文件名称:AngelDocs_v2.2

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [PDF]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 1.76mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • zhou*****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Introduction

This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you re a beginner, don t be off-put by the advanced stuff. If you re experienced, don t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it s a free country.



This file really only documents the engine itself -- for information on how to get started building, the history of Angel, support, etc., please visit the website.



Whether you re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.-Introduction This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you' re a beginner, don' t be off-put by the advanced stuff. If you' re experienced, don ' t be patronized by the beginner stuff. This documentation is probably best skimmed or searched for data rather than read straight through, but hey, it' s a free country. This file really only documents the engine itself- for information on how to get started building , the history of Angel, support, etc., please visit the website. Whether you' re a beginner or advanced, please drop a line if you think something in here is wrong or could be explained better. Always looking to improve.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

AngelDocs_v2.2

..............\AngelDocumentation.html

..............\AngelDocumentation.pdf

..............\html

..............\....\_actor_8cpp_source.html

..............\....\_actor_8h.html

..............\....\_actor_8h_source.html

..............\....\_angel_8h_source.html

..............\....\_bounding_shapes_8cpp_source.html

..............\....\_bounding_shapes_8h_source.html

..............\....\_brain_8cpp_source.html

..............\....\_brain_8h_source.html

..............\....\_callback_8h_source.html

..............\....\_camera_8cpp_source.html

..............\....\_camera_8h_source.html

..............\....\_color_8cpp_source.html

..............\....\_color_8h_source.html

..............\....\_common_8h.html

..............\....\_common_8h_source.html

..............\....\_console_8cpp_source.html

..............\....\_console_8h_source.html

..............\....\_controller_8cpp_source.html

..............\....\_controller_8h_source.html

..............\....\_debug_draw_8h_source.html

..............\....\_draw_util_8cpp_source.html

..............\....\_draw_util_8h.html

..............\....\_draw_util_8h_source.html

..............\....\_file_util_8cpp_source.html

..............\....\_file_util_8h.html

..............\....\_file_util_8h_source.html

..............\....\_full_screen_actor_8cpp_source.html

..............\....\_full_screen_actor_8h_source.html

..............\....\_game_manager_8cpp_source.html

..............\....\_game_manager_8h_source.html

..............\....\_goto_a_i_event_8cpp_source.html

..............\....\_goto_a_i_event_8h_source.html

..............\....\_goto_target_a_i_event_8cpp_source.html

..............\....\_goto_target_a_i_event_8h_source.html

..............\....\_grid_actor_8cpp_source.html

..............\....\_grid_actor_8h_source.html

..............\....\_h_u_d_actor_8cpp_source.html

..............\....\_h_u_d_actor_8h_source.html

..............\....\_input_8cpp_source.html

..............\....\_input_8h.html

..............\....\_input_8h_source.html

..............\....\_input_keys_8h_source.html

..............\....\_input_manager_8cpp_source.html

..............\....\_input_manager_8h_source.html

..............\....\_interval_8h_source.html

..............\....\_log_8cpp_source.html

..............\....\_log_8h_source.html

..............\....\_math_util_8cpp_source.html

..............\....\_math_util_8h_source.html

..............\....\_message_8cpp_source.html

..............\....\_message_8h_source.html

..............\....\_mouse_input_8cpp_source.html

..............\....\_mouse_input_8h_source.html

..............\....\_named_event_a_i_event_8cpp_source.html

..............\....\_named_event_a_i_event_8h_source.html

..............\....\_particle_actor_8cpp_source.html

..............\....\_particle_actor_8h.html

..............\....\_particle_actor_8h_source.html

..............\....\_path_finder_8cpp_source.html

..............\....\_path_finder_8h_source.html

..............\....\_physics_actor_8cpp_source.html

..............\....\_physics_actor_8h_source.html

..............\....\_physics_debug_draw_8cpp_source.html

..............\....\_physics_debug_draw_8h_source.html

..............\....\_python_module_8cpp_source.html

..............\....\_python_module_8h_source.html

..............\....\_ray2_8cpp_source.html

..............\....\_ray2_8h_source.html

..............\....\_renderable_8h_source.html

..............\....\_renderable_iterator_8cpp_source.html

..............\....\_renderable_iterator_8h_source.html

..............\....\_sentient_8cpp_source.html

..............\....\_sentient_8h_source.html

..............\....\_sound_device_8cpp_source.html

..............\....\_sound_device_8h_source.html

..............\....\_spatial_graph_8cpp_source.html

..............\....\_spatial_graph_8h_source.html

..............\....\_string_util_8cpp_source.html

..............\....\_string_util_8h.html

..............\....\_string_util_8h_source.html

..............\....\_switchboard_8cpp_source.html

..............\....\_switchboard_8h_source.html

..............\....\_tag_collection_8cpp_source.html

..............\...

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