文件名称:QuakeIII_src

介绍说明--下载内容均来自于网络,请自行研究使用

雷神3的源代码,不用多解释了吧,自己看吧-QuakeIII src ,used it well
(系统自动生成,下载前可以参看下载内容)

下载文件列表

QuakeIII源码\bin_nt\bspc.exe

............\......\bspc.log

............\......\lcc.exe

............\......\q3asm.exe

............\......\q3data.exe

............\......\q3map.exe

............\......\q3radiant_200f.exe

............\code\cgame\cgame.bat

............\....\.....\cgame.def

............\....\.....\cgame.dsp

............\....\.....\cgame.q3asm

............\....\.....\cgame_ta.bat

............\....\.....\cgame_ta.q3asm

............\....\.....\cg_consolecmds.c

............\....\.....\cg_draw.c

............\....\.....\cg_drawtools.c

............\....\.....\cg_effects.c

............\....\.....\cg_ents.c

............\....\.....\cg_event.c

............\....\.....\cg_info.c

............\....\.....\cg_local.h

............\....\.....\cg_localents.c

............\....\.....\cg_main.c

............\....\.....\cg_marks.c

............\....\.....\cg_newDraw.c

............\....\.....\cg_players.c

............\....\.....\cg_playerstate.c

............\....\.....\cg_predict.c

............\....\.....\cg_public.h

............\....\.....\cg_rankings.c

............\....\.....\cg_scoreboard.c

............\....\.....\cg_servercmds.c

............\....\.....\cg_snapshot.c

............\....\.....\cg_syscalls.asm

............\....\.....\cg_syscalls.c

............\....\.....\cg_view.c

............\....\.....\cg_weapons.c

............\....\.....\tr_types.h

............\....\game\ai_chat.c

............\....\....\ai_chat.h

............\....\....\ai_cmd.c

............\....\....\ai_cmd.h

............\....\....\ai_dmnet.c

............\....\....\ai_dmnet.h

............\....\....\ai_dmq3.c

............\....\....\ai_dmq3.h

............\....\....\ai_main.c

............\....\....\ai_main.h

............\....\....\ai_team.c

............\....\....\ai_team.h

............\....\....\ai_vcmd.c

............\....\....\ai_vcmd.h

............\....\....\be_aas.h

............\....\....\be_ai_char.h

............\....\....\be_ai_chat.h

............\....\....\be_ai_gen.h

............\....\....\be_ai_goal.h

............\....\....\be_ai_move.h

............\....\....\be_ai_weap.h

............\....\....\be_ea.h

............\....\....\bg_lib.c

............\....\....\bg_lib.h

............\....\....\bg_local.h

............\....\....\bg_misc.c

............\....\....\bg_pmove.c

............\....\....\bg_public.h

............\....\....\bg_slidemove.c

............\....\....\botlib.h

............\....\....\chars.h

............\....\....\game.bat

............\....\....\game.def

............\....\....\game.dsp

............\....\....\game.q3asm

............\....\....\game_ta.bat

............\....\....\game_ta.q3asm

............\....\....\g_active.c

............\....\....\g_arenas.c

............\....\....\g_bot.c

............\....\....\g_client.c

............\....\....\g_cmds.c

............\....\....\g_combat.c

............\....\....\g_items.c

............\....\....\g_local.h

............\....\....\g_main.c

............\....\....\g_mem.c

............\....\....\g_misc.c

............\....\....\g_missile.c

............\....\....\g_mover.c

............\....\....\g_public.h

............\....\....\g_rankings.c

............\....\....\g_rankings.h

............\....\....\g_session.c

............\....\....\g_spawn.c

............\....\....\g_svcmds.c

............\....\....\g_syscalls.asm

............\....\....\g_syscalls.c

............\....\....\g_target.c

............\....\....\g_team.c

............\....\....\g_team.h

............\....\....\g_trigger.c

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