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[图形图像处理(光照,映射..)xiangjizidongtiaojiaoxitong

说明:这是一个基于图像处理的相机自动调焦系统,-This is an image-based treatment of auto-focus camera system,
<王强> 在 2025-11-28 上传 | 大小:2.02mb | 下载:0

[图形图像处理(光照,映射..)Com02_1

说明:云台控制程序,c语言,通过了编译调试可连到云台直接直接运行,希望对大家有用-PTZ control procedures, c language, through the compiler debugging can be directly connected to the direct operation of PTZ, in the hope that useful to everybody
<wuliang> 在 2025-11-28 上传 | 大小:461kb | 下载:0

[3D图形编程vp_object_construction

说明:vega prime demo 用于对flt实体的组成node进行遍历,同时更新node节点的信息及属性-vega prime demo for the composition of flt entity node to traverse, at the same time to update the information nodes and node attributes
<bobovip> 在 2025-11-28 上传 | 大小:10kb | 下载:0

[3D图形编程vp_postdraw_3d_grid

说明:在vega prime三维图形引擎中加入opengl,包括对opengl所绘制实体的位置等属性进行控制-Vega prime in three-dimensional graphics engine to add opengl, including opengl entities by mapping the location of attributes such as control
<bobovip> 在 2025-11-28 上传 | 大小:9kb | 下载:0

[3D图形编程vp_binoculars

说明:
<bobovip> 在 2025-11-28 上传 | 大小:10kb | 下载:0

[3D图形编程vp_bump_map

说明:This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
<bobovip> 在 2025-11-28 上传 | 大小:15kb | 下载:0

[OpenGLvp_channel_bin_ogl

说明:This sample illustrates how to use channel bins to perform generic rendering during the draw. This sample defines the class myApp, which is derived from vpApp, and draws a reticle using OpenGL by defining a vsChannelBin and overriding the draw bin pr
<bobovip> 在 2025-11-28 上传 | 大小:9kb | 下载:0

[3D图形编程vp_color_mask

说明:This sample illustrates the use of the glColorMask inVega Prime to selectively render to only certain color bands of the fr a me buffer. It uses EVENT_PRE_DRAW and EVENT_POST_DRAW vpChannel subscribers to set the color mask so that the channel can be
<bobovip> 在 2025-11-28 上传 | 大小:908kb | 下载:0

[3D图形编程vp_color_table

说明:This sample uses geometry representations to create an alternate representation of the esprit model that uses a separate color array and allows the selection of which color array to use at run time. The color tracking is enabled so that our material
<bobovip> 在 2025-11-28 上传 | 大小:9kb | 下载:0

[图形图像处理(光照,映射..)renlianjianchezhongshu

说明:人脸检测综述 -Face Detection Face Detection Review Summary
<sdsg> 在 2025-11-28 上传 | 大小:318kb | 下载:0

[3D图形编程openglgameCAI

说明:opengl gmae 一步 教你写游戏-opengl gmae step teach you to write games
<arres> 在 2025-11-28 上传 | 大小:5.94mb | 下载:0

[2D图形编程clipsaveimage

说明:
<41132880> 在 2025-11-28 上传 | 大小:162kb | 下载:0
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