资源列表
[OpenGL] OpenGLinMFC
说明:在MFC下使用OpenGL的一个简单的例子-OpenGL in MFC use of a simple example<小不点> 在 2025-06-24 上传 | 大小:2kb | 下载:0
[OpenGL] mfc_opengl
说明:在MFC下使用Open GL的一个小例子 简单的实现了物体旋转-In MFC use Open GL a small example of a simple realization of the object rotation<小不点> 在 2025-06-24 上传 | 大小:1.63mb | 下载:0
[OpenGL] GameCarTerrain
说明:一个有关汽车公路锦标赛的游戏程序原代码,希望大家喜欢-A motor vehicle highway Championship procedures original game code, I hope you like<chengcong> 在 2025-06-24 上传 | 大小:3.51mb | 下载:0
[OpenGL] OpenGLCatharine
说明:在VC++6.0的环境下,利用OpenGL编程模拟烟花的效果,粒子特效的展示-In VC++ 6.0 environment using OpenGL Programming simulated the effect of fireworks, particle effects display<zhou> 在 2025-06-24 上传 | 大小:1.56mb | 下载:0
[OpenGL] OpenGL2
说明:OpenGL初步入门程序,实现图形的移动,放大,旋转。uuhorse-OpenGL preliminary entry procedures, the realization of mobile graphics, zooming, rotation. uuhorse<Whitehorse32> 在 2025-06-24 上传 | 大小:302kb | 下载:0
[OpenGL] vsgs_user_geometry
说明:This sample extends VSG by adding a new node type derived from vsGeometryBase. The new node type simply acts as special scene graph node, which is specially designed to work with vrSphere geometries through two new methods called, setSphere and getSp<ma ming> 在 2025-06-24 上传 | 大小:14kb | 下载:0
[OpenGL] vp_bump_map
说明:This sample illustrates how to do a DOT3 bump map in Vega Prime. This sample defines the class myApp , which is derived from vpApp, which allows the user to view a simple model of the earth.-This sample illustrates how to do a DOT3 bump map in Vega P<ma ming> 在 2025-06-24 上传 | 大小:15kb | 下载:0
[OpenGL] vp_flight_path
说明:This sample illustrates how to draw geometry to simulate the flight path of an object. This sample defines the class myApp, which is derived from vpApp, and uses a vsRenderStrategyfr a meGeometry to create dynamic path geometry for a F-16 flying arou<ma ming> 在 2025-06-24 上传 | 大小:11kb | 下载:0