资源列表
[图形图像处理(光照,映射..)] xiangjizidongtiaojiaoxitong
说明:这是一个基于图像处理的相机自动调焦系统,-This is an image-based treatment of auto-focus camera system,<王强> 在 2025-11-28 上传 | 大小:2.02mb | 下载:0
[图形图像处理(光照,映射..)] Com02_1
说明:云台控制程序,c语言,通过了编译调试可连到云台直接直接运行,希望对大家有用-PTZ control procedures, c language, through the compiler debugging can be directly connected to the direct operation of PTZ, in the hope that useful to everybody<wuliang> 在 2025-11-28 上传 | 大小:461kb | 下载:0
[3D图形编程] vp_object_construction
说明:vega prime demo 用于对flt实体的组成node进行遍历,同时更新node节点的信息及属性-vega prime demo for the composition of flt entity node to traverse, at the same time to update the information nodes and node attributes<bobovip> 在 2025-11-28 上传 | 大小:10kb | 下载:0
[3D图形编程] vp_postdraw_3d_grid
说明:在vega prime三维图形引擎中加入opengl,包括对opengl所绘制实体的位置等属性进行控制-Vega prime in three-dimensional graphics engine to add opengl, including opengl entities by mapping the location of attributes such as control<bobovip> 在 2025-11-28 上传 | 大小:9kb | 下载:0
[3D图形编程] vp_bump_map
说明:This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm<bobovip> 在 2025-11-28 上传 | 大小:15kb | 下载:0
[OpenGL] vp_channel_bin_ogl
说明:This sample illustrates how to use channel bins to perform generic rendering during the draw. This sample defines the class myApp, which is derived from vpApp, and draws a reticle using OpenGL by defining a vsChannelBin and overriding the draw bin pr<bobovip> 在 2025-11-28 上传 | 大小:9kb | 下载:0
[3D图形编程] vp_color_mask
说明:This sample illustrates the use of the glColorMask inVega Prime to selectively render to only certain color bands of the fr a me buffer. It uses EVENT_PRE_DRAW and EVENT_POST_DRAW vpChannel subscribers to set the color mask so that the channel can be<bobovip> 在 2025-11-28 上传 | 大小:908kb | 下载:0
[3D图形编程] vp_color_table
说明:This sample uses geometry representations to create an alternate representation of the esprit model that uses a separate color array and allows the selection of which color array to use at run time. The color tracking is enabled so that our material<bobovip> 在 2025-11-28 上传 | 大小:9kb | 下载:0
[图形图像处理(光照,映射..)] renlianjianchezhongshu
说明:人脸检测综述 -Face Detection Face Detection Review Summary<sdsg> 在 2025-11-28 上传 | 大小:318kb | 下载:0
[3D图形编程] openglgameCAI
说明:opengl gmae 一步 教你写游戏-opengl gmae step teach you to write games<arres> 在 2025-11-28 上传 | 大小:5.94mb | 下载:0