文件名称:RRayyTrace_33a
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光线跟踪软件源码包这个不用多说,绝绝对是个好东西。里面代码多多,可供参考
-Ray tracing software source code packages this goes without saying, must absolutely be a good thing. Which a lot of code, for reference
-Ray tracing software source code packages this goes without saying, must absolutely be a good thing. Which a lot of code, for reference
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RRayyTrace_33a\RayTrace_3.2\DataStructs\Array.h
..............\............\...........\CLinkedList.h
..............\............\...........\DataStructs.vcproj
..............\............\...........\DoubleRecurse.cpp
..............\............\...........\DoubleRecurse.h
..............\............\...........\KdTree.cpp
..............\............\...........\KdTree.h
..............\............\...........\ShellSort.h
..............\............\...........\Stack.h
..............\............\Graphics\BumpMapFunction.cpp
..............\............\........\BumpMapFunction.h
..............\............\........\CameraView.cpp
..............\............\........\CameraView.h
..............\............\........\DirectLight.cpp
..............\............\........\DirectLight.h
..............\............\........\Extents.cpp
..............\............\........\Extents.h
..............\............\........\Graphics.vcproj
..............\............\........\Light.h
..............\............\........\Material.cpp
..............\............\........\Material.h
..............\............\........\MaterialBase.h
..............\............\........\MaterialCookTorrance.cpp
..............\............\........\MaterialCookTorrance.h
..............\............\........\PixelArray.cpp
..............\............\........\PixelArray.h
..............\............\........\RgbImage.cpp
..............\............\........\RgbImage.h
..............\............\........\TextureAffineXform.cpp
..............\............\........\TextureAffineXform.h
..............\............\........\TextureBilinearXform.cpp
..............\............\........\TextureBilinearXform.h
..............\............\........\TextureCheckered.cpp
..............\............\........\TextureCheckered.h
..............\............\........\TextureMapBase.cpp
..............\............\........\TextureMapBase.h
..............\............\........\TextureMultiFaces.cpp
..............\............\........\TextureMultiFaces.h
..............\............\........\TextureRgbImage.cpp
..............\............\........\TextureRgbImage.h
..............\............\........\TextureSequence.cpp
..............\............\........\TextureSequence.h
..............\............\........\TransformViewable.cpp
..............\............\........\TransformViewable.h
..............\............\........\ViewableBase.cpp
..............\............\........\ViewableBase.h
..............\............\........\ViewableBezierSet.cpp
..............\............\........\ViewableBezierSet.h
..............\............\........\ViewableCone.cpp
..............\............\........\ViewableCone.h
..............\............\........\ViewableCylinder.cpp
..............\............\........\ViewableCylinder.h
..............\............\........\ViewableEllipsoid.cpp
..............\............\........\ViewableEllipsoid.h
..............\............\........\ViewableParallelepiped.cpp
..............\............\........\ViewableParallelepiped.h
..............\............\........\ViewableParallelogram.cpp
..............\............\........\ViewableParallelogram.h
..............\............\........\ViewableSphere.cpp
..............\............\........\ViewableSphere.h
..............\............\........\ViewableTorus.cpp
..............\............\........\ViewableTorus.h
..............\............\........\ViewableTriangle.cpp
..............\............\........\ViewableTriangle.h
..............\............\........\VisiblePoint.h
..............\............\OpenglRender\GlutRenderer.cpp
..............\............\............\GlutRenderer.h
..............\............\............\OpenglRender.vcproj
..............\............\RayTrace\RayTrace.cpp
..............\............\........\RayTrace.vcproj
..............\............\........\RayTraceData.cpp
..............\............\........\RayTraceData.h
..............\............\........Kd\balls_2_1.nff
..............\............\..........\balls_3_1.nff
..............\............\.......
..............\............\...........\CLinkedList.h
..............\............\...........\DataStructs.vcproj
..............\............\...........\DoubleRecurse.cpp
..............\............\...........\DoubleRecurse.h
..............\............\...........\KdTree.cpp
..............\............\...........\KdTree.h
..............\............\...........\ShellSort.h
..............\............\...........\Stack.h
..............\............\Graphics\BumpMapFunction.cpp
..............\............\........\BumpMapFunction.h
..............\............\........\CameraView.cpp
..............\............\........\CameraView.h
..............\............\........\DirectLight.cpp
..............\............\........\DirectLight.h
..............\............\........\Extents.cpp
..............\............\........\Extents.h
..............\............\........\Graphics.vcproj
..............\............\........\Light.h
..............\............\........\Material.cpp
..............\............\........\Material.h
..............\............\........\MaterialBase.h
..............\............\........\MaterialCookTorrance.cpp
..............\............\........\MaterialCookTorrance.h
..............\............\........\PixelArray.cpp
..............\............\........\PixelArray.h
..............\............\........\RgbImage.cpp
..............\............\........\RgbImage.h
..............\............\........\TextureAffineXform.cpp
..............\............\........\TextureAffineXform.h
..............\............\........\TextureBilinearXform.cpp
..............\............\........\TextureBilinearXform.h
..............\............\........\TextureCheckered.cpp
..............\............\........\TextureCheckered.h
..............\............\........\TextureMapBase.cpp
..............\............\........\TextureMapBase.h
..............\............\........\TextureMultiFaces.cpp
..............\............\........\TextureMultiFaces.h
..............\............\........\TextureRgbImage.cpp
..............\............\........\TextureRgbImage.h
..............\............\........\TextureSequence.cpp
..............\............\........\TextureSequence.h
..............\............\........\TransformViewable.cpp
..............\............\........\TransformViewable.h
..............\............\........\ViewableBase.cpp
..............\............\........\ViewableBase.h
..............\............\........\ViewableBezierSet.cpp
..............\............\........\ViewableBezierSet.h
..............\............\........\ViewableCone.cpp
..............\............\........\ViewableCone.h
..............\............\........\ViewableCylinder.cpp
..............\............\........\ViewableCylinder.h
..............\............\........\ViewableEllipsoid.cpp
..............\............\........\ViewableEllipsoid.h
..............\............\........\ViewableParallelepiped.cpp
..............\............\........\ViewableParallelepiped.h
..............\............\........\ViewableParallelogram.cpp
..............\............\........\ViewableParallelogram.h
..............\............\........\ViewableSphere.cpp
..............\............\........\ViewableSphere.h
..............\............\........\ViewableTorus.cpp
..............\............\........\ViewableTorus.h
..............\............\........\ViewableTriangle.cpp
..............\............\........\ViewableTriangle.h
..............\............\........\VisiblePoint.h
..............\............\OpenglRender\GlutRenderer.cpp
..............\............\............\GlutRenderer.h
..............\............\............\OpenglRender.vcproj
..............\............\RayTrace\RayTrace.cpp
..............\............\........\RayTrace.vcproj
..............\............\........\RayTraceData.cpp
..............\............\........\RayTraceData.h
..............\............\........Kd\balls_2_1.nff
..............\............\..........\balls_3_1.nff
..............\............\.......