文件名称:Cthunder_fighl
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.78mb
- 下载次数:
- 0次
- 提 供 者:
- chenh******
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
很经典的雷霆战机,能够帮助程序序员了解别游戏的环节,值得研究!
-Classic Thunder fighter program programmer to help understand the link of another game worthy of study!
-Classic Thunder fighter program programmer to help understand the link of another game worthy of study!
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Cthunder_fighl\thunder_fighter\Exe\FLY.EXE
..............\...............\...\Pic\BKGND.BMP
..............\...............\...\...\BKGND1.BMP
..............\...............\...\...\BOMB.BMP
..............\...............\...\...\BONUS.BMP
..............\...............\...\...\BULLET.BMP
..............\...............\...\...\CENTER.BMP
..............\...............\...\...\ENEMY.BMP
..............\...............\...\...\ENEMY1.BMP
..............\...............\...\...\EXPLODE.BMP
..............\...............\...\...\GAMEOVER.BMP
..............\...............\...\...\LEFT.BMP
..............\...............\...\...\loading.bMP
..............\...............\...\...\RIGHT.BMP
..............\...............\...\SOUND\ADDLIFE.WAV
..............\...............\...\.....\Bomb.wav
..............\...............\...\.....\BONUS.WAV
..............\...............\...\.....\BOSSEXP.WAV
..............\...............\...\.....\eExplode.wav
..............\...............\...\.....\FIRE.WAV
..............\...............\...\.....\GAME.MID
..............\...............\...\.....\HIT.WAV
..............\...............\...\.....\MENU.MID
..............\...............\...\.....\pExplode.wav
..............\...............\Src\About.cpp
..............\...............\...\About.h
..............\...............\...\BaseObj.cpp
..............\...............\...\BaseObj.h
..............\...............\...\BkGround.cpp
..............\...............\...\BkGround.h
..............\...............\...\Bomb.cpp
..............\...............\...\Bomb.h
..............\...............\...\Bonus.cpp
..............\...............\...\Bonus.h
..............\...............\...\Bullet.cpp
..............\...............\...\Bullet.h
..............\...............\...\DirectWnd.cpp
..............\...............\...\DirectWnd.h
..............\...............\...\DirectWnd.pdb
..............\...............\...\EnemyBullet.cpp
..............\...............\...\EnemyBullet.h
..............\...............\...\EnemyPlane.cpp
..............\...............\...\EnemyPlane.h
..............\...............\...\Explode.cpp
..............\...............\...\Explode.h
..............\...............\...\FLY.DSP
..............\...............\...\FLY.DSW
..............\...............\...\FLY.ICO
..............\...............\...\FLY.NCB
..............\...............\...\FLY.OPT
..............\...............\...\FLY.PLG
..............\...............\...\FLYRES.APS
..............\...............\...\FLYRES.H
..............\...............\...\FLYRES.RC
..............\...............\...\Game.cpp
..............\...............\...\Game.h
..............\...............\...\MACRO.H
..............\...............\...\Main.cpp
..............\...............\...\Menu.cpp
..............\...............\...\Menu.h
..............\...............\...\Midi.cpp
..............\...............\...\Midi.h
..............\...............\...\ObList.cpp
..............\...............\...\ObList.h
..............\...............\...\ObNode.cpp
..............\...............\...\ObNode.h
..............\...............\...\Plane.cpp
..............\...............\...\Plane.h
..............\...............\...\PlayerBullet.cpp
..............\...............\...\PlayerBullet.h
..............\...............\...\PlayerPlane.cpp
..............\...............\...\PlayerPlane.h
..............\...............\...\Release\fly.pch
..............\...............\...\.......\flyres.res
..............\...............\...\.......\ObList.obj
..............\...............\...\.......\ObNode.obj
..............\...............\...\.......\Sound.obj
..............\...............\...\.......\vc60.idb
..............\...............\...\.......\Window.obj
..............\...............\...\Sound.cpp
..............\...............\...\Sound.h
..............\...............\...\Window.cpp
..............\...............\...\Window.h
..............\...............\Exe\Pic
..............\...............\...\SOUND
..............\...............\Src\Pic
..............\...............\...\Release
..............\...............\...\Pic\BKGND.BMP
..............\...............\...\...\BKGND1.BMP
..............\...............\...\...\BOMB.BMP
..............\...............\...\...\BONUS.BMP
..............\...............\...\...\BULLET.BMP
..............\...............\...\...\CENTER.BMP
..............\...............\...\...\ENEMY.BMP
..............\...............\...\...\ENEMY1.BMP
..............\...............\...\...\EXPLODE.BMP
..............\...............\...\...\GAMEOVER.BMP
..............\...............\...\...\LEFT.BMP
..............\...............\...\...\loading.bMP
..............\...............\...\...\RIGHT.BMP
..............\...............\...\SOUND\ADDLIFE.WAV
..............\...............\...\.....\Bomb.wav
..............\...............\...\.....\BONUS.WAV
..............\...............\...\.....\BOSSEXP.WAV
..............\...............\...\.....\eExplode.wav
..............\...............\...\.....\FIRE.WAV
..............\...............\...\.....\GAME.MID
..............\...............\...\.....\HIT.WAV
..............\...............\...\.....\MENU.MID
..............\...............\...\.....\pExplode.wav
..............\...............\Src\About.cpp
..............\...............\...\About.h
..............\...............\...\BaseObj.cpp
..............\...............\...\BaseObj.h
..............\...............\...\BkGround.cpp
..............\...............\...\BkGround.h
..............\...............\...\Bomb.cpp
..............\...............\...\Bomb.h
..............\...............\...\Bonus.cpp
..............\...............\...\Bonus.h
..............\...............\...\Bullet.cpp
..............\...............\...\Bullet.h
..............\...............\...\DirectWnd.cpp
..............\...............\...\DirectWnd.h
..............\...............\...\DirectWnd.pdb
..............\...............\...\EnemyBullet.cpp
..............\...............\...\EnemyBullet.h
..............\...............\...\EnemyPlane.cpp
..............\...............\...\EnemyPlane.h
..............\...............\...\Explode.cpp
..............\...............\...\Explode.h
..............\...............\...\FLY.DSP
..............\...............\...\FLY.DSW
..............\...............\...\FLY.ICO
..............\...............\...\FLY.NCB
..............\...............\...\FLY.OPT
..............\...............\...\FLY.PLG
..............\...............\...\FLYRES.APS
..............\...............\...\FLYRES.H
..............\...............\...\FLYRES.RC
..............\...............\...\Game.cpp
..............\...............\...\Game.h
..............\...............\...\MACRO.H
..............\...............\...\Main.cpp
..............\...............\...\Menu.cpp
..............\...............\...\Menu.h
..............\...............\...\Midi.cpp
..............\...............\...\Midi.h
..............\...............\...\ObList.cpp
..............\...............\...\ObList.h
..............\...............\...\ObNode.cpp
..............\...............\...\ObNode.h
..............\...............\...\Plane.cpp
..............\...............\...\Plane.h
..............\...............\...\PlayerBullet.cpp
..............\...............\...\PlayerBullet.h
..............\...............\...\PlayerPlane.cpp
..............\...............\...\PlayerPlane.h
..............\...............\...\Release\fly.pch
..............\...............\...\.......\flyres.res
..............\...............\...\.......\ObList.obj
..............\...............\...\.......\ObNode.obj
..............\...............\...\.......\Sound.obj
..............\...............\...\.......\vc60.idb
..............\...............\...\.......\Window.obj
..............\...............\...\Sound.cpp
..............\...............\...\Sound.h
..............\...............\...\Window.cpp
..............\...............\...\Window.h
..............\...............\Exe\Pic
..............\...............\...\SOUND
..............\...............\Src\Pic
..............\...............\...\Release