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[OpenGL] 021_MPPL_Shadow
说明:The stencil buffer implementation of shadow volumes is generally considered among the most practical general purpose real-time shadowing techniques for use on modern 3D graphics hardware. It has been popularised by the video game Doom 3[dubious – dis<jepf76> 在 2025-09-16 上传 | 大小:719kb | 下载:0
[绘图程序] growbubbles
说明:Matlab绘制球体的函数,对球体的绘图显示很有帮助。-a function of plot spheres<邹友龙> 在 2025-09-16 上传 | 大小:2kb | 下载:0