文件名称:Quake2Source

  • 所属分类:
  • 其它资源
  • 资源属性:
  • [MacOS] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 1.52mb
  • 下载次数:
  • 1次
  • 提 供 者:
  • 陈**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Quake II .NET Source

使用.net实现的Quake2源代码。

暴酷-Quake II.NET Source use. Net realized Quake2 source code. Cool violence
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 53607921quake2source.zip 列表
quake2-3.21/3.15_Changes.txt
quake2-3.21/3.16_Changes.txt
quake2-3.21/3.17_Changes.txt
quake2-3.21/3.18_changes.txt
quake2-3.21/3.19_Changes.txt
quake2-3.21/3.20_Changes.txt
quake2-3.21/3.21_Changes.txt
quake2-3.21/changes.txt
quake2-3.21/client/
quake2-3.21/client/adivtab.h
quake2-3.21/client/anorms.h
quake2-3.21/client/asm_i386.h
quake2-3.21/client/block16.h
quake2-3.21/client/block8.h
quake2-3.21/client/cdaudio.h
quake2-3.21/client/client.h
quake2-3.21/client/cl_cin.c
quake2-3.21/client/cl_ents.c
quake2-3.21/client/cl_fx.c
quake2-3.21/client/cl_input.c
quake2-3.21/client/cl_inv.c
quake2-3.21/client/cl_main.c
quake2-3.21/client/cl_newfx.c
quake2-3.21/client/cl_parse.c
quake2-3.21/client/cl_pred.c
quake2-3.21/client/cl_scrn.c
quake2-3.21/client/cl_tent.c
quake2-3.21/client/cl_view.c
quake2-3.21/client/console.c
quake2-3.21/client/console.h
quake2-3.21/client/input.h
quake2-3.21/client/keys.c
quake2-3.21/client/keys.h
quake2-3.21/client/menu.c
quake2-3.21/client/qmenu.c
quake2-3.21/client/qmenu.h
quake2-3.21/client/ref.h
quake2-3.21/client/screen.h
quake2-3.21/client/snd_dma.c
quake2-3.21/client/snd_loc.h
quake2-3.21/client/snd_mem.c
quake2-3.21/client/snd_mix.c
quake2-3.21/client/sound.h
quake2-3.21/client/vid.h
quake2-3.21/client/x86.c
quake2-3.21/ctf/
quake2-3.21/ctf/ctf.def
quake2-3.21/ctf/ctf.dsp
quake2-3.21/ctf/ctf.vcproj
quake2-3.21/ctf/docs/
quake2-3.21/ctf/docs/admin.gif
quake2-3.21/ctf/docs/adminset.gif
quake2-3.21/ctf/docs/automac.gif
quake2-3.21/ctf/docs/ghost.jpg
quake2-3.21/ctf/docs/grapple.jpg
quake2-3.21/ctf/docs/layout.jpg
quake2-3.21/ctf/docs/mainctf_back.jpg
quake2-3.21/ctf/docs/menu.gif
quake2-3.21/ctf/docs/q2ctf.html
quake2-3.21/ctf/docs/say_team.gif
quake2-3.21/ctf/docs/stats.jpg
quake2-3.21/ctf/docs/tech1.gif
quake2-3.21/ctf/docs/tech2.gif
quake2-3.21/ctf/docs/tech3.gif
quake2-3.21/ctf/docs/tech4.gif
quake2-3.21/ctf/game.h
quake2-3.21/ctf/g_ai.c
quake2-3.21/ctf/g_chase.c
quake2-3.21/ctf/g_cmds.c
quake2-3.21/ctf/g_combat.c
quake2-3.21/ctf/g_ctf.c
quake2-3.21/ctf/g_ctf.h
quake2-3.21/ctf/g_func.c
quake2-3.21/ctf/g_items.c
quake2-3.21/ctf/g_local.h
quake2-3.21/ctf/g_main.c
quake2-3.21/ctf/g_misc.c
quake2-3.21/ctf/g_monster.c
quake2-3.21/ctf/g_phys.c
quake2-3.21/ctf/g_save.c
quake2-3.21/ctf/g_spawn.c
quake2-3.21/ctf/g_svcmds.c
quake2-3.21/ctf/g_target.c
quake2-3.21/ctf/g_trigger.c
quake2-3.21/ctf/g_utils.c
quake2-3.21/ctf/g_weapon.c
quake2-3.21/ctf/m_move.c
quake2-3.21/ctf/m_player.h
quake2-3.21/ctf/p_client.c
quake2-3.21/ctf/p_hud.c
quake2-3.21/ctf/p_menu.c
quake2-3.21/ctf/p_menu.h
quake2-3.21/ctf/p_trail.c
quake2-3.21/ctf/p_view.c
quake2-3.21/ctf/p_weapon.c
quake2-3.21/ctf/q_shared.c
quake2-3.21/ctf/q_shared.h
quake2-3.21/game/
quake2-3.21/game/game.def
quake2-3.21/game/game.dsp
quake2-3.21/game/game.h
quake2-3.21/game/game.vcproj
quake2-3.21/game/g_ai.c
quake2-3.21/game/g_chase.c
quake2-3.21/game/g_cmds.c
quake2-3.21/game/g_combat.c
quake2-3.21/game/g_func.c
quake2-3.21/game/g_items.c
quake2-3.21/game/g_local.h
quake2-3.21/game/g_main.c
quake2-3.21/game/g_misc.c
quake2-3.21/game/g_monster.c
quake2-3.21/game/g_phys.c
quake2-3.21/game/g_save.c
quake2-3.21/game/g_spawn.c
quake2-3.21/game/g_svcmds.c
quake2-3.21/game/g_target.c
quake2-3.21/game/g_trigger.c
quake2-3.21/game/g_turret.c
quake2-3.21/game/g_utils.c
quake2-3.21/game/g_weapon.c
quake2-3.21/game/m_actor.c
quake2-3.21/game/m_actor.h
quake2-3.21/game/m_berserk.c
quake2-3.21/game/m_berserk.h
quake2-3.21/game/m_boss2.c
quake2-3.21/game/m_boss2.h
quake2-3.21/game/m_boss3.c
quake2-3.21/game/m_boss31.c
quake2-3.21/game/m_boss31.h
quake2-3.21/game/m_boss32.c
quake2-3.21/game/m_boss32.h
quake2-3.21/game/m_brain.c
quake2-3.21/game/m_brain.h
quake2-3.21/game/m_chick.c
quake2-3.21/game/m_chick.h
quake2-3.21/game/m_flash.c
quake2-3.21/game/m_flipper.c
quake2-3.21/game/m_flipper.h
quake2-3.21/game/m_float.c
quake2-3.21/game/m_float.h
quake2-3.21/game/m_flyer.c
quake2-3.21/game/m_flyer.h
quake2-3.21/game/m_gladiator.c
quake2-3.21/game/m_gladiator.h
quake2-3.21/game/m_gunner.c
quake2-3.21/game/m_gunner.h
quake2-3.21/game/m_hover.c
quake2-3.21/game/m_hover.h
quake2-3.21/game/m_infantry.c
quake2-3.21/game/m_infantry.h
quake2-3.21/game/m_insane.c
quake2-3.21/game/m_insane.h
quake2-3.21/game/m_medic.c
quake2-3.21/game/m_medic.h
quake2-3.21/game/m_move.c
quake2-3.21/game/m_mutant.c
quake2-3.21/game/m_mutant.h
quake2-3.21/game/m_parasite.c
quake2-3.21/game/m_parasite.h
quake2-3.21/game/m_player.h
quake2-3.21/game/m_rider.h
quake2-3.21/game/m_soldier.c
quake2-3.21/game/m_soldier.h
quake2-3.21/game/m_supertank.c
quake2-3.21/game/m_supertank.h
quake2-3.21/game/m_tank.c
quake2-3.21/game/m_tank.h
quake2-3.21/game/p_client.c
quake2-3.21/game/p_hud.c
quake2-3.21/game/p_trail.c
quake2-3.21/game/p_view.c
quake2-3.21/game/p_weapon.c
quake2-3.21/game/q_shared.c
quake2-3.21/game/q_shared.h
quake2-3.21/gnu.txt
quake2-3.21/irix/
quake2-3.21/irix/cd_irix.c
quake2-3.21/irix/glw_imp.c
quake2-3.21/irix/Makefile.txt
quake2-3.21/irix/qgl_irix.c
quake2-3.21/irix/q_shirix.c
quake2-3.21/irix/snd_irix.c
quake2-3.21/irix/sys_irix.c
quake2-3.21/irix/vid_menu.c
quake2-3.21/irix/vid_so.c
quake2-3.21/joystick.txt
quake2-3.21/linux/
quake2-3.21/linux/block16.h
quake2-3.21/linux/block8.h
quake2-3.21/linux/cd_linux.c
quake2-3.21/linux/d_copy.s
quake2-3.21/linux/d_ifacea.h
quake2-3.21/linux/d_polysa.s
quake2-3.21/linux/glob.c
quake2-3.21/linux/glob.h
quake2-3.21/linux/glw_linux.h
quake2-3.21/linux/gl_fxmesa.c
quake2-3.21/linux/gl_glx.c
quake2-3.21/linux/in_linux.c
quake2-3.21/linux/Makefile
quake2-3.21/linux/math.s
quake2-3.21/linux/net_udp.c
quake2-3.21/linux/qasm.h
quake2-3.21/linux/qgl_linux.c
quake2-3.21/linux/quake2.3dfxgl
quake2-3.21/linux/quake2.axp.spec.sh
quake2-3.21/linux/quake2.gif
quake2-3.21/linux/q_shlinux.c
quake2-3.21/linux/README
quake2-3.21/linux/README-3.21-RELEASE
quake2-3.21/linux/README.AXP
quake2-3.21/linux/rw_in_svgalib.c
quake2-3.21/linux/rw_linux.h
quake2-3.21/linux/rw_svgalib.c
quake2-3.21/linux/rw_x11.c
quake2-3.21/linux/r_aclipa.s
quake2-3.21/linux/r_draw16.s
quake2-3.21/linux/r_drawa.s
quake2-3.21/linux/r_edgea.s
quake2-3.21/linux/r_scana.s
quake2-3.21/linux/r_spr8.s
quake2-3.21/linux/r_surf8.s
quake2-3.21/linux/r_varsa.s
quake2-3.21/linux/snd_linux.c
quake2-3.21/linux/snd_mixa.s
quake2-3.21/linux/sys_dosa.s
quake2-3.21/linux/sys_linux.c
quake2-3.21/linux/vid_menu.c
quake2-3.21/linux/vid_so.c
quake2-3.21/makefile
quake2-3.21/null/
quake2-3.21/null/cd_null.c
quake2-3.21/null/cl_null.c
quake2-3.21/null/glimp_null.c
quake2-3.21/null/in_null.c
quake2-3.21/null/snddma_null.c
quake2-3.21/null/swimp_null.c
quake2-3.21/null/sys_null.c
quake2-3.21/null/vid_null.c
quake2-3.21/qcommon/
quake2-3.21/qcommon/cmd.c
quake2-3.21/qcommon/cmodel.c
quake2-3.21/qcommon/common.c
quake2-3.21/qcommon/crc.c
quake2-3.21/qcommon/crc.h
quake2-3.21/qcommon/cvar.c
quake2-3.21/qcommon/files.c
quake2-3.21/qcommon/init.cpp
quake2-3.21/qcommon/md4.c
quake2-3.21/qcommon/net_chan.c
quake2-3.21/qcommon/pmove.c
quake2-3.21/qcommon/qcommon.h
quake2-3.21/qcommon/qfiles.h
quake2-3.21/quake2.dsp
quake2-3.21/quake2.dsw
quake2-3.21/quake2.sln
quake2-3.21/quake2.vcproj
quake2-3.21/Radar/
quake2-3.21/Radar/AssemblyInfo.cpp
quake2-3.21/Radar/icon.ico
quake2-3.21/Radar/Radar.cpp
quake2-3.21/Radar/Radar.h
quake2-3.21/Radar/Radar.vcproj
quake2-3.21/Radar/RadarForm.cpp
quake2-3.21/Radar/RadarForm.h
quake2-3.21/Radar/RadarForm.resX
quake2-3.21/Radar/ReadMe.txt
quake2-3.21/Radar/stdafx.cpp
quake2-3.21/Radar/stdafx.h
quake2-3.21/readme.txt
quake2-3.21/ref_gl/
quake2-3.21/ref_gl/anorms.h
quake2-3.21/ref_gl/anormtab.h
quake2-3.21/ref_gl/gl_draw.c
quake2-3.21/ref_gl/gl_image.c
quake2-3.21/ref_gl/gl_light.c
quake2-3.21/ref_gl/gl_local.h
quake2-3.21/ref_gl/gl_mesh.c
quake2-3.21/ref_gl/gl_model.c
quake2-3.21/ref_gl/gl_model.h
quake2-3.21/ref_gl/gl_rmain.c
quake2-3.21/ref_gl/gl_rmisc.c
quake2-3.21/ref_gl/gl_rsurf.c
quake2-3.21/ref_gl/gl_warp.c
quake2-3.21/ref_gl/init.cpp
quake2-3.21/ref_gl/qgl.h
quake2-3.21/ref_gl/ref_gl.def
quake2-3.21/ref_gl/ref_gl.dsp
quake2-3.21/ref_gl/ref_gl.vcproj
quake2-3.21/ref_gl/warpsin.h
quake2-3.21/ref_soft/
quake2-3.21/ref_soft/adivtab.h
quake2-3.21/ref_soft/anorms.h
quake2-3.21/ref_soft/asm_draw.h
quake2-3.21/ref_soft/block16.inc
quake2-3.21/ref_soft/block8.inc
quake2-3.21/ref_soft/d_if.inc
quake2-3.21/ref_soft/d_ifacea.h
quake2-3.21/ref_soft/init.cpp
quake2-3.21/ref_soft/qasm.inc
quake2-3.21/ref_soft/rand1k.h
quake2-3.21/ref_soft/ref_soft.def
quake2-3.21/ref_soft/ref_soft.dsp
quake2-3.21/ref_soft/ref_soft.vcproj
quake2-3.21/ref_soft/r_aclip.c
quake2-3.21/ref_soft/r_aclipa.asm
quake2-3.21/ref_soft/r_alias.c
quake2-3.21/ref_soft/r_bsp.c
quake2-3.21/ref_soft/r_draw.c
quake2-3.21/ref_soft/r_draw16.asm
quake2-3.21/ref_soft/r_drawa.asm
quake2-3.21/ref_soft/r_edge.c
quake2-3.21/ref_soft/r_edgea.asm
quake2-3.21/ref_soft/r_image.c
quake2-3.21/ref_soft/r_light.c
quake2-3.21/ref_soft/r_local.h
quake2-3.21/ref_soft/r_main.c
quake2-3.21/ref_soft/r_misc.c
quake2-3.21/ref_soft/r_model.c
quake2-3.21/ref_soft/r_model.h
quake2-3.21/ref_soft/r_part.c
quake2-3.21/ref_soft/r_poly.c
quake2-3.21/ref_soft/r_polysa.asm
quake2-3.21/ref_soft/r_polyse.c
quake2-3.21/ref_soft/r_rast.c
quake2-3.21/ref_soft/r_scan.c
quake2-3.21/ref_soft/r_scana.asm
quake2-3.21/ref_soft/r_spr8.asm
quake2-3.21/ref_soft/r_sprite.c
quake2-3.21/ref_soft/r_surf.c
quake2-3.21/ref_soft/r_surf8.asm
quake2-3.21/ref_soft/r_varsa.asm
quake2-3.21/rhapsody/
quake2-3.21/rhapsody/in_next.m
quake2-3.21/rhapsody/notes.txt
quake2-3.21/rhapsody/pb.project
quake2-3.21/rhapsody/quake2.iconheader
quake2-3.21/rhapsody/quake2.tiff
quake2-3.21/rhapsody/rhapqw.txt
quake2-3.21/rhapsody/r_next.m
quake2-3.21/rhapsody/snd_next.m
quake2-3.21/rhapsody/swimp_rhap.m
quake2-3.21/rhapsody/sys_rhap.m
quake2-3.21/rhapsody/vid_next.m
quake2-3.21/server/
quake2-3.21/server/server.h
quake2-3.21/server/sv_ccmds.c
quake2-3.21/server/sv_ents.c
quake2-3.21/server/sv_game.c
quake2-3.21/server/sv_init.c
quake2-3.21/server/sv_main.c
quake2-3.21/server/sv_null.c
quake2-3.21/server/sv_send.c
quake2-3.21/server/sv_user.c
quake2-3.21/server/sv_world.c
quake2-3.21/solaris/
quake2-3.21/solaris/glob.c
quake2-3.21/solaris/glob.h
quake2-3.21/solaris/g_so.c
quake2-3.21/solaris/Makefile.Solaris
quake2-3.21/solaris/net_udp.c
quake2-3.21/solaris/q_shsolaris.c
quake2-3.21/solaris/readme.solaris
quake2-3.21/solaris/sys_solaris.c
quake2-3.21/temp/
quake2-3.21/temp/Radar.dll
quake2-3.21/win32/
quake2-3.21/win32/cd_win.c
quake2-3.21/win32/conproc.c
quake2-3.21/win32/conproc.h
quake2-3.21/win32/glw_imp.c
quake2-3.21/win32/glw_win.h
quake2-3.21/win32/init.cpp
quake2-3.21/win32/init.h
quake2-3.21/win32/in_win.c
quake2-3.21/win32/net_wins.c
quake2-3.21/win32/q2.aps
quake2-3.21/win32/q2.ico
quake2-3.21/win32/q2.rc
quake2-3.21/win32/qe3.ico
quake2-3.21/win32/qgl_win.c
quake2-3.21/win32/q_shwin.c
quake2-3.21/win32/resource.h
quake2-3.21/win32/rw_ddraw.c
quake2-3.21/win32/rw_dib.c
quake2-3.21/win32/rw_imp.c
quake2-3.21/win32/rw_win.h
quake2-3.21/win32/snd_win.c
quake2-3.21/win32/sys_win.c
quake2-3.21/win32/vid_dll.c
quake2-3.21/win32/vid_menu.c
quake2-3.21/win32/winquake.h
quake2-3.21/win32/winquake.rc

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