资源列表
[.net编程] PickingSample_4_0
说明:Picking Sample for XNA 4.0 This sample shows how to determine whether a player s cursor is over an object, and how to find out where on the screen an object is.<third_eye_o0o> 在 2025-09-30 上传 | 大小:3.95mb | 下载:0
[Linux/Unix编程] InstancedModelSample_4_0
说明:Instanced Model Sample for XNA 4.0 This sample shows how to efficiently render many copies of the same model by using GPU instancing techniques to reduce the cost of repeated draw calls.<third_eye_o0o> 在 2025-09-30 上传 | 大小:315kb | 下载:0
[Dephi控件源码] MirServer
说明:game center program in english for legend PW / Mir2-game center program in english for legend PW/Mir2<david farry> 在 2025-09-30 上传 | 大小:421kb | 下载:0
[.net编程] TrianglePickingSample_4_0
说明:Picking with Triangle Accuracy for XNA 4.0 This sample shows you how to access vertex position data from a model. It then uses that information to implement a per-triangle picking test.<third_eye_o0o> 在 2025-09-30 上传 | 大小:3.77mb | 下载:0
[.net编程] StockEffectsSample_4_0
说明:Stock Effects for XNA 4.0 Stock effects provides source code for the five effects (BasicEffect, SkinnedEffect, EnvironmentMapEffect, DualTextureEffect, and AlphaTestEffect), and the default shader used by SpriteBatch (SpriteEffect), built into the<third_eye_o0o> 在 2025-09-30 上传 | 大小:74kb | 下载:0
[Internet/网络编程] ficmotherboard
说明:Schematic and block design of FIC Socket 775 motherboard<mark> 在 2025-09-30 上传 | 大小:922kb | 下载:0
[Windows编程] AvatarShadows_4_0
说明:Avatar Shadows Sample for XNA 4.0 This sample demonstrates how to implement planar shadows for avatar characters to increase visual quality and richness of 3D scenes involving avatars.<third_eye_o0o> 在 2025-09-30 上传 | 大小:765kb | 下载:0
[微处理器(ARM/PowerPC等)] Jtag_pinouts
说明:JTAG pinouts for most processors in detail<mark> 在 2025-09-30 上传 | 大小:230kb | 下载:0
[Internet/网络编程] wrls2
说明:tcl scr ipt for wireless network in ns2<parita> 在 2025-09-30 上传 | 大小:2kb | 下载:0