资源列表
[OpenGL] vsgs_user_geometry
说明:This sample extends VSG by adding a new node type derived from vsGeometryBase. The new node type simply acts as special scene graph node, which is specially designed to work with vrSphere geometries through two new methods called, setSphere and getSp<ma ming> 在 2008-10-13 上传 | 大小:14.42kb | 下载:0
[OpenGL] vp_bump_map
说明:This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.<ma ming> 在 2008-10-13 上传 | 大小:15.22kb | 下载:0
[OpenGL] vp_flight_path
说明:This sample illustrates how to draw geometry to simulate the flight path of an object. This sample defines the class myApp, which is derived from vpApp, and uses a vsRenderStrategyfr a meGeometry to create dynamic path geometry for a F-16 flying arou<ma ming> 在 2008-10-13 上传 | 大小:10.9kb | 下载:0
[OpenGL] vsgn_user_vsb
说明:This sample illustrates how to extend the Vega Scenegraph by deriving a custom node, and how to extend the vsb loader infrastructure be able to read and write the newly derived node type. Additionally the sample demonstrates how to encrypt a scenegra<ma ming> 在 2008-10-13 上传 | 大小:8.97kb | 下载:0
[OpenGL] vsgs_fireworks
说明:This sample illustrates how to generate and modify vrGeometry objects on the fly. In the sample the new geometry is used to render a custom particle system modeled after a fireworks display. Note that the particle positions and sizes are updated ever<ma ming> 在 2008-10-13 上传 | 大小:13.28kb | 下载:0
[OpenGL] vp_color_mask
说明:This sample illustrates the use of the glColorMask() to inVega Prime to selectively render to only certain color bands of the fr a me buffer. This sample defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() meth<ma ming> 在 2008-10-13 上传 | 大小:338.7kb | 下载:0
[图形图像处理(光照,映射..)] chepai
说明:人名币识别系统,使用VC++6.0,对人民币进行图像分割<Peter> 在 2008-10-13 上传 | 大小:129.11kb | 下载:0
[图形图像处理(光照,映射..)] jpegTobmp
说明:一个纯C语言的源程序,将JPG格式图形转换成BMP图形<Lisun> 在 2008-10-13 上传 | 大小:541.76kb | 下载:0
[图形图像处理(光照,映射..)] gridscentres
说明:Camera s calibration common object is grids. Deal with the grids ,pop method was corner-detect. But when the picture is distort strongly,it will useless. So,I try to take the centres of the grids to act as the tarket symbols for calibration.<robot> 在 2008-10-13 上传 | 大小:80.13kb | 下载:0