资源列表
[OpenGL] Addison-Wesley.OpenGL.Shading.Language.(2004)
说明:该书介绍了opengl shading language的有关技术及方法。包含三个部分,第一部分介绍了opengl shading language的一些基本知识和用法;第二部分给出了一些应用实例。第三部将Opengl shading language和其它一些shading language进行了对比。<ZHANG> 在 2008-10-13 上传 | 大小:5.03mb | 下载:0
[OpenGL] tuxingxuesheji
说明:一个OPENGL的小程序,适合初学者学习,它实现简单的画直线,圆等的基本操作,还有几何变换的功能。<llf2222> 在 2008-10-13 上传 | 大小:110.26kb | 下载:0
[图形图像处理(光照,映射..)] 4images1.7.4
说明:国外开源软件,最新版本,基于web的图片管理软件,Windows/Linus下均可运行。<陈晨> 在 2008-10-13 上传 | 大小:1.39mb | 下载:0
[图形图像处理(光照,映射..)] toolboxLS-1.1
说明:Level Set Toolbox Source codes and documents.<fan shuzai> 在 2008-10-13 上传 | 大小:1.72mb | 下载:0
[图形图像处理(光照,映射..)] Efficient_implementation_of_kernel_filtering.3
说明:Kernel based filtering is one of the fundamental tools of image analysis and processing. A number of approaches have been developed over the years that allow efficient implementation of such filters even when the kernel size is large. This article re<fan shuzai> 在 2008-10-13 上传 | 大小:8.37mb | 下载:0
[图形图像处理(光照,映射..)] Fast_BlockMatching_Registration_with_Entropy-based
说明:This paper describes the implementation of a multidimensional block-matching nonrigid registration algorithm. The main features of the algorithm are its simplicity, its free form nature, the modularity of the similarity measure, which makes it possib<fan shuzai> 在 2008-10-13 上传 | 大小:353.1kb | 下载:0
[图形图像处理(光照,映射..)] ItkRegMFC
说明:he object of this application is to illustrate the use of ITK with MFC. There are example source codes along with readme document to show the details.<fan shuzai> 在 2008-10-13 上传 | 大小:653.5kb | 下载:0
[图形图像处理(光照,映射..)] Some_extra_image_logical_operations.1
说明:Logic operations such as $I > J$, where I and J are images are useful when generating masks. This submission includes $==$, $>$, $>=$, $<$ and $<=$ filters based on the existing logic filters. This is a very minor submission - there ma<fan shuzai> 在 2008-10-13 上传 | 大小:208.12kb | 下载:0
[图形图像处理(光照,映射..)] A_Homogeneous_Transform_Class_for_the_ITK.4
说明:Homogeneous transformations are widely used in computer vision and graphics. They commonly arise when considering the transformation of an image of a planar object under arbitrary camera motion, or the transformation of two images of the same scene d<fan shuzai> 在 2008-10-13 上传 | 大小:324.2kb | 下载:0
[图形图像处理(光照,映射..)] texturefeature
说明:纹理特征提取算法,灰度共生矩阵源代码,给出了0度45度90度和135度的矩阵<吴月姝> 在 2008-10-13 上传 | 大小:49.7kb | 下载:1