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[Linux/Unix编程] vox.tar
说明:conversions between Oki ADPCM and linear voice files. -conversions between Oki ADPCM and linear voicefiles.<traineezhuang> 在 2025-09-15 上传 | 大小:5kb | 下载:0
[J2ME] Snake
说明:贪吃蛇升级版本,这个游戏多了一个类,用来显示动画,也是蛇要吃的物品类, 也有了代码包,图片包,结构清晰,代码量500行,地图生成的简单算法,和播放动画的简单算法!有矩形碰撞,升级就是增加蛇的移动速度,简单做法就是把刷新速度提高了,每次刷新蛇要移动一个格子,出现的物品有的是增加蛇长度的,有的是减少蛇长度的。 -Snake upgrade version of the game one more category, used to display animation, is also a categ<myhearty> 在 2025-09-15 上传 | 大小:674kb | 下载:0
[.net编程] CsharpFrameWork
说明: 自己写的图片上传并能浏览的.net模块 使用第3方插件componentart,有兴趣的朋友可以看看,调试时请带数据库!-Write your own image upload and browsing. Net module using the first side 3 plug componentart, interested friends can see when you debug with the database!<liyue> 在 2025-09-15 上传 | 大小:2.14mb | 下载:0
[OpenGL] Shadows
说明:This an advanced tutorial. Before you decide to try out shadows, make sure you completely understand the base code, and make sure you are familiar with the stencil buffer. This tutorial was made possible by both Banu Cosmin & Brett Porter. Banu wrote<李明宗> 在 2025-09-15 上传 | 大小:37kb | 下载:0
[OpenGL] 3DLensFlareWithOcclusionTesting
说明: 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the center of the screen. With this<李明宗> 在 2025-09-15 上传 | 大小:76kb | 下载:0
[OpenGL] VertexBufferObjects
说明:When you need raw polygon-pushing power, you can always utilize the optimizations provided by OpenGL. Vertex Arrays are one good way to do that. For even more boost you can use a recent extension to graphics cards called Vertex Buffer Objects . The e<李明宗> 在 2025-09-15 上传 | 大小:190kb | 下载:0
[Dephi控件源码] xpCtrl
说明:xpbutton是一個delphi的按鈕套件,可以更改字體的顏色及字型-xpbutton is a button delphi package, you can change the font color and font<jfcosmetics> 在 2025-09-15 上传 | 大小:7kb | 下载:0