文件名称:lazer

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2013-11-14
  • 文件大小:
  • 20.82mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 欢*
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

基于MFC的激光点云处理程序,可以实现激光点云的三角网格生成、栅格精简等功能-for voxelization of lazer points
(系统自动生成,下载前可以参看下载内容)

下载文件列表





程序_69024\PointsStudio\debug\PointsStudio.exe

..........\............\.....\PointsStudio.ilk

..........\............\.....\PointsStudio.pdb

..........\............\PointsStudio\cAlgorithm\TriangleMesh\Ball_pivoting.cpp

..........\............\............\..........\............\Ball_pivoting.h

..........\............\............\..........\............\Preprocessing.cpp

..........\............\............\..........\............\Preprocessing.h

..........\............\............\..........\Voxelization\DlgGriddivInputParam.cpp

..........\............\............\..........\............\DlgGriddivInputParam.h

..........\............\............\..........\............\Voxelization.cpp

..........\............\............\..........\............\Voxelization.h

..........\............\............\.DataStruct\Box3.h

..........\............\............\...........\MathRelated\Vector2d.cpp

..........\............\............\...........\...........\Vector2d.h

..........\............\............\...........\Point3d.cpp

..........\............\............\...........\Point3d.h

..........\............\............\...........\Point3i.cpp

..........\............\............\...........\Point3i.h

..........\............\............\...........\RobotScan\PointColor.cpp

..........\............\............\...........\.........\PointColor.h

..........\............\............\...........\.........\RobotPose.cpp

..........\............\............\...........\.........\RobotPose.h

..........\............\............\...........\.........\RobotScan.cpp

..........\............\............\...........\.........\RobotScan.h

..........\............\............\...........\.........\TimeStamp.cpp

..........\............\............\...........\.........\TimeStamp.h

..........\............\............\...........\TriangleMesh\Face.cpp

..........\............\............\...........\............\Face.h

..........\............\............\...........\............\flag.cpp

..........\............\............\...........\............\flag.h

..........\............\............\...........\............\Grid.cpp

..........\............\............\...........\............\Grid.h

..........\............\............\...........\............\Link.cpp

..........\............\............\...........\............\Link.h

..........\............\............\...........\............\Mesh.cpp

..........\............\............\...........\............\Mesh.h

..........\............\............\...........\............\space_iterators.cpp

..........\............\............\...........\............\space_iterators.h

..........\............\............\...........\............\Vertex.cpp

..........\............\............\...........\............\Vertex.h

..........\............\............\.File\DataFile3DLD.cpp

..........\............\............\.....\DataFile3DLD.h

..........\............\............\.....\DataFileMesh.cpp

..........\............\............\.....\DataFileMesh.h

..........\............\............\.....\DataFileTXT.cpp

..........\............\............\.....\DataFileTXT.h

..........\............\............\.GLView\GLCamera.cpp

..........\............\............\.......\GLCamera.h

..........\............\............\.......\Glext.h

..........\............\............\.......\GLUT.H

..........\............\............\.WndFrame\DlgViewChange.cpp

..........\............\............\.........\DlgViewChange.h

..........\............\............\.........\ProgressBar.cpp

..........\............\............\.........\ProgressBar.h

..........\............\............\Debug\Ball_pivoting.obj

..........\............\............\.....\BuildLog.htm

..........\............\............\.....\DataFile3DLD.obj

..........\............\............\.....\DataFileMesh.obj

..........\............\............\.....\DataFileTXT.obj

..........\............\............\.....\DlgGriddivInputParam.obj

..........\............\............\.....\DlgViewChange.obj

..........\............\............\....

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