文件名称:tank
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
坦克大战简单实现,十关,界面有点难看,但是功能都能实现。-Tankedaizhan simple to implement, 10 off, the interface is a bit ugly, but the function can be achieved.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
TankGame
........\.classpath
........\.project
........\.settings
........\.........\org.eclipse.jdt.core.prefs
........\bin
........\...\1.txt
........\...\10.txt
........\...\2.txt
........\...\3.txt
........\...\4.txt
........\...\5.txt
........\...\6.txt
........\...\7.txt
........\...\8.txt
........\...\9.txt
........\...\aBigShot.jpg
........\...\addScore.jpg
........\...\appearImage.jpg
........\...\apps
........\...\....\Game$PauseListener.class
........\...\....\Game.class
........\...\bigShotDown.jpg
........\...\bigShotLeft.jpg
........\...\bigShotRight.jpg
........\...\bigShotUp.jpg
........\...\bomb
........\...\bomb.png
........\...\bombAll.jpg
........\...\....\SmallBomb.class
........\...\....\TankBomb.class
........\...\deadEagle.jpg
........\...\eagle.jpg
........\...\enemyPause.jpg
........\...\enterImage.jpg
........\...\enterSelectedImage.jpg
........\...\forward.jpg
........\...\forwardSelected.jpg
........\...\gameover.jpg
........\...\increaseShot.jpg
........\...\map1.jpg
........\...\map2.jpg
........\...\map3.png
........\...\map4.jpg
........\...\next.jpg
........\...\nextSelected.jpg
........\...\oPlayer.jpg
........\...\oPlayerSelected.jpg
........\...\panels
........\...\......\GamePanel.class
........\...\......\SelectPanel.class
........\...\......\StartPanel.class
........\...\props
........\...\.....\Prop.class
........\...\protectType0_0.jpg
........\...\protectType0_1.jpg
........\...\protectType0_2.jpg
........\...\protectType0_3.jpg
........\...\protectType1_0.jpg
........\...\protectType1_1.jpg
........\...\protectType1_2.jpg
........\...\protectType1_3.jpg
........\...\record
........\...\......\Recorder.class
........\...\shotImage.jpg
........\...\shots
........\...\.....\BigShot.class
........\...\.....\Shot.class
........\...\sound
........\...\.....\AePlayWave$Position.class
........\...\.....\AePlayWave.class
........\...\speedUp.jpg
........\...\startImage.jpg
........\...\tanks
........\...\.....\ATank.class
........\...\.....\EnemyTank.class
........\...\.....\MyTank.class
........\...\tPlayer.jpg
........\...\tPlayerSelected.jpg
........\...\type0_0.jpg
........\...\type0_1.jpg
........\...\type0_2.jpg
........\...\type0_3.jpg
........\...\type1_0.jpg
........\...\type1_1.jpg
........\...\type1_2.jpg
........\...\type1_3.jpg
........\...\type2_0.jpg
........\...\type2_1.jpg
........\...\type2_2.jpg
........\...\type2_3.jpg
........\...\type3_0.jpg
........\...\type3_1.jpg
........\...\type3_2.jpg
........\...\type3_3.jpg
........\...\type4_00.jpg
........\...\type4_01.jpg
........\...\type4_02.jpg
........\...\type4_03.jpg
........\...\type4_10.jpg
........\.classpath
........\.project
........\.settings
........\.........\org.eclipse.jdt.core.prefs
........\bin
........\...\1.txt
........\...\10.txt
........\...\2.txt
........\...\3.txt
........\...\4.txt
........\...\5.txt
........\...\6.txt
........\...\7.txt
........\...\8.txt
........\...\9.txt
........\...\aBigShot.jpg
........\...\addScore.jpg
........\...\appearImage.jpg
........\...\apps
........\...\....\Game$PauseListener.class
........\...\....\Game.class
........\...\bigShotDown.jpg
........\...\bigShotLeft.jpg
........\...\bigShotRight.jpg
........\...\bigShotUp.jpg
........\...\bomb
........\...\bomb.png
........\...\bombAll.jpg
........\...\....\SmallBomb.class
........\...\....\TankBomb.class
........\...\deadEagle.jpg
........\...\eagle.jpg
........\...\enemyPause.jpg
........\...\enterImage.jpg
........\...\enterSelectedImage.jpg
........\...\forward.jpg
........\...\forwardSelected.jpg
........\...\gameover.jpg
........\...\increaseShot.jpg
........\...\map1.jpg
........\...\map2.jpg
........\...\map3.png
........\...\map4.jpg
........\...\next.jpg
........\...\nextSelected.jpg
........\...\oPlayer.jpg
........\...\oPlayerSelected.jpg
........\...\panels
........\...\......\GamePanel.class
........\...\......\SelectPanel.class
........\...\......\StartPanel.class
........\...\props
........\...\.....\Prop.class
........\...\protectType0_0.jpg
........\...\protectType0_1.jpg
........\...\protectType0_2.jpg
........\...\protectType0_3.jpg
........\...\protectType1_0.jpg
........\...\protectType1_1.jpg
........\...\protectType1_2.jpg
........\...\protectType1_3.jpg
........\...\record
........\...\......\Recorder.class
........\...\shotImage.jpg
........\...\shots
........\...\.....\BigShot.class
........\...\.....\Shot.class
........\...\sound
........\...\.....\AePlayWave$Position.class
........\...\.....\AePlayWave.class
........\...\speedUp.jpg
........\...\startImage.jpg
........\...\tanks
........\...\.....\ATank.class
........\...\.....\EnemyTank.class
........\...\.....\MyTank.class
........\...\tPlayer.jpg
........\...\tPlayerSelected.jpg
........\...\type0_0.jpg
........\...\type0_1.jpg
........\...\type0_2.jpg
........\...\type0_3.jpg
........\...\type1_0.jpg
........\...\type1_1.jpg
........\...\type1_2.jpg
........\...\type1_3.jpg
........\...\type2_0.jpg
........\...\type2_1.jpg
........\...\type2_2.jpg
........\...\type2_3.jpg
........\...\type3_0.jpg
........\...\type3_1.jpg
........\...\type3_2.jpg
........\...\type3_3.jpg
........\...\type4_00.jpg
........\...\type4_01.jpg
........\...\type4_02.jpg
........\...\type4_03.jpg
........\...\type4_10.jpg