资源列表
[图形图像处理(光照,映射..)] texiaoxianshi
说明:图象特效显示:扫描,移动.交叉飞入,百叶窗特效,马赛克显示,图象渐显,中间扩张,中间收缩.-image effects show : scanning, mobile. Cross-flying into and shutters effects, mosaics, image incipient middle expansion, contraction in the middle.<弹弓> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[GIS编程] xuiwen11[1].18
说明:这是我在mapinfo下就修文县做的一个消防系统,包含有源表,适合mapinfo工作人员。-MapInfo under the revised County do a fire safety systems, including active table, MapInfo suitable staff.<yiyi> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[图片显示浏览] 256_bmp
说明:实现了256色图的显示特效,这不是我写的,我只是用来凑数的,不过也可以拿来做为参考之用,如果对这个有兴趣,大家不妨下来-achieved a 256-color map shows the effects that this is not what I wrote, I just used to make up the numbers. However, it also can be used as a reference point, if this right is interested,<xmcxcoc> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[图形图像处理(光照,映射..)] ImageMirror
说明:用于图像做镜像处理的源程序,能够实现位图的镜像操作-done for the image of the source image processing to achieve bitmap image operation<Huang> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[图形图像处理(光照,映射..)] cannytoedge
说明:在VC中调用matlab图像处理工具箱来进行canny边缘提取。有运行代码-in VC Calling Matlab Image Processing Toolbox for canny edge extraction. Have to run code<薛风光> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[图形图像处理(光照,映射..)] Image6
说明:自己写的,简单图像处理程序 含时域频域处理 -wrote it myself, simple image processing with time-domain and frequency domain processing<> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[图形图像处理(光照,映射..)] 256zhuanghdt
说明:本文件包含源代码与测试图片,本代码用来实现256色转灰度图功能-This document contains the source code and test pictures, the code used to achieve 256 colors to the gray level function<> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[图形图像处理(光照,映射..)] RotateScanline.ZIP
说明:Image Processing Rotate and Scan line-Rotate Image Processing and Scan line<jinshengcheng> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[图形图像处理(光照,映射..)] xztx
说明:这是一个图形旋转程序,可以实现在Delphi条件下旋转图形。基于该程序开发,可以制作动画等。-This is a graphical rotation procedures, can be achieved under the conditions of the Delphi spin graphics. Based on the program development, can create animation.<王辉> 在 2025-10-09 上传 | 大小:190kb | 下载:0
[OpenGL] VertexBufferObjects
说明:When you need raw polygon-pushing power, you can always utilize the optimizations provided by OpenGL. Vertex Arrays are one good way to do that. For even more boost you can use a recent extension to graphics cards called Vertex Buffer Objects . The e<李明宗> 在 2025-10-09 上传 | 大小:190kb | 下载:0