文件名称:RayTracer
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 8.57mb
- 下载次数:
- 0次
- 提 供 者:
- T***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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介绍说明--下载内容均来自于网络,请自行研究使用
是一个读取3DS的例子,模型文件在model文件夹里,先用opengl显示,然后点击菜单的按钮,便可以进行光线跟踪-Is an example of read 3DS model file folder in the model, the first opengl display, then click the menu button, they can carry out ray-tracing相关搜索: 光线跟踪
raytracer
3DS
opengl
3ds
OPENGL
菜单
OpenGL
光线
OpenGL
3ds
opengl
raytracer
openGL
鍏夌嚎璺熻釜
raytracer
3DS
opengl
3ds
OPENGL
菜单
OpenGL
光线
OpenGL
3ds
opengl
raytracer
openGL
鍏夌嚎璺熻釜
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RayTracer
.........\3DS
.........\...\3DSFile.h
.........\...\C3DStudio.cpp
.........\...\C3DStudio.h
.........\debug
.........\Math
.........\....\Matrix.cpp
.........\....\Matrix.h
.........\....\Vector.cpp
.........\....\Vector.h
.........\....\Vector2D.h
.........\model
.........\.....\ddd.3DS
.........\.....\dddd.3DS
.........\.....\room3.3DS
.........\.....\scene.3DS
.........\.....\scene1.3DS
.........\.....\红.3DS
.........\RayCore
.........\.......\Heap.h
.........\.......\Hierarchy.cpp
.........\.......\Hierarchy.h
.........\.......\Object3d.cpp
.........\.......\Object3d.h
.........\.......\Ray.cpp
.........\.......\Ray.h
.........\.......\RayTracer.cpp
.........\.......\RayTracer.h
.........\RayTracer
.........\.........\Debug
.........\.........\MainFrm.cpp
.........\.........\MainFrm.h
.........\.........\RayTracer.aps
.........\.........\RayTracer.cpp
.........\.........\RayTracer.h
.........\.........\RayTracer.rc
.........\.........\RayTracer.vcproj
.........\.........\RayTracer.vcproj.EEE21E309102443.Administrator.user
.........\.........\RayTracer.vcproj.FAN.范然.user
.........\.........\RayTracer.vcproj.QUANQUAN.卷卷.user
.........\.........\RayTracerDoc.cpp
.........\.........\RayTracerDoc.h
.........\.........\RayTracerView.cpp
.........\.........\RayTracerView.h
.........\.........\ReadMe.txt
.........\.........\RenderWindow.cpp
.........\.........\RenderWindow.h
.........\.........\res
.........\.........\...\RayTracer.rc2
.........\.........\resource.h
.........\.........\stdafx.cpp
.........\.........\stdafx.h
.........\RayTracer.ncb
.........\RayTracer.sln
.........\Scene
.........\.....\Camera.cpp
.........\.....\Camera.h
.........\.....\Light.cpp
.........\.....\Light.h
.........\.....\MeshGL.cpp
.........\.....\MeshGL.h
.........\.....\SceneGL.cpp
.........\.....\SceneGL.h
.........\.....\Surface.cpp
.........\.....\Surface.h
.........\.....\Texture.cpp
.........\.....\Texture.h
.........\3DS
.........\...\3DSFile.h
.........\...\C3DStudio.cpp
.........\...\C3DStudio.h
.........\debug
.........\Math
.........\....\Matrix.cpp
.........\....\Matrix.h
.........\....\Vector.cpp
.........\....\Vector.h
.........\....\Vector2D.h
.........\model
.........\.....\ddd.3DS
.........\.....\dddd.3DS
.........\.....\room3.3DS
.........\.....\scene.3DS
.........\.....\scene1.3DS
.........\.....\红.3DS
.........\RayCore
.........\.......\Heap.h
.........\.......\Hierarchy.cpp
.........\.......\Hierarchy.h
.........\.......\Object3d.cpp
.........\.......\Object3d.h
.........\.......\Ray.cpp
.........\.......\Ray.h
.........\.......\RayTracer.cpp
.........\.......\RayTracer.h
.........\RayTracer
.........\.........\Debug
.........\.........\MainFrm.cpp
.........\.........\MainFrm.h
.........\.........\RayTracer.aps
.........\.........\RayTracer.cpp
.........\.........\RayTracer.h
.........\.........\RayTracer.rc
.........\.........\RayTracer.vcproj
.........\.........\RayTracer.vcproj.EEE21E309102443.Administrator.user
.........\.........\RayTracer.vcproj.FAN.范然.user
.........\.........\RayTracer.vcproj.QUANQUAN.卷卷.user
.........\.........\RayTracerDoc.cpp
.........\.........\RayTracerDoc.h
.........\.........\RayTracerView.cpp
.........\.........\RayTracerView.h
.........\.........\ReadMe.txt
.........\.........\RenderWindow.cpp
.........\.........\RenderWindow.h
.........\.........\res
.........\.........\...\RayTracer.rc2
.........\.........\resource.h
.........\.........\stdafx.cpp
.........\.........\stdafx.h
.........\RayTracer.ncb
.........\RayTracer.sln
.........\Scene
.........\.....\Camera.cpp
.........\.....\Camera.h
.........\.....\Light.cpp
.........\.....\Light.h
.........\.....\MeshGL.cpp
.........\.....\MeshGL.h
.........\.....\SceneGL.cpp
.........\.....\SceneGL.h
.........\.....\Surface.cpp
.........\.....\Surface.h
.........\.....\Texture.cpp
.........\.....\Texture.h