资源列表
[OpenCV] opencv-ebook
说明:学习OpenCV(中文版)计算机_人工智能_综合作者:(美)Gary Bradski Adrian Kaehler 计算机视觉是在图像处理的基础上发展起来的新兴学科。-Learning OpenCV (Chinese version) integrated computer _ _ Artificial Intelligence Author: (United States) Gary Bradski Adrian Kaehler image processing, computer visi<joseph> 在 2025-09-27 上传 | 大小:12.87mb | 下载:0
[图形图像处理(光照,映射..)] canny-web
说明:Canny 边缘检测算子是John F. Canny于 1986 年开发出来的一个多级边缘检测算法。更为重要的是 Canny 创立了边缘检测计算理论(Computational theory of edge detection)解释这项技术如何工作。-Canny edge detection operator is the John F. Canny in 1986, developed a multi-level edge detection algorithm. More important<joseph> 在 2025-09-27 上传 | 大小:3.69mb | 下载:0
[OpenCV] Morphology
说明:形态学的用途主要是获取物体拓扑和结构信息,它通过物体和结构元素相互作用的某些运算,得到物体更本质的形态。这个代码实现了腐蚀和膨胀操作-The main purpose is to obtain morphological object topology and structure information, it is through the interaction of objects and structural elements of certain operations to be mor<joseph> 在 2025-09-27 上传 | 大小:2.95mb | 下载:0
[图形图像处理(光照,映射..)] polar_palette
说明:极坐标下生成色调饱和度渐变图像,分别沿径向和切向渐变-this code generates a palette circle.Hue gradully changes along its semidiameter, while saturation gradually changes along its tangential direction.<王世通> 在 2025-09-27 上传 | 大小:1.23mb | 下载:0
[图形图像处理(光照,映射..)] [2007-11-26]
说明:在VC++6.0集成开发环境下编程实现了MITK在医学图像分割、配准和三维可视化(体绘制).利用MITK读取五种图片格式:PEG,DICOM,BMP,TIFF.RAW。-In VC++6.0 integrated development environment programming the MITK in medical image segmentation, registration and three-dimensional visualization (volume rendering)<lile> 在 2025-09-27 上传 | 大小:1.85mb | 下载:0
[图形图像处理(光照,映射..)] huang-jin-fen-ge-fa
说明:黄金分割法代码,用于进行黄金分割法估值,即单参数最优化估值最优化方法中。-Golden section method code for the golden section method valuation, that valuation of single-parameter optimization optimization methods.<王泽> 在 2025-09-27 上传 | 大小:8kb | 下载:0
[OpenGL] moxingjiaohu
说明:实现三维模型的交互,如添加新的模型,改变模型的颜色等等,部分代码自己写的,可能功能不算特别完善,共同改进-private void moxingjiaohu ToolStripMenuItem_Click(object sender, EventArgs e) private void axSceneControl1_OnMouseDown(object sender, ISceneControlEvents_OnMouseDownEvent e) public void A<jk> 在 2025-09-27 上传 | 大小:1kb | 下载:0
[OpenGL] dixingxuanran
说明:实现三维地形渲染,根据要求,渲染成不同颜色来增强显示-Three-dimensional terrain rendering, as required, up into different colors to enhance the display<jk> 在 2025-09-27 上传 | 大小:1kb | 下载:0
[OpenGL] shuimianxuanran
说明:实现三维水面渲染,主要依据导入的栅格图像为依据,实现要求-Three-dimensional surface rendering, based primarily on the basis of the imported raster image<jk> 在 2025-09-27 上传 | 大小:1kb | 下载:0
[OpenGL] 3Dshipinshuchu
说明:能将AE 3D开发过程中三维模型在某段时间内的动态录制成动画,并存储成文件方便以后打开使用分析-Can AE 3D three-dimensional model of the development process within a certain period of time, the dynamic recording into animation, and stored into a file to facilitate future use of analysis of open<jk> 在 2025-09-27 上传 | 大小:1kb | 下载:0