文件名称:XnaEngine

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一个用C#写的3D的XNA游戏引擎,目前此引擎已经应用于多个成熟和商用的游戏中。-Writing a C# using the XNA Game of the 3D engine, this engine has been applied to the current number of sophisticated and commercial games.相关搜索: xna
xna
ArcBall
CSharp
3d
游戏引擎
game
xna
game
engine

(系统自动生成,下载前可以参看下载内容)

下载文件列表

QuickStart Engine v0.196

........................\build

........................\.....\base

........................\.....\....\alias.cmd

........................\.....\....\alias.lst

........................\.....\....\buildenv.cmd

........................\.....\....\environment.cmd

........................\.....\....\userenv.cmd

........................\.....\....\userpath.cmd

........................\.....\....\validateenvironment.cmd

........................\.....\....\validatetools.cmd

........................\.....\....\version.cmd

........................\.....\install

........................\.....\.......\createlnk.vbs

........................\.....\.......\setup.cmd

........................\doc

........................\...\DesignDocument.doc

........................\framework

........................\.........\code

........................\.........\....\Common

........................\.........\....\......\Audio

........................\.........\....\......\.....\AudioSystem.cs

........................\.........\....\......\.....\Cue3D.cs

........................\.........\....\......\.....\CueVariable.cs

........................\.........\....\......\BaseManager.cs

........................\.........\....\......\Components

........................\.........\....\......\..........\BaseComponent.cs

........................\.........\....\......\..........\CameraComponent.cs

........................\.........\....\......\..........\InputComponents

........................\.........\....\......\..........\...............\ArcBallCameraInputComponent.cs

........................\.........\....\......\..........\...............\BaseInputComponent.cs

........................\.........\....\......\..........\...............\FreeCameraInputComponent.cs

........................\.........\....\......\..........\LightEmitterComponent.cs

........................\.........\....\......\..........\PhysicsComponent.cs

........................\.........\....\......\..........\RenderComponent.cs

........................\.........\....\......\Compositor

........................\.........\....\......\..........\DebugScreen.cs

........................\.........\....\......\..........\FPSScreen.cs

........................\.........\....\......\..........\IScreen.cs

........................\.........\....\......\..........\QuickStartLogoScreen.cs

........................\.........\....\......\..........\ScreenCompositor.cs

........................\.........\....\......\Configuration.xml

........................\.........\....\......\ConfigurationManager.cs

........................\.........\....\......\Configutation

........................\.........\....\......\.............\ConfigurationManager.cs

........................\.........\....\......\.............\Settings.cs

........................\.........\....\......\Content

........................\.........\....\......\.......\bin

........................\.........\....\......\.......\...\x86

........................\.........\....\......\.......\...\...\Debug

........................\.........\....\......\.......\...\...\Release

........................\.........\....\......\.......\...\Xbox 360

........................\.........\....\......\.......\...\........\Debug

........................\.........\....\......\.......\...\........\Release

........................\.........\....\......\.......\Content.contentproj

........................\.........\....\......\.......\Fonts

........................\.........\....\......\.......\.....\Verdana8.spritefont

........................\.........\....\......\.......\obj

........................\.........\....\......\.......\...\Content.contentproj.FileListAbsolute.txt

........................\.........\....\......\.......\...\x86

........................\.........\....\......\.......\...\...\Debug

........................\.........\....\......\.......\...\...\.....\Content.contentproj.FileListAbsolute.txt

........................\.........\....\......\.......\...\...\.....\ContentPipeline.xml

........................\.........\....\......

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