文件名称:vcELUOSI
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用VC写俄罗斯方块,很适合作为VC++实验课的期中作业,或者期末测试设计-Written by VC Tetris, very suitable as VC++ experimental class midterm job, or end of the test design
(系统自动生成,下载前可以参看下载内容)
下载文件列表
vc俄罗斯方块
............\FIGURE
............\......\09_01.JPG
............\......\09_02.JPG
............\......\09_03.JPG
............\......\09_04.JPG
............\......\09_05.JPG
............\......\09_06_01.JPG
............\......\09_06_02.JPG
............\......\09_07.JPG
............\......\09_07.VSD
............\......\09_08.JPG
............\......\09_09.JPG
............\......\09_10.JPG
............\......\09_11.JPG
............\俄罗斯方块
............\..........\ABOUTDLG.CPP
............\..........\ABOUTDLG.H
............\..........\BITMAPDIALOG.CPP
............\..........\BITMAPDIALOG.H
............\..........\BITMAPPROPPAGE.CPP
............\..........\BITMAPPROPPAGE.H
............\..........\BITMAPPROPSHEET.CPP
............\..........\BITMAPPROPSHEET.H
............\..........\CREDITSTATIC.CPP
............\..........\CREDITSTATIC.H
............\..........\DEBUG
............\..........\.....\AboutDlg.obj
............\..........\.....\BitmapDialog.obj
............\..........\.....\BitmapPropPage.obj
............\..........\.....\BitmapPropSheet.obj
............\..........\.....\CGTETRIS.EXE
............\..........\.....\CGTetris.pdb
............\..........\.....\CreditStatic.obj
............\..........\.....\dib256.obj
............\..........\.....\dibpal.obj
............\..........\.....\DigiDisplay.obj
............\..........\.....\DirectSound.obj
............\..........\.....\GameBoard.obj
............\..........\.....\GameOverDlg.obj
............\..........\.....\HelpDlg.obj
............\..........\.....\Language.obj
............\..........\.....\MainDlg.obj
............\..........\.....\MIDI.obj
............\..........\.....\OptionsDlg.obj
............\..........\.....\PiecePreview.obj
............\..........\.....\PropSheetTab.obj
............\..........\.....\RoundBmpButton.obj
............\..........\.....\RoundButton.obj
............\..........\.....\ScoreDlg.obj
............\..........\.....\SplashWnd.obj
............\..........\.....\StdAfx.obj
............\..........\.....\Tetris.obj
............\..........\.....\Tetris.res
............\..........\.....\TetrisDlg.obj
............\..........\.....\vc60.pdb
............\..........\.....\VolumeCtrl.obj
............\..........\DIB256.CPP
............\..........\DIB256.H
............\..........\DIBPAL.CPP
............\..........\DIBPAL.H
............\..........\DIGIDISPLAY.CPP
............\..........\DIGIDISPLAY.H
............\..........\DIRECTSOUND.CPP
............\..........\DIRECTSOUND.H
............\..........\GAMEBOARD.CPP
............\..........\GAMEBOARD.H
............\..........\GAMEOVERDLG.CPP
............\..........\GAMEOVERDLG.H
............\..........\HELPDLG.CPP
............\..........\HELPDLG.H
............\..........\LANGUAGE.CPP
............\..........\LANGUAGE.H
............\..........\MAINDLG.CPP
............\..........\MAINDLG.H
............\..........\MEMDC.H
............\..........\MIDI.CPP
............\..........\MIDI.H
............\..........\OPTIONSDLG.CPP
............\..........\OPTIONSDLG.H
............\..........\PIECE.H
............\..........\PIECEPREVIEW.CPP
............\..........\PIECEPREVIEW.H
............\..........\PROPSHEETTAB.CPP
............\..........\PROPSHEETTAB.H
............\..........\RES
............\..........\RESOURCE.H
............\..........\...\0.BMP
............\..........\...\1.BMP
............\..........\...\2.BMP
............\..........\...\3.BMP
............\..........\...\4.BMP
............\..........\...\5.BMP
............\..........\...\6.BMP
............\..........\...\7.BMP
............\..........\...\8.BMP
............\..........\...\9.BMP
............\..........\...\BITMAP1.BMP
............\..........\...\BLACK.BMP
............\..........\...\BOOM_1.ICO