资源列表

« 1 2 ... .62 .63 .64 .65 .66 1467.68 .69 .70 .71 .72 ... 18703 »

[图形图象tuxingcaijian

说明:图形学程序,有裁剪功能,我们的作业,适合初学者,有需要的拿去
<拾荒者> 在 2008-10-13 上传 | 大小:47.75kb | 下载:0

[图形图象tuxingxue_xiaoying

说明:我们的图形学程序,消隐部分,参考资料编的,希望对初学者有所帮助
<拾荒者> 在 2008-10-13 上传 | 大小:53.32kb | 下载:0

[图形图像处理(光照,映射..)PS

说明:C#2.0 做的图像处理.有多个滤镜.可以方便的进行图像处理.
<modal> 在 2008-10-13 上传 | 大小:503.7kb | 下载:0

[图形图象zhong_dian_hua_xian

说明:图形学程序,我们的作业,实现中点画线法,适合初学者用来参考
<拾荒者> 在 2008-10-13 上传 | 大小:27.69kb | 下载:0

[OpenGLvp_mfc

说明:VP的后视功能代码,采用VC++编写,可以用来研究
<ma ming> 在 2008-10-13 上传 | 大小:20.55kb | 下载:0

[OpenGLvp_mirror

说明:VP后视功能,用于开发三维视景仿真程序,本程序由MultiGen公司提供
<ma ming> 在 2008-10-13 上传 | 大小:42.03kb | 下载:0

[OpenGLvsgs_user_geometry

说明:This sample extends VSG by adding a new node type derived from vsGeometryBase. The new node type simply acts as special scene graph node, which is specially designed to work with vrSphere geometries through two new methods called, setSphere and getSp
<ma ming> 在 2008-10-13 上传 | 大小:14.42kb | 下载:0

[OpenGLvp_bump_map

说明:This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.
<ma ming> 在 2008-10-13 上传 | 大小:15.22kb | 下载:0

[OpenGLvp_flight_path

说明:This sample illustrates how to draw geometry to simulate the flight path of an object. This sample defines the class myApp, which is derived from vpApp, and uses a vsRenderStrategyfr a meGeometry to create dynamic path geometry for a F-16 flying arou
<ma ming> 在 2008-10-13 上传 | 大小:10.9kb | 下载:0

[OpenGLvsgn_user_vsb

说明:This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegra
<ma ming> 在 2008-10-13 上传 | 大小:8.97kb | 下载:0

[OpenGLvsgs_fireworks

说明:This sample illustrates how to generate and modify vrGeometry objects on the fly. In the sample the new geometry is used to render a custom particle system modeled after a fireworks display. Note that the particle positions and sizes are updated ever
<ma ming> 在 2008-10-13 上传 | 大小:13.28kb | 下载:0

[OpenGLvp_color_mask

说明:This sample illustrates the use of the glColorMask() to inVega Prime to selectively render to only certain color bands of the fr a me buffer. This sample defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() meth
<ma ming> 在 2008-10-13 上传 | 大小:338.7kb | 下载:0
« 1 2 ... .62 .63 .64 .65 .66 1467.68 .69 .70 .71 .72 ... 18703 »

源码中国 www.ymcn.org