文件名称:HikariSourcev0.3
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.01mb
- 下载次数:
- 0次
- 提 供 者:
- 呈*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
OGRE引擎中可以用到的FLASH库,做UI界面游戏比较好-Ogre engine can be used FLASH library, so the game is better UI interface相关搜索: ogre
flash
ogre
ogre
fla
flash
ui
Og
HikariDe
ogre
flash
aomiUI
flash
UI
游戏
引擎
flash
ogre
ogre
fla
flash
ui
Og
HikariDe
ogre
flash
aomiUI
flash
UI
游戏
引擎
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CHANGELOG.txt
cleanup_msvc8.bat
Hikari
......\Hikari.vcproj
......\include
......\.......\Delegate.h
......\.......\FlashControl.h
......\.......\FlashValue.h
......\.......\Hikari.h
......\.......\HikariPlatform.h
......\.......\impl
......\.......\....\flashhandler.h
......\.......\....\FlashSite.h
......\.......\....\KeyboardHook.h
......\.......\....\RenderBuffer.h
......\.......\....\ViewportOverlay.h
......\.......\Position.h
......\lib
......\objects
......\source
......\......\FlashControl.cpp
......\......\FlashValue.cpp
......\......\Hikari.cpp
......\......\KeyboardHook.cpp
......\......\Position.cpp
......\......\RenderBuffer.cpp
......\......\ViewportOverlay.cpp
Hikari.sln
HikariDemo
..........\bin
..........\...\build-common
..........\...\............\debug
..........\...\............\.....\Plugins.cfg
..........\...\............\.....\resources.cfg
..........\...\............\release
..........\...\............\.......\Plugins.cfg
..........\...\............\.......\resources.cfg
..........\...\media
..........\...\.....\controls.fla
..........\...\.....\controls.swf
..........\...\.....\fps.fla
..........\...\.....\fps.swf
..........\HikariDemo.vcproj
..........\include
..........\.......\HikariDemo.h
..........\.......\InputManager.h
..........\objects
..........\source
..........\......\HikariDemo.cpp
..........\......\InputManager.cpp
..........\......\main.cpp
HikariLua
.........\extras
.........\......\Boot.lua
.........\......\Lua.dll
.........\......\Lua.lib
.........\......\Lua_d.dll
.........\......\Lua_d.lib
.........\HikariLuaDemo
.........\.............\HikariLuaDemo.vcproj
.........\.............\LuaGlue.cpp
.........\.............\OgreMin.cpp
.........\include
.........\.......\HikariLua.h
.........\.......\updatable.h
.........\lib
.........\Readme.txt
.........\source
.........\......\HikariLua.cpp
.........\......\HikariLua.sln
.........\......\HikariLua.vcproj
.........\......\luna.h
.........\......\stdafx.cpp
.........\......\stdafx.h
.........\......\updatable.cpp
LICENSE.txt
cleanup_msvc8.bat
Hikari
......\Hikari.vcproj
......\include
......\.......\Delegate.h
......\.......\FlashControl.h
......\.......\FlashValue.h
......\.......\Hikari.h
......\.......\HikariPlatform.h
......\.......\impl
......\.......\....\flashhandler.h
......\.......\....\FlashSite.h
......\.......\....\KeyboardHook.h
......\.......\....\RenderBuffer.h
......\.......\....\ViewportOverlay.h
......\.......\Position.h
......\lib
......\objects
......\source
......\......\FlashControl.cpp
......\......\FlashValue.cpp
......\......\Hikari.cpp
......\......\KeyboardHook.cpp
......\......\Position.cpp
......\......\RenderBuffer.cpp
......\......\ViewportOverlay.cpp
Hikari.sln
HikariDemo
..........\bin
..........\...\build-common
..........\...\............\debug
..........\...\............\.....\Plugins.cfg
..........\...\............\.....\resources.cfg
..........\...\............\release
..........\...\............\.......\Plugins.cfg
..........\...\............\.......\resources.cfg
..........\...\media
..........\...\.....\controls.fla
..........\...\.....\controls.swf
..........\...\.....\fps.fla
..........\...\.....\fps.swf
..........\HikariDemo.vcproj
..........\include
..........\.......\HikariDemo.h
..........\.......\InputManager.h
..........\objects
..........\source
..........\......\HikariDemo.cpp
..........\......\InputManager.cpp
..........\......\main.cpp
HikariLua
.........\extras
.........\......\Boot.lua
.........\......\Lua.dll
.........\......\Lua.lib
.........\......\Lua_d.dll
.........\......\Lua_d.lib
.........\HikariLuaDemo
.........\.............\HikariLuaDemo.vcproj
.........\.............\LuaGlue.cpp
.........\.............\OgreMin.cpp
.........\include
.........\.......\HikariLua.h
.........\.......\updatable.h
.........\lib
.........\Readme.txt
.........\source
.........\......\HikariLua.cpp
.........\......\HikariLua.sln
.........\......\HikariLua.vcproj
.........\......\luna.h
.........\......\stdafx.cpp
.........\......\stdafx.h
.........\......\updatable.cpp
LICENSE.txt