文件名称:GeoMorphing
- 所属分类:
- Windows编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.14mb
- 下载次数:
- 0次
- 提 供 者:
- 洪*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
编译程序所需的.H、.LIB、.DLL文件可以在OpenGL开发库中找到。
编译Chapter12中的程序需要安装DirectX81SDK,可以从网上下载。-Compiler required. H,. LIB,. DLL files can be developed in the OpenGL library to find. Chapter12 compile the procedures need to install DirectX81SDK, can be downloaded from the Internet.相关搜索: glext
cpp
编译Chapter12中的程序需要安装DirectX81SDK,可以从网上下载。-Compiler required. H,. LIB,. DLL files can be developed in the OpenGL library to find. Chapter12 compile the procedures need to install DirectX81SDK, can be downloaded from the Internet.相关搜索: glext
cpp
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GeoMorphing一个云的例子
.......................\GeoMorphing
.......................\...........\COPYING
.......................\...........\data
.......................\...........\....\shaders
.......................\...........\....\.......\sky.shader
.......................\...........\....\.......\terrain.shader
.......................\...........\....\.......\water.shader
.......................\...........\....\sky.mesh
.......................\...........\....\textures
.......................\...........\....\water.mesh
.......................\...........\font.cpp
.......................\...........\font.h
.......................\...........\frustum.cpp
.......................\...........\frustum.h
.......................\...........\GeoMorphing
.......................\...........\GeoMorphing.exe
.......................\...........\GeoMorphing.sln
.......................\...........\GeoMorphing.vcproj
.......................\...........\GeoMorphing_4xfs
.......................\...........\GeoMorphing_4xfs.bat
.......................\...........\glapp.cpp
.......................\...........\glapp.h
.......................\...........\glext.cpp
.......................\...........\glext.h
.......................\...........\main.cpp
.......................\...........\Makefile
.......................\...........\mathlib.h
.......................\...........\mesh.cpp
.......................\...........\mesh.h
.......................\...........\pbuffer.cpp
.......................\...........\pbuffer.h
.......................\...........\shader.cpp
.......................\...........\shader.h
.......................\...........\terrain.cpp
.......................\...........\terrain.h
.......................\...........\texture.cpp
.......................\...........\texture.h
.......................\GeoMorphing
.......................\...........\COPYING
.......................\...........\data
.......................\...........\....\shaders
.......................\...........\....\.......\sky.shader
.......................\...........\....\.......\terrain.shader
.......................\...........\....\.......\water.shader
.......................\...........\....\sky.mesh
.......................\...........\....\textures
.......................\...........\....\water.mesh
.......................\...........\font.cpp
.......................\...........\font.h
.......................\...........\frustum.cpp
.......................\...........\frustum.h
.......................\...........\GeoMorphing
.......................\...........\GeoMorphing.exe
.......................\...........\GeoMorphing.sln
.......................\...........\GeoMorphing.vcproj
.......................\...........\GeoMorphing_4xfs
.......................\...........\GeoMorphing_4xfs.bat
.......................\...........\glapp.cpp
.......................\...........\glapp.h
.......................\...........\glext.cpp
.......................\...........\glext.h
.......................\...........\main.cpp
.......................\...........\Makefile
.......................\...........\mathlib.h
.......................\...........\mesh.cpp
.......................\...........\mesh.h
.......................\...........\pbuffer.cpp
.......................\...........\pbuffer.h
.......................\...........\shader.cpp
.......................\...........\shader.h
.......................\...........\terrain.cpp
.......................\...........\terrain.h
.......................\...........\texture.cpp
.......................\...........\texture.h