资源列表
[OpenGL] gBoolean
说明:本实验主要利用OpenGL完成两个物体的加(或)、减(和)运算。利用二次曲面完成球、圆盘和圆锥的绘制。通过模板测试和深度测试来完成两个物体的加(或)、减(和)运算。设置菜单,并把右键和菜单相关联,来选择所要进行的操作。 -This experiment mainly use OpenGL to complete two objects and (or), minus (and) operation.By using quadric surface finish ball, cone and<likaimin> 在 2025-06-03 上传 | 大小:396kb | 下载:0
[OpenGL] 5ce14cad-6039-44c7-aabb-c23a5c653801
说明:基于OPENGL的球体绘制程序 通过递归细分四面体生成球体--Sphere drawing program based on OPENGL<陈晨斐> 在 2025-06-03 上传 | 大小:13kb | 下载:0
[OpenGL] 2013141463020
说明:-Sphere drawing program based on OPENGL<陈晨斐> 在 2025-06-03 上传 | 大小:2kb | 下载:0
[OpenGL] glm-master
说明:OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and<KiBorg0> 在 2025-06-03 上传 | 大小:4.22mb | 下载:0
[OpenGL] LibGenROAM20020716.tar
说明:On modern graphics hardware using AGP chunks, ROAM is shown here running with 1.56 million triangles at 25.6 fr a mes per second. The geometry in this case is generated procedurally during flight using midpoint displacement with smooth interpolatory<KiBorg0> 在 2025-06-03 上传 | 大小:1.23mb | 下载:0
[OpenGL] Roamsteps20020817
说明:The Roamsteps code base offers an introduction to implementing the ROAM algorithm for accurate, high-performance display of large terrain datasets. The ideas the original 1997 ROAM paper have been updated significantly in many respects: the basic dat<KiBorg0> 在 2025-06-03 上传 | 大小:59kb | 下载:0