Client\Client\BackObj_DesertPlanet.cpp
AssaultGear_Client\Client\BackObj_DesertPlanet.h
AssaultGear_Client\Client\BackObj_Factory.cpp
AssaultGear_Client\Client\BackObj_Factory.h
AssaultGear_Client\Client\BackObj_FutureSpace.cpp
AssaultGear_Client\Client\BackObj_FutureSpace.h
AssaultGear_Client\Client\BackObj_Jungle.cpp
AssaultGear_Client\Client\BackObj_Jungle.h
AssaultGear_Client\Client\BackObj_Meteor.cpp
AssaultGear_Client\Client\BackObj_Meteor.h
AssaultGear_Client\Client\BackObj_Rain.cpp
AssaultGear_Client\Client\BackObj_Rain.h
AssaultGear_Client\Client\BackObj_Snow.cpp
AssaultGear_Client\Client\BackObj_Snow.h
AssaultGear_Client\Client\BackObj_UnderWorld.cpp
AssaultGear_Client\Client\BackObj_UnderWorld.h
AssaultGear_Client\Client\BackObj_Volcano.cpp
AssaultGear_Client\Client\BackObj_Volcano.h
AssaultGear_Client\Client\BadChat.cpp
AssaultGear_Client\Client\BadChat.h
AssaultGear_Client\Client\BadChatMan.cpp
AssaultGear_Client\Client\BadChatMan.h
AssaultGear_Client\Client\BadUserDlg.cpp
AssaultGear_Client\Client\BadUserDlg.h
AssaultGear_Client\Client\BanishVoteDlg.cpp
AssaultGear_Client\Client\BanishVoteDlg.h
AssaultGear_Client\Client\BannerWnd.cpp
AssaultGear_Client\Client\BannerWnd.h
AssaultGear_Client\Client\BaseBackObj.cpp
AssaultGear_Client\Client\BaseBackObj.h
AssaultGear_Client\Client\BaseEffect.cpp
AssaultGear_Client\Client\BaseEffect.h
AssaultGear_Client\Client\BaseEtcObj.cpp
AssaultGear_Client\Client\BaseEtcObj.h
AssaultGear_Client\Client\BaseObject.cpp
AssaultGear_Client\Client\BaseObject.h
AssaultGear_Client\Client\BaseWeapon.cpp
AssaultGear_Client\Client\BaseWeapon.h
AssaultGear_Client\Client\BmpToRegion.cpp
AssaultGear_Client\Client\BmpToRegion.h
AssaultGear_Client\Client\Camera.cpp
AssaultGear_Client\Client\Camera.h
AssaultGear_Client\Client\ChangeCharDlg.cpp
AssaultGear_Client\Client\ChangeCharDlg.h
AssaultGear_Client\Client\CharView.cpp
AssaultGear_Client\Client\CharView.h
AssaultGear_Client\Client\ChatBox.cpp
AssaultGear_Client\Client\ChatBox.h
AssaultGear_Client\Client\ChatViewEdit.cpp
AssaultGear_Client\Client\ChatViewEdit.h
AssaultGear_Client\Client\Client.aps
AssaultGear_Client\Client\Client.clw
AssaultGear_Client\Client\Client.cpp
AssaultGear_Client\Client\Client.dsp
AssaultGear_Client\Client\Client.h
AssaultGear_Client\Client\Client.plg
AssaultGear_Client\Client\Client.rc
AssaultGear_Client\Client\Client.vcproj
AssaultGear_Client\Client\ClientDlg.cpp
AssaultGear_Client\Client\ClientDlg.h
AssaultGear_Client\Client\Common.h
AssaultGear_Client\Client\config.dat
AssaultGear_Client\Client\ConfigDlg.cpp
AssaultGear_Client\Client\ConfigDlg.h
AssaultGear_Client\Client\CreateRoomDlg.cpp
AssaultGear_Client\Client\CreateRoomDlg.h
AssaultGear_Client\Client\D3DPlane.cpp
AssaultGear_Client\Client\D3DPlane.h
AssaultGear_Client\Client\D3DSprite.cpp
AssaultGear_Client\Client\D3DSprite.h
AssaultGear_Client\Client\DataSock.cpp
AssaultGear_Client\Client\DataSock.h
AssaultGear_Client\Client\DialogCtrlReposition.cpp
AssaultGear_Client\Client\DialogCtrlReposition.h
AssaultGear_Client\Client\Display.cpp
AssaultGear_Client\Client\Display.h
AssaultGear_Client\Client\Dither.cpp
AssaultGear_Client\Client\Dither.h
AssaultGear_Client\Client\Effect01.cpp
AssaultGear_Client\Client\Effect01.h
AssaultGear_Client\Client\Effect02.cpp
AssaultGear_Client\Client\Effect02.h
AssaultGear_Client\Client\Effect03.cpp
AssaultGear_Client\Client\Effect03.h
AssaultGear_Client\Client\Effect05.cpp
AssaultGear_Client\Client\Effect05.h
AssaultGear_Client\Client\Effect06.cpp
AssaultGear_Client\Client\Effect06.h
AssaultGear_Client\Client\Effect07.cpp
AssaultGear_Client\Client\Effect07.h
AssaultGear_Client\Client\Effect08.cpp
AssaultGear_Client\Client\Effect08.h
AssaultGear_Client\Client\Effect09.cpp
AssaultGear_Client\Client\Effect09.h
AssaultGear_Client\Client\Effect10.cpp
AssaultGear_Client\Client\Effect10.h
AssaultGear_Client\Client\Effect11.cpp
AssaultGear_Client\Client\Effect11.h
AssaultGear_Client\Client\Effect12.cpp
AssaultGear_Client\Client\Effect12.h
AssaultGear_Client\Client\Effect13.cpp
AssaultGear_Client\Client\Effect13.h
AssaultGear_Client\Client\Effect14.cpp
AssaultGear_Client\Client\Effect14.h
AssaultGear_Client\Client\Effect15.cpp
AssaultGear_Client\Client\Effect15.h
AssaultGear_Client\Client\Effect16.cpp
AssaultGear_Client\Client\Effect16.h
AssaultGear_Client\Client\Effect17.cpp
AssaultGear_Client\Client\Effect17.h
AssaultGear_Client\Client\Effect30.cpp
AssaultGear_Client\Client\Effect30.h
AssaultGear_Client\Client\Effect50.cpp
AssaultGear_Client\Client\Effect50.h
AssaultGear_Client\Client\Effect51.cpp
AssaultGear_Client\Client\Effect51.h
AssaultGear_Client\Client\Effect52.cpp
AssaultGear_Client\Client\Effect52.h
AssaultGear_Client\Client\Effect53.cpp
AssaultGear_Client\Client\Effect53.h
AssaultGear_Client\Client\Effect54.cpp
AssaultGear_Client\Client\Effect54.h
AssaultGear_Client\Client\Effect55.cpp
AssaultGear_Client\Client\Effect55.h
AssaultGear_Client\Client\Effect56.cpp
AssaultGear_Client\Client\Effect56.h
AssaultGear_Client\Client\Effect57.cpp
AssaultGear_Client\Client\Effect57.h
AssaultGear_Client\Client\Effect58.cpp
AssaultGear_Client\Client\Effect58.h
AssaultGear_Client\Client\EtcObj_ItemBox.cpp
AssaultGear_Client\Client\EtcObj_ItemBox.h
AssaultGear_Client\Client\Game.cpp
AssaultGear_Client\Client\Game.h
AssaultGear_Client\Client\GameDlg.cpp
AssaultGear_Client\Client\GameDlg.h
AssaultGear_Client\Client\GameItemDlg.cpp
AssaultGear_Client\Client\GameItemDlg.h
AssaultGear_Client\Client\GameResult.cpp
AssaultGear_Client\Client\GameResult.h
AssaultGear_Client\Client\Global.cpp
AssaultGear_Client\Client\Global.h
AssaultGear_Client\Client\GMap.cpp
AssaultGear_Client\Client\GMap.h
AssaultGear_Client\Client\GraphButton.cpp
AssaultGear_Client\Client\GraphButton.h
AssaultGear_Client\Client\GraphEngine.lib
AssaultGear_Client\Client\Graphic.cpp
AssaultGear_Client\Client\Graphic.h
AssaultGear_Client\Client\GraphMod.h
AssaultGear_Client\Client\GraphMod8.h
AssaultGear_Client\Client\IME.cpp
AssaultGear_Client\Client\IME.h
AssaultGear_Client\Client\InviteDlg.cpp
AssaultGear_Client\Client\InviteDlg.h
AssaultGear_Client\Client\ItemListDlg.cpp
AssaultGear_Client\Client\ItemListDlg.h
AssaultGear_Client\Client\ItemWebCtrl.cpp
AssaultGear_Client\Client\ItemWebCtrl.h
AssaultGear_Client\Client\Jpegfile.cpp
AssaultGear_Client\Client\Jpegfile.h
AssaultGear_Client\Client\JpegLib\CDERROR.H
AssaultGear_Client\Client\JpegLib\CDJPEG.H
AssaultGear_Client\Client\JpegLib\JCHUFF.H
AssaultGear_Client\Client\JpegLib\JCONFIG.H
AssaultGear_Client\Client\JpegLib\JDCT.H
AssaultGear_Client\Client\JpegLib\JDHUFF.H
AssaultGear_Client\Client\JpegLib\JERROR.H
AssaultGear_Client\Client\JpegLib\JINCLUDE.H
AssaultGear_Client\Client\JpegLib\JMEMSYS.H
AssaultGear_Client\Client\JpegLib\Jmorecfg.h
AssaultGear_Client\Client\JpegLib\JPEGINT.H
AssaultGear_Client\Client\JpegLib\JPEGLIB.H
AssaultGear_Client\Client\JpegLib\JVERSION.H
AssaultGear_Client\Client\JpegLib.lib
AssaultGear_Client\Client\KeyControl.cpp
AssaultGear_Client\Client\KeyControl.h
AssaultGear_Client\Client\KHSToolTip.cpp
AssaultGear_Client\Client\KHSToolTip.h
AssaultGear_Client\Client\LightObject.cpp
AssaultGear_Client\Client\LightObject.h
AssaultGear_Client\Client\ListCtrlEx.cpp
AssaultGear_Client\Client\ListCtrlEx.h
AssaultGear_Client\Client\LobyDlg.cpp
AssaultGear_Client\Client\LobyDlg.h
AssaultGear_Client\Client\LoginDlg.cpp
AssaultGear_Client\Client\LoginDlg.h
AssaultGear_Client\Client\MapView.cpp
AssaultGear_Client\Client\MapView.h
AssaultGear_Client\Client\MathSrc.cpp
AssaultGear_Client\Client\MathSrc.h
AssaultGear_Client\Client\MenuBox.cpp
AssaultGear_Client\Client\MenuBox.h
AssaultGear_Client\Client\MsgBox.cpp
AssaultGear_Client\Client\MsgBox.h
AssaultGear_Client\Client\MsgDlg.cpp
AssaultGear_Client\Client\MsgDlg.h
AssaultGear_Client\Client\MyBitmap.cpp
AssaultGear_Client\Client\MyBitmap.h
AssaultGear_Client\Client\MyButton.cpp
AssaultGear_Client\Client\MyButton.h
AssaultGear_Client\Client\MyVoteDlg.cpp
AssaultGear_Client\Client\MyVoteDlg.h
AssaultGear_Client\Client\NMCrypt.h
AssaultGear_Client\Client\NMCrypt.lib
AssaultGear_Client\Client\NoChat.cpp
AssaultGear_Client\Client\NoChat.h
AssaultGear_Client\Client\NoticeDlg.cpp
AssaultGear_Client\Client\NoticeDlg.h
AssaultGear_Client\Client\NumberDraw.cpp
AssaultGear_Client\Client\NumberDraw.h
AssaultGear_Client\Client\ObjectList.cpp
AssaultGear_Client\Client\ObjectList.h
AssaultGear_Client\Client\OpGirl.cpp
AssaultGear_Client\Client\OpGirl.h
AssaultGear_Client\Client\OptionDlg.cpp
AssaultGear_Client\Client\OptionDlg.h
AssaultGear_Client\Client\OverDrive.cpp
AssaultGear_Client\Client\OverDrive.h
AssaultGear_Client\Client\PlaneButton.cpp
AssaultGear_Client\Client\PlaneButton.h
AssaultGear_Client\Client\PlaneList.cpp
AssaultGear_Client\Client\PlaneList.h
AssaultGear_Client\Client\Player.cpp
AssaultGear_Client\Client\Player.h
AssaultGear_Client\Client\PremServiceDlg.cpp
AssaultGear_Client\Client\PremServiceDlg.h
AssaultGear_Client\Client\ProfileBox.cpp
AssaultGear_Client\Client\ProfileBox.h
AssaultGear_Client\Client\ProfileDlg.cpp
AssaultGear_Client\Client\ProfileDlg.h
AssaultGear_Client\Client\ReadMe.txt
AssaultGear_Client\Client\RecvInviteDlg.cpp
AssaultGear_Client\Client\RecvInviteDlg.h
AssaultGear_Client\Client\RefreshThread.cpp
AssaultGear_Client\Client\RefreshThread.h
AssaultGear_Client\Client\RefuseInviteDlg.cpp
AssaultGear_Client\Client\RefuseInviteDlg.h
AssaultGear_Client\Client\res\Client.ico
AssaultGear_Client\Client\res\Client.rc2
AssaultGear_Client\Client\res\cur00001.cur
AssaultGear_Client\Client\res\cur00002.cur
AssaultGear_Client\Client\res\cursor_i.cur
AssaultGear_Client\Client\res\cursor_m.cur
AssaultGear_Client\Client\res\cursor_s.cur
AssaultGear_Client\Client\res\ImageChan.bmp
AssaultGear_Client\Client\res\ImageCheck.bmp
AssaultGear_Client\Client\res\ImageLevel.bmp
AssaultGear_Client\Client\res\ImageLevel_Mask.bmp
AssaultGear_Client\Client\res\ImageRoom.bmp
AssaultGear_Client\Client\res\image_ga.bmp
AssaultGear_Client\Client\res\image_gameitem.bmp
AssaultGear_Client\Client\res\image_itemtab.bmp
AssaultGear_Client\Client\res\image_ro.bmp
AssaultGear_Client\Client\resource.h
AssaultGear_Client\Client\RoomInfoDlg.cpp
AssaultGear_Client\Client\RoomInfoDlg.h
AssaultGear_Client\Client\RoomPassDlg.cpp
AssaultGear_Client\Client\RoomPassDlg.h
AssaultGear_Client\Client\SendEdit.cpp
AssaultGear_Client\Client\SendEdit.h
AssaultGear_Client\Client\SendInviteDlg.cpp
AssaultGear_Client\Client\SendInviteDlg.h
AssaultGear_Client\Client\ServerSock.cpp
AssaultGear_Client\Client\ServerSock.h
AssaultGear_Client\Client\ShopView.cpp
AssaultGear_Client\Client\ShopView.h
AssaultGear_Client\Client\ShortCut.cpp
AssaultGear_Client\Client\ShortCut.h
AssaultGear_Client\Client\SockCmnd.cpp
AssaultGear_Client\Client\SockCmnd.h
AssaultGear_Client\Client\SockMan.cpp
AssaultGear_Client\Client\SockMan.h
AssaultGear_Client\Client\SoundLib\codec.h
AssaultGear_Client\Client\SoundLib\MciMedia.cpp
AssaultGear_Client\Client\SoundLib\MciMedia.h
AssaultGear_Client\Client\SoundLib\ogg.h
AssaultGear_Client\Client\SoundLib\ogg.lib
AssaultGear_Client\Client\SoundLib\ogg_d.lib
AssaultGear_Client\Client\SoundLib\ogg_static.lib
AssaultGear_Client\Client\SoundLib\ogg_static_d.lib
AssaultGear_Client\Client\SoundLib\os_types.h
AssaultGear_Client\Client\SoundLib\Sound.cpp
AssaultGear_Client\Client\SoundLib\Sound.h
AssaultGear_Client\Client\SoundLib\vorbis.lib
AssaultGear_Client\Client\SoundLib\vorbisenc.h
AssaultGear_Client\Client\SoundLib\vorbisenc_static.lib
AssaultGear_Client\Client\SoundLib\vorbisenc_static_d.lib
AssaultGear_Client\Client\SoundLib\vorbisfile.h
AssaultGear_Client\Client\SoundLib\vorbisfile.lib
AssaultGear_Client\Client\SoundLib\vorbisfile_d.lib
AssaultGear_Client\Client\SoundLib\vorbisfile_static.lib
AssaultGear_Client\Client\SoundLib\vorbisfile_static_d.lib
AssaultGear_Client\Client\SoundLib\vorbis_d.lib
AssaultGear_Client\Client\SoundLib\vorbis_static.lib
AssaultGear_Client\Client\SoundLib\vorbis_static_d.lib
AssaultGear_Client\Client\SoundLib\xOgg.cpp
AssaultGear_Client\Client\SoundLib\xOgg.h
AssaultGear_Client\Client\SoundLib\xSound.cpp
AssaultGear_Client\Client\SoundLib\xSound.h
AssaultGear_Client\Client\Sprite8.cpp
AssaultGear_Client\Client\Sprite8.h
AssaultGear_Client\Client\StdAfx.cpp
AssaultGear_Client\Client\StdAfx.h
AssaultGear_Client\Client\StreamBuf.cpp
AssaultGear_Client\Client\StreamBuf.h
AssaultGear_Client\Client\SyncFPS.cpp
AssaultGear_Client\Client\SyncFPS.h
AssaultGear_Client\Client\SysUtil.cpp
AssaultGear_Client\Client\SysUtil.h
AssaultGear_Client\Client\Tank.cpp
AssaultGear_Client\Client\Tank.h
AssaultGear_Client\Client\TextureList.cpp
AssaultGear_Client\Client\TextureList.h
AssaultGear_Client\Client\ThreadTimer.cpp
AssaultGear_Client\Client\ThreadTimer.h
AssaultGear_Client\Client\TitleDlg.cpp
AssaultGear_Client\Client\TitleDlg.h
AssaultGear_Client\Client\TitleTip.cpp
AssaultGear_Client\Client\TitleTip.h
AssaultGear_Client\Client\Weapon01.cpp
AssaultGear_Client\Client\Weapon01.h
AssaultGear_Client\Client\Weapon02.cpp
AssaultGear_Client\Client\Weapon02.h
AssaultGear_Client\Client\Weapon03.cpp
AssaultGear_Client\Client\Weapon03.h
AssaultGear_Client\Client\Weapon04.cpp
AssaultGear_Client\Client\Weapon04.h
AssaultGear_Client\Client\Weapon05.cpp
AssaultGear_Client\Client\Weapon05.h
AssaultGear_Client\Client\Weapon06.cpp
AssaultGear_Client\Client\Weapon06.h
AssaultGear_Client\Client\Weapon07.cpp
AssaultGear_Client\Client\Weapon07.h
AssaultGear_Client\Client\Weapon08.cpp
AssaultGear_Client\Client\Weapon08.h
AssaultGear_Client\Client\Weapon09.cpp
AssaultGear_Client\Client\Weapon09.h
AssaultGear_Client\Client\Weapon10.cpp
AssaultGear_Client\Client\Weapon10.h
AssaultGear_Client\Client\Weapon11.cpp
AssaultGear_Client\Client\Weapon11.h
AssaultGear_Client\Client\Weapon12.cpp
AssaultGear_Client\Client\Weapon12.h
AssaultGear_Client\Client\Weapon13.cpp
AssaultGear_Client\Client\Weapon13.h
AssaultGear_Client\Client\Weapon14.cpp
AssaultGear_Client\Client\Weapon14.h
AssaultGear_Client\Client\Weapon15.cpp
AssaultGear_Client\Client\Weapon15.h
AssaultGear_Client\Client\Weapon16.cpp
AssaultGear_Client\Client\Weapon16.h
AssaultGear_Client\Client\Weapon17.cpp
AssaultGear_Client\Client\Weapon17.h
AssaultGear_Client\Client\Weapon18.cpp
AssaultGear_Client\Client\Weapon18.h
AssaultGear_Client\Client\Weapon19.cpp
AssaultGear_Client\Client\Weapon19.h
AssaultGear_Client\Client\Weapon20.cpp
AssaultGear_Client\Client\Weapon20.h
AssaultGear_Client\Client\Weapon21.cpp
AssaultGear_Client\Client\Weapon21.h
AssaultGear_Client\Client\Weapon22.cpp
AssaultGear_Client\Client\Weapon22.h
AssaultGear_Client\Client\Weapon24.cpp
AssaultGear_Client\Client\Weapon24.h
AssaultGear_Client\Client\Weapon25.cpp
AssaultGear_Client\Client\Weapon25.h
AssaultGear_Client\Client\Weapon26.cpp
AssaultGear_Client\Client\Weapon26.h
AssaultGear_Client\Client\Weapon27.cpp
AssaultGear_Client\Client\Weapon27.h
AssaultGear_Client\Client\Weapon28.cpp
AssaultGear_Client\Client\Weapon28.h
AssaultGear_Client\Client\Weapon29.cpp
AssaultGear_Client\Client\Weapon29.h
AssaultGear_Client\Client\WebCtrl.cpp
AssaultGear_Client\Client\WebCtrl.h
AssaultGear_Client\Client\WebProfileDlg.cpp
AssaultGear_Client\Client\WebProfileDlg.h
AssaultGear_Client\Client\WhisperDlg.cpp
AssaultGear_Client\Client\WhisperDlg.h
AssaultGear_Client\Client\WItem_EShock.cpp
AssaultGear_Client\Client\WItem_EShock.h
AssaultGear_Client\Client\WItem_Grenade.cpp
AssaultGear_Client\Client\WItem_Grenade.h
AssaultGear_Client\Client\WItem_HMissile.cpp
AssaultGear_Client\Client\WItem_HMissile.h
AssaultGear_Client\Client\WItem_Warp.cpp
AssaultGear_Client\Client\WItem_Warp.h
AssaultGear_Client\Client\xAniFile.cpp
AssaultGear_Client\Client\xAniFile.h
AssaultGear_Client\Client\xAniMan.cpp
AssaultGear_Client\Client\xAniMan.h
AssaultGear_Client\Client\xD3D.cpp
AssaultGear_Client\Client\xD3D.h
AssaultGear_Client\Client\xHan.cpp
AssaultGear_Client\Client\xHan.h
AssaultGear_Client\Client\xLayer.cpp
AssaultGear_Client\Client\xLayer.h
AssaultGear_Client\Client\xOgg.cpp
AssaultGear_Client\Client\xOgg.h
AssaultGear_Client\Client\xSprite.cpp
AssaultGear_Client\Client\xSprite.h
AssaultGear_Client\Client\xTexture.cpp
AssaultGear_Client\Client\xTexture.h
AssaultGear_Client\Common\Action.cpp
AssaultGear_Client\Common\Action.h
AssaultGear_Client\Common\CommMsg.cpp
AssaultGear_Client\Common\CommMsg.h
AssaultGear_Client\Common\ExHandle.cpp
AssaultGear_Client\Common\ExHandle.h
AssaultGear_Client\Common\ExHandle_Debug.lib
AssaultGear_Client\Common\ExHandle_Release.lib
AssaultGear_Client\Common\UserStruct.cpp
AssaultGear_Client\Common\UserStruct.h
AssaultGear_Server\Server\res
AssaultGear_Client\Client\JpegLib
AssaultGear_Client\Client\res
AssaultGear_Client\Client\SoundLib
AssaultGear_Server\Common
AssaultGear_Server\Server
AssaultGear_Client\Client
AssaultGear_Client\Common
AssaultGear_Client\_BIN
AssaultGear_Server
AssaultGear_Client

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