资源列表
[OpenGL] A03_OpenGL_CombinationShape
说明:A02_OpenGL_BasicShape<yangkai> 在 2025-06-21 上传 | 大小:98kb | 下载:0
[OpenGL] A06_OpenGL_DisplayCharactor
说明: OpenGL_DisplayCharactor<yangkai> 在 2025-06-21 上传 | 大小:13kb | 下载:0
[OpenGL] A07_OpenGL_SpecialFlat_Tree
说明: OpenGL_SpecialFlat_Tr<yangkai> 在 2025-06-21 上传 | 大小:14kb | 下载:0
[OpenGL] Shadows
说明:This an advanced tutorial. Before you decide to try out shadows, make sure you completely understand the base code, and make sure you are familiar with the stencil buffer. This tutorial was made possible by both Banu Cosmin & Brett Porter. Banu wrote<李明宗> 在 2025-06-21 上传 | 大小:37kb | 下载:0
[OpenGL] 3DLensFlareWithOcclusionTesting
说明: 3D Lens Flare With Occlusion Testing Learn how to do lens flares by extending a glCamera class. If you look at a lens flare you will notice that they all share one thing in common. They all seem to move through the center of the screen. With this<李明宗> 在 2025-06-21 上传 | 大小:76kb | 下载:0
[OpenGL] VertexBufferObjects
说明:When you need raw polygon-pushing power, you can always utilize the optimizations provided by OpenGL. Vertex Arrays are one good way to do that. For even more boost you can use a recent extension to graphics cards called Vertex Buffer Objects . The e<李明宗> 在 2025-06-21 上传 | 大小:190kb | 下载:0
[OpenGL] OpenGL_Three_Dimensional_Animation_DEMO_Code
说明:Open GL 三维动画DEMO 附源代码,不错,变换多端-Open GL 3D animation DEMO attached source code, it is true that transform multiterminal<sky> 在 2025-06-21 上传 | 大小:1.39mb | 下载:0