资源列表
[OpenGL] helloGPGPU_GLSL-1.0.2
说明:使用GLSL Shading Language写的一个GPU实现Demo。-GLSL Shading Language used to write a GPU realize Demo.<谢谢> 在 2025-06-10 上传 | 大小:48kb | 下载:0
[OpenGL] square
说明:当用鼠标左键点下绘制正方形,拖动鼠标会产生正方形线,右键探出菜单,退出,放大,缩小。When you press left botton,it will be genereted a squre,move it will display your track with square,right botton will pop menu,include exit,zoom in,zoom out-When the next point with the left mouse button draw<陈晨> 在 2025-06-10 上传 | 大小:1kb | 下载:0
[OpenGL] cubeKeybroad
说明:一个随机产生颜色的立方体,按不同的键位完成不同的功能。实现旋转,拉伸,位移, A cube will be colored by random, it can rotate,scaling,shear,translate,if you press the assign key,input your data on command windows-A randomly generated color cube, according to a different key is completed<陈晨> 在 2025-06-10 上传 | 大小:2kb | 下载:0
[OpenGL] cubeMouse
说明:用鼠标左键控制立方体的旋转,右键单击移动立方体,压下滚轮实现放大缩小立方体。Using mouse left button directed the cube,right button translate cube, middle button zoom in or zoom out it.-Cube with the left mouse button to control the rotation, right-click mobile cubes, screwdown Wheel Zoom<陈晨> 在 2025-06-10 上传 | 大小:2kb | 下载:0
[OpenGL] MyTerrain1
说明:3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC version of OpenGL on the basis of a modified example, in OGLES on QUAD painting did not find the function, used to replace t<姜浩> 在 2025-06-10 上传 | 大小:131kb | 下载:0