文件名称:Baccarat

  • 所属分类:
  • 棋牌游戏
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2015-12-30
  • 文件大小:
  • 3.9mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 向**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

网狐棋牌游戏平台下单款游戏,*游戏,支持4人同时游戏-Baccarat for wanghu
(系统自动生成,下载前可以参看下载内容)

下载文件列表





BaccaratConfig.ini

消息定义\.svn\all-wcprops

........\....\entries

........\....\text-base\cmd_baccarat.h.svn-base

........\cmd_baccarat.h

游戏服务器\.svn\all-wcprops

..........\....\entries

..........\....\text-base\AndroidUserItemSink.cpp.svn-base

..........\....\.........\AndroidUserItemSink.h.svn-base

..........\....\.........\GameLogic.cpp.svn-base

..........\....\.........\GameLogic.h.svn-base

..........\....\.........\GameServer.cpp.svn-base

..........\....\.........\GameServer.rc.svn-base

..........\....\.........\GameServer.vcproj.kongjunjun-PC.kongjunjun.user.svn-base

..........\....\.........\GameServer.vcproj.svn-base

..........\....\.........\GameServerManager.cpp.svn-base

..........\....\.........\GameServerManager.h.svn-base

..........\....\.........\ReadMe.txt.svn-base

..........\....\.........\Resource.h.svn-base

..........\....\.........\Stdafx.cpp.svn-base

..........\....\.........\Stdafx.h.svn-base

..........\....\.........\TableFrameSink.cpp.svn-base

..........\....\.........\TableFrameSink.h.svn-base

..........\AndroidUserItemSink.cpp

..........\AndroidUserItemSink.h

..........\GameLogic.cpp

..........\GameLogic.h

..........\GameServer.cpp

..........\GameServer.rc

..........\GameServer.vcproj

..........\GameServer.vcproj.kongjunjun-PC.kongjunjun.user

..........\GameServer.vcxproj

..........\GameServer.vcxproj.filters

..........\GameServerManager.cpp

..........\GameServerManager.h

..........\ReadMe.txt

..........\..s\.svn\all-wcprops

..........\...\....\entries

..........\...\....\text-base\GameServer.rc2.svn-base

..........\...\GameServer.rc2

..........\Resource.h

..........\Stdafx.cpp

..........\Stdafx.h

..........\TableFrameSink.cpp

..........\TableFrameSink.h

....客户端\.svn\all-wcprops

..........\....\entries

..........\....\text-base\ApplyUserList.cpp.svn-base

..........\....\.........\ApplyUserList.h.svn-base

..........\....\.........\CardControl.cpp.svn-base

..........\....\.........\CardControl.h.svn-base

..........\....\.........\GameClient.cpp.svn-base

..........\....\.........\GameClient.h.svn-base

..........\....\.........\GameClient.rc.svn-base

..........\....\.........\GameClient.vcproj.svn-base

..........\....\.........\GameClientDlg.cpp.svn-base

..........\....\.........\GameClientDlg.h.svn-base

..........\....\.........\GameClientView.cpp.svn-base

..........\....\.........\GameClientView.h.svn-base

..........\....\.........\GameLogic.cpp.svn-base

..........\....\.........\GameLogic.h.svn-base

..........\....\.........\ReadMe.txt.svn-base

..........\....\.........\RecordGameList.cpp.svn-base

..........\....\.........\RecordGameList.h.svn-base

..........\....\.........\resource.h.svn-base

..........\....\.........\Stdafx.cpp.svn-base

..........\....\.........\Stdafx.h.svn-base

..........\ApplyUserList.cpp

..........\ApplyUserList.h

..........\CardControl.cpp

..........\CardControl.h

..........\GameClient.cpp

..........\GameClient.h

..........\GameClient.rc

..........\GameClient.vcproj

..........\GameClient.vcxproj

..........\GameClient.vcxproj.filters

..........\GameClientDlg.cpp

..........\GameClientDlg.h

..........\GameClientView.cpp

..........\GameClientView.h

..........\GameLogic.cpp

..........\GameLogic.h

..........\ReadMe.txt

..........\RecordGameList.cpp

..........\RecordGameList.h

..........\..s\.svn\all-wcprops

..........\...\....\entries

..........\...\....\prop-base\ADD_GOLD.wav.svn-base

..........\...\....\.........\APPLY_USER_BACK.bmp.svn-base

..........\...\....\.........\BT_APPLY_BANKER.bmp.svn-base

..........\...\....\.........\BT_CANCEL_APPLY.BMP.svn-base

..........\...\....\.........\BT_CANCEL_BANKER.bmp.svn-base

..........\...\....\.........\BT_JETTON_100.BMP.svn-base

..........\...\....\.........\BT_JETTON_1000.BMP.svn-base

..........\...\....\.........\BT_JETTON_10000.BMP.svn-base

..........\...\....\.........\BT_JETTON_100000.BMP.svn-base

..........\...\....\.........\BT_JETTON_500.BMP.svn-base

..........\...\....\.........\BT_JETTON_50000.BMP.svn-base

..........\...\....\.........\BT_JETTON_500000.BMP.svn-base

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