文件名称:D3D
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实现3D游戏中的一些基本功能.例如:摄像机的控制,人物的行走、跳跃,人物与场景的的碰撞,还有一些打怪的基本数据计算,还有一些特效(HLSL)等。-3D games to achieve some of the basic features. For example: camera control, character walking, jumping, the characters and the scene of the collision, there are some basic data Daguai calculations, there are some special effects (HLSL) and so on.相关搜索: d3d
HLSL
碰撞
场景
爆炸
摄像机
d3d
游戏
HLSL
碰撞
场景
爆炸
摄像机
d3d
游戏
(系统自动生成,下载前可以参看下载内容)
下载文件列表
类D3D项
.......\2DTexture.cpp
.......\2DTexture.h
.......\Billboard.cpp
.......\Billboard.h
.......\bin
.......\...\link
.......\...\....\2DTexture.obj
.......\...\....\Billboard.obj
.......\...\....\BuildLog.htm
.......\...\....\Camera.obj
.......\...\....\CMath.obj
.......\...\....\D3DxInput.obj
.......\...\....\Dib.obj
.......\...\....\DrawBoundBox.obj
.......\...\....\Flower.obj
.......\...\....\FlowerList.obj
.......\...\....\GlobalFunc.obj
.......\...\....\Hero.obj
.......\...\....\Monster.obj
.......\...\....\MonsterLink.obj
.......\...\....\MonsterManager.obj
.......\...\....\MouseSort.obj
.......\...\....\Particle.obj
.......\...\....\SkinMesh.obj
.......\...\....\Staticmesh.obj
.......\...\....\stdafx.obj
.......\...\....\Theback.obj
.......\...\....\Thebutterfly.obj
.......\...\....\TheDownWater.obj
.......\...\....\TheFont.obj
.......\...\....\Thegame.obj
.......\...\....\Themusic.obj
.......\...\....\Theskybox.obj
.......\...\....\Tree.obj
.......\...\....\TreeList.obj
.......\...\....\vc70.idb
.......\...\....\vc70.pdb
.......\...\....\ZFrustum.obj
.......\...\....\ZQuadTree.obj
.......\...\....\ZTerrain.obj
.......\...\....\类装D3D.obj
.......\...\....\类装D3D.pch
.......\...\....\类装D3D.res
.......\...\类装D3D.exe
.......\...\类装D3D.ilk
.......\...\类装D3D.pdb
.......\Camera.cpp
.......\Camera.h
.......\CMath.cpp
.......\CMath.h
.......\cursor1.cur
.......\D3DxInput.cpp
.......\D3DxInput.h
.......\Dib.cpp
.......\Dib.h
.......\DrawBoundBox.cpp
.......\DrawBoundBox.h
.......\Flower.cpp
.......\Flower.h
.......\FlowerList.cpp
.......\FlowerList.h
.......\GlobalFunc.cpp
.......\GlobalFunc.h
.......\Hero.cpp
.......\Hero.h
.......\Monster.cpp
.......\Monster.h
.......\MonsterLink.cpp
.......\MonsterLink.h
.......\MonsterManager.cpp
.......\MonsterManager.h
.......\MouseSort.cpp
.......\MouseSort.h
.......\Particle.cpp
.......\Particle.h
.......\ReadMe.txt
.......\res
.......\...\003.ani
.......\...\AshenTree.TGA
.......\...\Bazaar(杂货店).X
.......\...\BloodElfLieutenant.TGA
.......\...\butterfly
.......\...\.........\butterfly_1.X
.......\...\.........\butterfly_2.X
.......\...\.........\butterfly_3.X
.......\...\.........\butterfly_4.X
.......\...\.........\butterfly_5.X
.......\...\.........\butterfly_6.X
.......\...\.........\butterfly_7.X
.......\...\butterfly.tga
.......\...\Button1.jpg
.......\...\Button2.jpg
.......\...\Button3.jpg
.......\...\Button4.jpg
.......\2DTexture.cpp
.......\2DTexture.h
.......\Billboard.cpp
.......\Billboard.h
.......\bin
.......\...\link
.......\...\....\2DTexture.obj
.......\...\....\Billboard.obj
.......\...\....\BuildLog.htm
.......\...\....\Camera.obj
.......\...\....\CMath.obj
.......\...\....\D3DxInput.obj
.......\...\....\Dib.obj
.......\...\....\DrawBoundBox.obj
.......\...\....\Flower.obj
.......\...\....\FlowerList.obj
.......\...\....\GlobalFunc.obj
.......\...\....\Hero.obj
.......\...\....\Monster.obj
.......\...\....\MonsterLink.obj
.......\...\....\MonsterManager.obj
.......\...\....\MouseSort.obj
.......\...\....\Particle.obj
.......\...\....\SkinMesh.obj
.......\...\....\Staticmesh.obj
.......\...\....\stdafx.obj
.......\...\....\Theback.obj
.......\...\....\Thebutterfly.obj
.......\...\....\TheDownWater.obj
.......\...\....\TheFont.obj
.......\...\....\Thegame.obj
.......\...\....\Themusic.obj
.......\...\....\Theskybox.obj
.......\...\....\Tree.obj
.......\...\....\TreeList.obj
.......\...\....\vc70.idb
.......\...\....\vc70.pdb
.......\...\....\ZFrustum.obj
.......\...\....\ZQuadTree.obj
.......\...\....\ZTerrain.obj
.......\...\....\类装D3D.obj
.......\...\....\类装D3D.pch
.......\...\....\类装D3D.res
.......\...\类装D3D.exe
.......\...\类装D3D.ilk
.......\...\类装D3D.pdb
.......\Camera.cpp
.......\Camera.h
.......\CMath.cpp
.......\CMath.h
.......\cursor1.cur
.......\D3DxInput.cpp
.......\D3DxInput.h
.......\Dib.cpp
.......\Dib.h
.......\DrawBoundBox.cpp
.......\DrawBoundBox.h
.......\Flower.cpp
.......\Flower.h
.......\FlowerList.cpp
.......\FlowerList.h
.......\GlobalFunc.cpp
.......\GlobalFunc.h
.......\Hero.cpp
.......\Hero.h
.......\Monster.cpp
.......\Monster.h
.......\MonsterLink.cpp
.......\MonsterLink.h
.......\MonsterManager.cpp
.......\MonsterManager.h
.......\MouseSort.cpp
.......\MouseSort.h
.......\Particle.cpp
.......\Particle.h
.......\ReadMe.txt
.......\res
.......\...\003.ani
.......\...\AshenTree.TGA
.......\...\Bazaar(杂货店).X
.......\...\BloodElfLieutenant.TGA
.......\...\butterfly
.......\...\.........\butterfly_1.X
.......\...\.........\butterfly_2.X
.......\...\.........\butterfly_3.X
.......\...\.........\butterfly_4.X
.......\...\.........\butterfly_5.X
.......\...\.........\butterfly_6.X
.......\...\.........\butterfly_7.X
.......\...\butterfly.tga
.......\...\Button1.jpg
.......\...\Button2.jpg
.......\...\Button3.jpg
.......\...\Button4.jpg