文件名称:LegendOfMir2_Server-vc8
- 所属分类:
- 外挂编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.35mb
- 下载次数:
- 1次
- 提 供 者:
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
韩国游戏传奇的服务器端源代码。
编译通过,包括所有需要的库文件。
内含韩文经过我的转译过来。程序复杂,但是结构良好是在是不可夺得的学习资源。-Korean game Legend of the server-side source code. Compiled through, including all the necessary library files. Korean contains over after my translation. The procedures are very complicated, but well structured and can not be won in the learning resources.相关搜索: 传奇
LegendOfMir2_Server
mir2
韩国
游戏
服务器
vc
legend
of
mir2
server
编译通过,包括所有需要的库文件。
内含韩文经过我的转译过来。程序复杂,但是结构良好是在是不可夺得的学习资源。-Korean game Legend of the server-side source code. Compiled through, including all the necessary library files. Korean contains over after my translation. The procedures are very complicated, but well structured and can not be won in the learning resources.相关搜索: 传奇
LegendOfMir2_Server
mir2
韩国
游戏
服务器
vc
legend
of
mir2
server
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LegendOfMir2_Server
...................\AdminCmd
...................\........\AdminCmd.aps
...................\........\AdminCmd.cpp
...................\........\AdminCmd.dsp
...................\........\AdminCmd.plg
...................\........\AdminCmd.rc
...................\........\AdminCmd.vcproj
...................\........\AdminCmd.vcproj.GAODU-LIWEI.Administrator.user
...................\........\Debug
...................\........\ReadMe.txt
...................\........\resource.h
...................\........\resource.h.bak
...................\........\StdAfx.cpp
...................\........\StdAfx.h
...................\DBSvr
...................\.....\ConfigDlgFunc.cpp
...................\.....\DBSvr.aps
...................\.....\DBSvr.cpp
...................\.....\DBSvr.dsp
...................\.....\DBSvr.dsw
...................\.....\DBSvr.h
...................\.....\DBSvr.ncb
...................\.....\DBSvr.opt
...................\.....\DBSvr.plg
...................\.....\DBSvr.rc
...................\.....\DBSvr.vcproj
...................\.....\DBSvr.vcproj.GAODU-LIWEI.Administrator.user
...................\.....\GameGateSockMsg.cpp
...................\.....\GateCommSockMsg.cpp
...................\.....\GateInfo.cpp
...................\.....\GlobalUserList.cpp
...................\.....\GlobalUserList.h
...................\.....\MainWndProc.cpp
...................\.....\ProcessDBMsg.cpp
...................\.....\ProcessDBMsg.h
...................\.....\ProcessGateMsg.cpp
...................\.....\ProcessServerMsg.cpp
...................\.....\ReadMe.txt
...................\.....\Res
...................\.....\...\MIR2.ICO
...................\.....\...\TOOLBAR.BMP
...................\.....\resource.h
...................\.....\ServerCommSockMsg.cpp
...................\.....\StdAfx.cpp
...................\.....\StdAfx.h
...................\.....\TableList.cpp
...................\.....\TableList.h
...................\Def
...................\...\dbmgr.cpp
...................\...\dbmgr.h
...................\...\DynamicArray.cpp
...................\...\DynamicArray.h
...................\...\EnDecode.cpp
...................\...\EnDecode.h
...................\...\List.cpp
...................\...\List.h
...................\...\Misc.cpp
...................\...\Misc.h
...................\...\Protocol.h
...................\...\Queue.cpp
...................\...\Queue.h
...................\...\RegstryHandler.cpp
...................\...\ServerSockHandler.cpp
...................\...\ServerSockHandler.h
...................\...\StaticArray.h
...................\...\TableColumn.h
...................\...\_OrzEx
...................\...\......\bstree.h
...................\...\......\database.cpp
...................\...\......\database.h
...................\...\......\datatype.h
...................\...\......\error.cpp
...................\...\......\error.h
...................\...\......\fsa.h
...................\...\......\indexmap.h
...................\...\......\list.h
...................\...\......\map.h
...................\...\......\pqueue.h
...................\...\......\prime.cpp
...................\...\......\prime.h
...................\...\......\queue.h
...................\...\......\stack.h
...................\...\......\streambf.h
...................\...\......\stringex.cpp
...................\...\......\stringex.h
...................\...\......\syncobj.cpp
...................\...\......\syncobj.h
...................\...\......\util.cpp
...................\...\......\util.h
...................\GameGate
...................\........\Abusive.cpp
...................\........\Abusive.h
...................\........\ClientSockMsg.cpp
...................\........\ConfigDlgFunc.cpp
...................\........\GameGate.aps
...................\........\GameGate.cpp
...................\........\GameGate.dsp
...................\........\GameGate.dsw
...................\........\GameGate.h
...................\AdminCmd
...................\........\AdminCmd.aps
...................\........\AdminCmd.cpp
...................\........\AdminCmd.dsp
...................\........\AdminCmd.plg
...................\........\AdminCmd.rc
...................\........\AdminCmd.vcproj
...................\........\AdminCmd.vcproj.GAODU-LIWEI.Administrator.user
...................\........\Debug
...................\........\ReadMe.txt
...................\........\resource.h
...................\........\resource.h.bak
...................\........\StdAfx.cpp
...................\........\StdAfx.h
...................\DBSvr
...................\.....\ConfigDlgFunc.cpp
...................\.....\DBSvr.aps
...................\.....\DBSvr.cpp
...................\.....\DBSvr.dsp
...................\.....\DBSvr.dsw
...................\.....\DBSvr.h
...................\.....\DBSvr.ncb
...................\.....\DBSvr.opt
...................\.....\DBSvr.plg
...................\.....\DBSvr.rc
...................\.....\DBSvr.vcproj
...................\.....\DBSvr.vcproj.GAODU-LIWEI.Administrator.user
...................\.....\GameGateSockMsg.cpp
...................\.....\GateCommSockMsg.cpp
...................\.....\GateInfo.cpp
...................\.....\GlobalUserList.cpp
...................\.....\GlobalUserList.h
...................\.....\MainWndProc.cpp
...................\.....\ProcessDBMsg.cpp
...................\.....\ProcessDBMsg.h
...................\.....\ProcessGateMsg.cpp
...................\.....\ProcessServerMsg.cpp
...................\.....\ReadMe.txt
...................\.....\Res
...................\.....\...\MIR2.ICO
...................\.....\...\TOOLBAR.BMP
...................\.....\resource.h
...................\.....\ServerCommSockMsg.cpp
...................\.....\StdAfx.cpp
...................\.....\StdAfx.h
...................\.....\TableList.cpp
...................\.....\TableList.h
...................\Def
...................\...\dbmgr.cpp
...................\...\dbmgr.h
...................\...\DynamicArray.cpp
...................\...\DynamicArray.h
...................\...\EnDecode.cpp
...................\...\EnDecode.h
...................\...\List.cpp
...................\...\List.h
...................\...\Misc.cpp
...................\...\Misc.h
...................\...\Protocol.h
...................\...\Queue.cpp
...................\...\Queue.h
...................\...\RegstryHandler.cpp
...................\...\ServerSockHandler.cpp
...................\...\ServerSockHandler.h
...................\...\StaticArray.h
...................\...\TableColumn.h
...................\...\_OrzEx
...................\...\......\bstree.h
...................\...\......\database.cpp
...................\...\......\database.h
...................\...\......\datatype.h
...................\...\......\error.cpp
...................\...\......\error.h
...................\...\......\fsa.h
...................\...\......\indexmap.h
...................\...\......\list.h
...................\...\......\map.h
...................\...\......\pqueue.h
...................\...\......\prime.cpp
...................\...\......\prime.h
...................\...\......\queue.h
...................\...\......\stack.h
...................\...\......\streambf.h
...................\...\......\stringex.cpp
...................\...\......\stringex.h
...................\...\......\syncobj.cpp
...................\...\......\syncobj.h
...................\...\......\util.cpp
...................\...\......\util.h
...................\GameGate
...................\........\Abusive.cpp
...................\........\Abusive.h
...................\........\ClientSockMsg.cpp
...................\........\ConfigDlgFunc.cpp
...................\........\GameGate.aps
...................\........\GameGate.cpp
...................\........\GameGate.dsp
...................\........\GameGate.dsw
...................\........\GameGate.h