文件名称:Stranded
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.88mb
- 下载次数:
- 0次
- 提 供 者:
- s
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
基于DirectX9.0c的、在Visual C.net环境下开发射击类游戏,功能很全,涵盖了Direct Input、Direct3D、Direct Music等等诸多功能的实例,还有脚本处理等功能是不可多得的好东西!-DirectX9.0c based in the development environment Visual C.net Shooting games, features a very wide, covering the Direct Input, Direct3D, Direct Music and so many examples of functions, as well as scr ipt-processing function is a rare good things!
相关搜索: direct
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相关搜索: direct
direct3d
music
direct
music
stranded
direct3d
Stranded
visu
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Stranded
........\game.cpp
........\game.h
........\gameEngine.cpp
........\gameEngine.h
........\GameProject13.suo
........\level.cpp
........\level.h
........\lib
........\...\StrandedEngine.lib
........\main.cpp
........\main.h
........\maps
........\....\agent.tga
........\....\agent.x
........\....\artifact.x
........\....\level1
........\....\......\ground.tga
........\....\......\house.x
........\....\......\k1.bmp
........\....\......\level1.lvl
........\....\......\level1.x
........\....\......\Thumbs.db
........\....\skybox.x
........\....\sky_dust_top.jpg
........\....\Thumbs.db
........\....\ugp.tga
........\menu
........\....\creditsOver.png
........\....\creditsUp.png
........\....\level1Down.png
........\....\level1Over.png
........\....\level1Up.png
........\....\loadingMenu.jpg
........\....\mainMenu.jpg
........\....\quitDown.png
........\....\quitOver.png
........\....\quitUp.png
........\....\startDown.png
........\....\startMenu.jpg
........\....\startOver.png
........\....\startUp.png
........\menu.cpp
........\menu.h
........\sounds
........\......\._menu.wav
........\......\menu.wav
........\......\shot.wav
........\Stranded.ncb
........\Stranded.sln
........\Stranded.vcproj
........\StrandedEngine
........\..............\BoundingGeometry.cpp
........\..............\BoundingGeometry.h
........\..............\Camera.cpp
........\..............\Camera.h
........\..............\CommandScript.cpp
........\..............\CommandScript.h
........\..............\D3DRenderer.cpp
........\..............\D3DRenderer.h
........\..............\defines.h
........\..............\DirectMusic.cpp
........\..............\DirectMusic.h
........\..............\engine.h
........\..............\Frustum.cpp
........\..............\Frustum.h
........\..............\GUI.cpp
........\..............\GUI.h
........\..............\InputInterface.h
........\..............\light.h
........\..............\LogSystem.cpp
........\..............\LogSystem.h
........\..............\material.h
........\..............\MathDefines.h
........\..............\MathLibrary.h
........\..............\Matrix.cpp
........\..............\Matrix.h
........\..............\objLoader.cpp
........\..............\objLoader.h
........\..............\Physics.h
........\..............\Plane.cpp
........\..............\Plane.h
........\..............\Polygon.cpp
........\..............\Polygon.h
........\..............\PropertyScript.cpp
........\..............\PropertyScript.h
........\..............\Quaternion.cpp
........\..............\Quaternion.h
........\..............\RainPS.cpp
........\..............\RainPS.h
........\game.cpp
........\game.h
........\gameEngine.cpp
........\gameEngine.h
........\GameProject13.suo
........\level.cpp
........\level.h
........\lib
........\...\StrandedEngine.lib
........\main.cpp
........\main.h
........\maps
........\....\agent.tga
........\....\agent.x
........\....\artifact.x
........\....\level1
........\....\......\ground.tga
........\....\......\house.x
........\....\......\k1.bmp
........\....\......\level1.lvl
........\....\......\level1.x
........\....\......\Thumbs.db
........\....\skybox.x
........\....\sky_dust_top.jpg
........\....\Thumbs.db
........\....\ugp.tga
........\menu
........\....\creditsOver.png
........\....\creditsUp.png
........\....\level1Down.png
........\....\level1Over.png
........\....\level1Up.png
........\....\loadingMenu.jpg
........\....\mainMenu.jpg
........\....\quitDown.png
........\....\quitOver.png
........\....\quitUp.png
........\....\startDown.png
........\....\startMenu.jpg
........\....\startOver.png
........\....\startUp.png
........\menu.cpp
........\menu.h
........\sounds
........\......\._menu.wav
........\......\menu.wav
........\......\shot.wav
........\Stranded.ncb
........\Stranded.sln
........\Stranded.vcproj
........\StrandedEngine
........\..............\BoundingGeometry.cpp
........\..............\BoundingGeometry.h
........\..............\Camera.cpp
........\..............\Camera.h
........\..............\CommandScript.cpp
........\..............\CommandScript.h
........\..............\D3DRenderer.cpp
........\..............\D3DRenderer.h
........\..............\defines.h
........\..............\DirectMusic.cpp
........\..............\DirectMusic.h
........\..............\engine.h
........\..............\Frustum.cpp
........\..............\Frustum.h
........\..............\GUI.cpp
........\..............\GUI.h
........\..............\InputInterface.h
........\..............\light.h
........\..............\LogSystem.cpp
........\..............\LogSystem.h
........\..............\material.h
........\..............\MathDefines.h
........\..............\MathLibrary.h
........\..............\Matrix.cpp
........\..............\Matrix.h
........\..............\objLoader.cpp
........\..............\objLoader.h
........\..............\Physics.h
........\..............\Plane.cpp
........\..............\Plane.h
........\..............\Polygon.cpp
........\..............\Polygon.h
........\..............\PropertyScript.cpp
........\..............\PropertyScript.h
........\..............\Quaternion.cpp
........\..............\Quaternion.h
........\..............\RainPS.cpp
........\..............\RainPS.h