资源列表

« 1 2 ... .20 .21 .22 .23 .24 17125.26 .27 .28 .29 .30 ... 18703 »

[OpenGLvsgs_user_geometry

说明:This sample extends VSG by adding a new node type derived from vsGeometryBase. The new node type simply acts as special scene graph node, which is specially designed to work with vrSphere geometries through two new methods called, setSphere and getSp
<ma ming> 在 2008-10-13 上传 | 大小:14.42kb | 下载:0

[OpenGLvp_bump_map

说明:This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.
<ma ming> 在 2008-10-13 上传 | 大小:15.22kb | 下载:0

[OpenGLvp_flight_path

说明:This sample illustrates how to draw geometry to simulate the flight path of an object. This sample defines the class myApp, which is derived from vpApp, and uses a vsRenderStrategyfr a meGeometry to create dynamic path geometry for a F-16 flying arou
<ma ming> 在 2008-10-13 上传 | 大小:10.9kb | 下载:0

[OpenGLvsgn_user_vsb

说明:This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegra
<ma ming> 在 2008-10-13 上传 | 大小:8.97kb | 下载:0

[OpenGLvsgs_fireworks

说明:This sample illustrates how to generate and modify vrGeometry objects on the fly. In the sample the new geometry is used to render a custom particle system modeled after a fireworks display. Note that the particle positions and sizes are updated ever
<ma ming> 在 2008-10-13 上传 | 大小:13.28kb | 下载:0

[OpenGLvp_color_mask

说明:This sample illustrates the use of the glColorMask() to inVega Prime to selectively render to only certain color bands of the fr a me buffer. This sample defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() meth
<ma ming> 在 2008-10-13 上传 | 大小:338.7kb | 下载:0

[图形图像处理(光照,映射..)chepai

说明:人名币识别系统,使用VC++6.0,对人民币进行图像分割
<Peter> 在 2008-10-13 上传 | 大小:129.11kb | 下载:0

[图形图像处理(光照,映射..)jpegTobmp

说明:一个纯C语言的源程序,将JPG格式图形转换成BMP图形
<Lisun> 在 2008-10-13 上传 | 大小:541.76kb | 下载:0

[图形图像处理(光照,映射..)gridscentres

说明:Camera s calibration common object is grids. Deal with the grids ,pop method was corner-detect. But when the picture is distort strongly,it will useless. So,I try to take the centres of the grids to act as the tarket symbols for calibration.
<robot> 在 2008-10-13 上传 | 大小:80.13kb | 下载:0

[图形图像处理(光照,映射..)Colored_ListBox

说明:非常好的经典图形处理和源代码
<wangjian> 在 2008-10-13 上传 | 大小:4.88kb | 下载:0

[OpenGLopenlhw2

说明:這個opengl會產生一個八面體的角錐,透過各自按下a.w.s.d四個鍵,可以各自移動到四個方向並且作旋轉
<洪先生> 在 2008-10-13 上传 | 大小:1.35kb | 下载:0

[OpenGLLesson03

说明:vc++下用opengl绘制三角形和正方形,不同顶点不一样的颜色。并且颜色相混。
<罗成明> 在 2008-10-13 上传 | 大小:13.09kb | 下载:0
« 1 2 ... .20 .21 .22 .23 .24 17125.26 .27 .28 .29 .30 ... 18703 »

源码中国 www.ymcn.org