文件名称:Cocos2dx2.03-Magic-Tower

  • 所属分类:
  • 游戏
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-12-28
  • 文件大小:
  • 1.52mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Based on the cocos2dx2. The game MoDa vs2010 example, the complete code for new development
(系统自动生成,下载前可以参看下载内容)

下载文件列表





MT_Game\Classes\AppDelegate.cpp

.......\.......\AppDelegate.h

.......\.......\game\Enemy.cpp

.......\.......\....\Enemy.h

.......\.......\....\GameMap.cpp

.......\.......\....\GameMap.h

.......\.......\....\Hero.cpp

.......\.......\....\Hero.h

.......\.......\....\Item.cpp

.......\.......\....\Item.h

.......\.......\....\NPC.cpp

.......\.......\....\NPC.h

.......\.......\....\Teleport.cpp

.......\.......\....\Teleport.h

.......\.......\GameConstants.h

.......\.......\layer\ControlLayer.cpp

.......\.......\.....\ControlLayer.h

.......\.......\.....\GameLayer.cpp

.......\.......\.....\GameLayer.h

.......\.......\MTGame.h

.......\.......\scene\GameScene.cpp

.......\.......\.....\GameScene.h

.......\.......\.....\HelloWorldScene.cpp

.......\.......\.....\HelloWorldScene.h

.......\.......\util\AnimationManager.cpp

.......\.......\....\AnimationManager.h

.......\.......\....\Global.cpp

.......\.......\....\Global.h

.......\.......\....\Singleton.h

.......\proj.win32\Debug.win32\AnimationManager.obj

.......\..........\...........\AppDelegate.obj

.......\..........\...........\CL.read.1.tlog

.......\..........\...........\CL.write.1.tlog

.......\..........\...........\ControlLayer.obj

.......\..........\...........\Enemy.obj

.......\..........\...........\GameLayer.obj

.......\..........\...........\GameMap.obj

.......\..........\...........\GameScene.obj

.......\..........\...........\Global.obj

.......\..........\...........\HelloWorldScene.obj

.......\..........\...........\Hero.obj

.......\..........\...........\Item.obj

.......\..........\...........\link-cvtres.read.1.tlog

.......\..........\...........\link-cvtres.write.1.tlog

.......\..........\...........\link.2712-cvtres.read.1.tlog

.......\..........\...........\link.2712-cvtres.write.1.tlog

.......\..........\...........\link.2712.read.1.tlog

.......\..........\...........\link.2712.write.1.tlog

.......\..........\...........\link.5872-cvtres.read.1.tlog

.......\..........\...........\link.5872-cvtres.write.1.tlog

.......\..........\...........\link.5872.read.1.tlog

.......\..........\...........\link.5872.write.1.tlog

.......\..........\...........\link.read.1.tlog

.......\..........\...........\link.write.1.tlog

.......\..........\...........\main.obj

.......\..........\...........\mt.read.1.tlog

.......\..........\...........\mt.write.1.tlog

.......\..........\...........\MT_Game.res

.......\..........\...........\MT_Game.win32.exe.embed.manifest

.......\..........\...........\MT_Game.win32.exe.embed.manifest.res

.......\..........\...........\MT_Game.win32.exe.intermediate.manifest

.......\..........\...........\MT_Game.win32.lastbuildstate

.......\..........\...........\MT_Game.win32.log

.......\..........\...........\MT_Game.win32_manifest.rc

.......\..........\...........\NPC.obj

.......\..........\...........\rc.read.1.tlog

.......\..........\...........\rc.write.1.tlog

.......\..........\...........\Teleport.obj

.......\..........\...........\vc100.idb

.......\..........\...........\vc100.pdb

.......\..........\main.cpp

.......\..........\main.h

.......\..........\MT_Game.rc

.......\..........\MT_Game.win32.vcxproj

.......\..........\MT_Game.win32.vcxproj.filters

.......\..........\MT_Game.win32.vcxproj.user

.......\..........\res\MT_Game.ico

.......\..........\resource.h

.......\Resources\0.tmx

.......\.........\btn_down.png

.......\.........\btn_left.png

.......\.........\btn_normal.png

.......\.........\btn_right.png

.......\.........\btn_up.png

.......\.........\CloseNormal.png

.......\.........\CloseSelected.png

.......\.........\door.png

.......\.........\down_floor.png

.......\.........\enemy.png

.......\.........\HelloWorld.png

.......\.........\hero.png

.......\.........\item.png

.......\.........\npc.png

.......\.........\sword.png

.......\.........\terrain.png

.......\.........\Thumbs.db

.......\.........\up_floor.png

.......\Classes\game

.......\.......\layer

.......\.......\scene

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