文件名称:3DEditor
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三维图形编辑系统,可以添加简单的3D图元,并进行修改操作。VC++,OpenGL的结合,希望对三维系统有系统的开发者有帮助。-Three-dimensional graphics editing systems, you can add simple 3D graphic element, and modify operations. VC++, OpenGL combination, and they hope to have the system of three-dimensional system developer has to help.相关搜索: 3DEditor
opengl
opengl
vc
OpenGL
三维图形
系统
vc
opengl
OpenGL
3D
graphic
图形编辑
opengl
opengl
vc
OpenGL
三维图形
系统
vc
opengl
OpenGL
3D
graphic
图形编辑
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DEditor
........\3DEditor.aps
........\3DEditor.clw
........\3DEditor.cpp
........\3DEditor.dsp
........\3DEditor.dsw
........\3DEditor.h
........\3DEditor.ncb
........\3DEditor.opt
........\3DEditor.plg
........\3DEditor.rc
........\3DEditorDoc.cpp
........\3DEditorDoc.h
........\3DEditorView.cpp
........\3DEditorView.h
........\AVICapture.cpp
........\AVICapture.h
........\ChildFrm.cpp
........\ChildFrm.h
........\ChunkFile.cpp
........\ChunkFile.h
........\Classlib.cpp
........\Classlib.h
........\Debug
........\Defs.h
........\DlgCaptureMovie.cpp
........\DlgCaptureMovie.h
........\DlgImport.cpp
........\DlgImport.h
........\DlgMapping.cpp
........\DlgMapping.h
........\DlgMaterial.cpp
........\DlgMaterial.h
........\DlgProperties.cpp
........\DlgProperties.h
........\DlgRayTrace.cpp
........\DlgRayTrace.h
........\Export3ds.cpp
........\GLMemoryDC.cpp
........\GLMemoryDC.h
........\ImageCapture.cpp
........\ImageCapture.h
........\ImpExp3ds.h
........\Import3ds.cpp
........\import3ds_pm.cpp
........\import3ds_pm.h
........\ImportProgress.cpp
........\ImportProgress.h
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\libjpeg.lib
........\MainFrm.cpp
........\MainFrm.h
........\Object.cpp
........\Object.h
........\Picture.cpp
........\Picture.h
........\PNG.H
........\PNGCONF.H
........\Raytrace.cpp
........\ReadMe.txt
........\Release
........\RenderView.cpp
........\RenderView.h
........\RES
........\...\3DEditor.rc2
........\...\BMP00001.BMP
........\...\BMP00002.BMP
........\...\CURSOR1.CUR
........\...\CURSOR2.CUR
........\...\CURSOR3.CUR
........\...\CURSOR4.CUR
........\...\TOOLBAR1.BMP
........\...\TOOLBAR2.BMP
........\...\TOOLBAR3.BMP
........\...\TOOLBAR_.BMP
........\Resource.h
........\SAMPLES
........\.......\111.3DS
........\.......\A3DPLNT1.3DS
........\.......\AMALTHEA.3DS
........\.......\ANT.3DE
........\.......\ANT.3DP
........\.......\BACCHUS.3DS
........\.......\BGMC.JPG
........\.......\BGVISA.JPG
........\.......\BOWLING.3DP
........\.......\Brick.TGA
........\.......\BUNNY.3DP
........\3DEditor.aps
........\3DEditor.clw
........\3DEditor.cpp
........\3DEditor.dsp
........\3DEditor.dsw
........\3DEditor.h
........\3DEditor.ncb
........\3DEditor.opt
........\3DEditor.plg
........\3DEditor.rc
........\3DEditorDoc.cpp
........\3DEditorDoc.h
........\3DEditorView.cpp
........\3DEditorView.h
........\AVICapture.cpp
........\AVICapture.h
........\ChildFrm.cpp
........\ChildFrm.h
........\ChunkFile.cpp
........\ChunkFile.h
........\Classlib.cpp
........\Classlib.h
........\Debug
........\Defs.h
........\DlgCaptureMovie.cpp
........\DlgCaptureMovie.h
........\DlgImport.cpp
........\DlgImport.h
........\DlgMapping.cpp
........\DlgMapping.h
........\DlgMaterial.cpp
........\DlgMaterial.h
........\DlgProperties.cpp
........\DlgProperties.h
........\DlgRayTrace.cpp
........\DlgRayTrace.h
........\Export3ds.cpp
........\GLMemoryDC.cpp
........\GLMemoryDC.h
........\ImageCapture.cpp
........\ImageCapture.h
........\ImpExp3ds.h
........\Import3ds.cpp
........\import3ds_pm.cpp
........\import3ds_pm.h
........\ImportProgress.cpp
........\ImportProgress.h
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\libjpeg.lib
........\MainFrm.cpp
........\MainFrm.h
........\Object.cpp
........\Object.h
........\Picture.cpp
........\Picture.h
........\PNG.H
........\PNGCONF.H
........\Raytrace.cpp
........\ReadMe.txt
........\Release
........\RenderView.cpp
........\RenderView.h
........\RES
........\...\3DEditor.rc2
........\...\BMP00001.BMP
........\...\BMP00002.BMP
........\...\CURSOR1.CUR
........\...\CURSOR2.CUR
........\...\CURSOR3.CUR
........\...\CURSOR4.CUR
........\...\TOOLBAR1.BMP
........\...\TOOLBAR2.BMP
........\...\TOOLBAR3.BMP
........\...\TOOLBAR_.BMP
........\Resource.h
........\SAMPLES
........\.......\111.3DS
........\.......\A3DPLNT1.3DS
........\.......\AMALTHEA.3DS
........\.......\ANT.3DE
........\.......\ANT.3DP
........\.......\BACCHUS.3DS
........\.......\BGMC.JPG
........\.......\BGVISA.JPG
........\.......\BOWLING.3DP
........\.......\Brick.TGA
........\.......\BUNNY.3DP