文件名称:Source

  • 所属分类:
  • Dephi控件源码
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 379.02kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • M***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

MirUnleashed



vb.net



Module modMainServer

Public WithEvents Socket As New WinsockServer

Public WithEvents StatusSocket As New WinsockServer

Dim MonsterThread As New System.Threading.Thread(AddressOf MonsterProcess)

Dim LastPacket As String =
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 85375538source.rar 列表
Source\.svn\all-wcprops
Source\.svn\entries
Source\.svn\format
Source\Client Source\.svn\all-wcprops
Source\Client Source\.svn\entries
Source\Client Source\.svn\format
Source\Client Source\.svn\text-base\Configuration.vb.svn-base
Source\Client Source\.svn\text-base\Defaults.vb.svn-base
Source\Client Source\.svn\text-base\Game.Designer.vb.svn-base
Source\Client Source\.svn\text-base\Game.resx.svn-base
Source\Client Source\.svn\text-base\Game.vb.svn-base
Source\Client Source\.svn\text-base\Mir Unleashed Client.sln.svn-base
Source\Client Source\.svn\text-base\Mir Unleashed Client.vbproj.svn-base
Source\Client Source\.svn\text-base\QueueLoad.vb.svn-base
Source\Client Source\.svn\text-base\StartUp.Designer.vb.svn-base
Source\Client Source\.svn\text-base\StartUp.resx.svn-base
Source\Client Source\.svn\text-base\StartUp.vb.svn-base
Source\Client Source\.svn\text-base\Timers.vb.svn-base
Source\Client Source\.svn\text-base\Variables.vb.svn-base
Source\Client Source\Configuration.vb
Source\Client Source\Defaults.vb
Source\Client Source\DirectX\.svn\all-wcprops
Source\Client Source\DirectX\.svn\entries
Source\Client Source\DirectX\.svn\format
Source\Client Source\DirectX\.svn\text-base\DirectSound.vb.svn-base
Source\Client Source\DirectX\.svn\text-base\DirectX.vb.svn-base
Source\Client Source\DirectX\DirectSound.vb
Source\Client Source\DirectX\DirectX.vb
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\all-wcprops
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\entries
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\format
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\text-base\DrawButtons.vb.svn-base
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\text-base\DrawInterface.vb.svn-base
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\text-base\DrawTextboxes.vb.svn-base
Source\Client Source\Draw Interface Buttons, Windows etc\DrawButtons.vb
Source\Client Source\Draw Interface Buttons, Windows etc\DrawInterface.vb
Source\Client Source\Draw Interface Buttons, Windows etc\DrawTextboxes.vb
Source\Client Source\Draw Maps\.svn\all-wcprops
Source\Client Source\Draw Maps\.svn\entries
Source\Client Source\Draw Maps\.svn\format
Source\Client Source\Draw Maps\.svn\text-base\DrawMap.vb.svn-base
Source\Client Source\Draw Maps\DrawMap.vb
Source\Client Source\DrawScene's\.svn\all-wcprops
Source\Client Source\DrawScene's\.svn\entries
Source\Client Source\DrawScene's\.svn\format
Source\Client Source\DrawScene's\.svn\text-base\DrawLayers.vb.svn-base
Source\Client Source\DrawScene's\.svn\text-base\DrawScene.vb.svn-base
Source\Client Source\DrawScene's\.svn\text-base\DrawSceneText.vb.svn-base
Source\Client Source\DrawScene's\DrawLayers.vb
Source\Client Source\DrawScene's\DrawScene.vb
Source\Client Source\DrawScene's\DrawSceneText.vb
Source\Client Source\Game.Designer.vb
Source\Client Source\Game.resx
Source\Client Source\Game.vb
Source\Client Source\Keyboard and Mouse Inputs\.svn\all-wcprops
Source\Client Source\Keyboard and Mouse Inputs\.svn\entries
Source\Client Source\Keyboard and Mouse Inputs\.svn\format
Source\Client Source\Keyboard and Mouse Inputs\.svn\text-base\Keyboard Input.vb.svn-base
Source\Client Source\Keyboard and Mouse Inputs\.svn\text-base\Mouse Input.vb.svn-base
Source\Client Source\Keyboard and Mouse Inputs\Keyboard Input.vb
Source\Client Source\Keyboard and Mouse Inputs\Mouse Input.vb
Source\Client Source\MiR Engine\.svn\all-wcprops
Source\Client Source\MiR Engine\.svn\entries
Source\Client Source\MiR Engine\.svn\format
Source\Client Source\MiR Engine\.svn\text-base\Engine.vb.svn-base
Source\Client Source\MiR Engine\.svn\text-base\EngineFunctions.vb.svn-base
Source\Client Source\MiR Engine\Engine.vb
Source\Client Source\MiR Engine\EngineFunctions.vb
Source\Client Source\Mir Unleashed Client.sln
Source\Client Source\Mir Unleashed Client.suo
Source\Client Source\Mir Unleashed Client.vbproj
Source\Client Source\My Project\.svn\all-wcprops
Source\Client Source\My Project\.svn\entries
Source\Client Source\My Project\.svn\format
Source\Client Source\My Project\.svn\text-base\Application.Designer.vb.svn-base
Source\Client Source\My Project\.svn\text-base\Application.myapp.svn-base
Source\Client Source\My Project\.svn\text-base\AssemblyInfo.vb.svn-base
Source\Client Source\My Project\.svn\text-base\Resources.Designer.vb.svn-base
Source\Client Source\My Project\.svn\text-base\Resources.resx.svn-base
Source\Client Source\My Project\.svn\text-base\Settings.Designer.vb.svn-base
Source\Client Source\My Project\.svn\text-base\Settings.settings.svn-base
Source\Client Source\My Project\Application.Designer.vb
Source\Client Source\My Project\Application.myapp
Source\Client Source\My Project\AssemblyInfo.vb
Source\Client Source\My Project\Resources.Designer.vb
Source\Client Source\My Project\Resources.resx
Source\Client Source\My Project\Settings.Designer.vb
Source\Client Source\My Project\Settings.settings
Source\Client Source\obj\Mir Unleashed Client.vbproj.FileList.txt
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\all-wcprops
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\entries
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\format
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Actor, Players.vb.svn-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Items.vb.svn-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Magic, Effects etc..vb.svn-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw Monster.vb.svn-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base\Draw NPC.vb.svn-base
Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Actor, Players.vb
Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Items.vb
Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Magic, Effects etc..vb
Source\Client Source\Players, Items, Monsters, Weapons etc\Draw Monster.vb
Source\Client Source\Players, Items, Monsters, Weapons etc\Draw NPC.vb
Source\Client Source\QueueLoad.vb
Source\Client Source\StartUp.Designer.vb
Source\Client Source\StartUp.resx
Source\Client Source\StartUp.vb
Source\Client Source\Textures (GIL, WIL)\.svn\all-wcprops
Source\Client Source\Textures (GIL, WIL)\.svn\entries
Source\Client Source\Textures (GIL, WIL)\.svn\format
Source\Client Source\Textures (GIL, WIL)\.svn\text-base\GameImageLibTexture.vb.svn-base
Source\Client Source\Textures (GIL, WIL)\.svn\text-base\WeMadeImageLibTexture.vb.svn-base
Source\Client Source\Textures (GIL, WIL)\GameImageLibTexture.vb
Source\Client Source\Textures (GIL, WIL)\WeMadeImageLibTexture.vb
Source\Client Source\Timers.vb
Source\Client Source\Variables, Globals\.svn\all-wcprops
Source\Client Source\Variables, Globals\.svn\entries
Source\Client Source\Variables, Globals\.svn\format
Source\Client Source\Variables, Globals\.svn\text-base\Actor, Player Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\DirectX Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Input Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Item Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Magic Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Map Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Monster Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\NPC Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Other Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Packet Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Texture Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Timer Variables.vb.svn-base
Source\Client Source\Variables, Globals\.svn\text-base\Unleashed Enum Variables.vb.svn-base
Source\Client Source\Variables, Globals\Actor, Player Variables.vb
Source\Client Source\Variables, Globals\DirectX Variables.vb
Source\Client Source\Variables, Globals\Input Variables.vb
Source\Client Source\Variables, Globals\Item Variables.vb
Source\Client Source\Variables, Globals\Magic Variables.vb
Source\Client Source\Variables, Globals\Map Variables.vb
Source\Client Source\Variables, Globals\Monster Variables.vb
Source\Client Source\Variables, Globals\NPC Variables.vb
Source\Client Source\Variables, Globals\Other Variables.vb
Source\Client Source\Variables, Globals\Packet Variables.vb
Source\Client Source\Variables, Globals\Texture Variables.vb
Source\Client Source\Variables, Globals\Timer Variables.vb
Source\Client Source\Variables, Globals\Unleashed Enum Variables.vb
Source\Client Source\Variables.vb
Source\Client Source\WinSock, Connections, Outgoing\.svn\all-wcprops
Source\Client Source\WinSock, Connections, Outgoing\.svn\entries
Source\Client Source\WinSock, Connections, Outgoing\.svn\format
Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\EncodeDecode.vb.svn-base
Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\MainClient.vb.svn-base
Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\WinSocket.vb.svn-base
Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base\WinSockOutgoing.vb.svn-base
Source\Client Source\WinSock, Connections, Outgoing\EncodeDecode.vb
Source\Client Source\WinSock, Connections, Outgoing\MainClient.vb
Source\Client Source\WinSock, Connections, Outgoing\WinSocket.vb
Source\Client Source\WinSock, Connections, Outgoing\WinSockOutgoing.vb
Source\Game Server Source\.svn\all-wcprops
Source\Game Server Source\.svn\entries
Source\Game Server Source\.svn\format
Source\Game Server Source\.svn\prop-base\Icon.ico.svn-base
Source\Game Server Source\.svn\text-base\clsPlayer.vb.svn-base
Source\Game Server Source\.svn\text-base\Form1.Designer.vb.svn-base
Source\Game Server Source\.svn\text-base\Form1.resx.svn-base
Source\Game Server Source\.svn\text-base\Form1.vb.svn-base
Source\Game Server Source\.svn\text-base\frmSettings.resx.svn-base
Source\Game Server Source\.svn\text-base\frmSettings.vb.svn-base
Source\Game Server Source\.svn\text-base\Game Server.vbproj.svn-base
Source\Game Server Source\.svn\text-base\Game Server.vbproj.user.svn-base
Source\Game Server Source\.svn\text-base\Icon.ico.svn-base
Source\Game Server Source\.svn\text-base\modEDCode.vb.svn-base
Source\Game Server Source\.svn\text-base\modEnums.vb.svn-base
Source\Game Server Source\.svn\text-base\modExtraFunctions.vb.svn-base
Source\Game Server Source\.svn\text-base\modGame.vb.svn-base
Source\Game Server Source\.svn\text-base\modGameMaster.vb.svn-base
Source\Game Server Source\.svn\text-base\modGuild.vb.svn-base
Source\Game Server Source\.svn\text-base\modItem.vb.svn-base
Source\Game Server Source\.svn\text-base\modMagic.vb.svn-base
Source\Game Server Source\.svn\text-base\modMainServer.vb.svn-base
Source\Game Server Source\.svn\text-base\modMap.vb.svn-base
Source\Game Server Source\.svn\text-base\modMonster.vb.svn-base
Source\Game Server Source\.svn\text-base\modNpc.vb.svn-base
Source\Game Server Source\.svn\text-base\modOutgoing.vb.svn-base
Source\Game Server Source\.svn\text-base\modPlayerItem.vb.svn-base
Source\Game Server Source\.svn\text-base\modSettings.vb.svn-base
Source\Game Server Source\.svn\text-base\modSocket.vb.svn-base
Source\Game Server Source\.svn\text-base\modVariables.vb.svn-base
Source\Game Server Source\clsPlayer.vb
Source\Game Server Source\Form1.Designer.vb
Source\Game Server Source\Form1.resx
Source\Game Server Source\Form1.vb
Source\Game Server Source\frmSettings.resx
Source\Game Server Source\frmSettings.vb
Source\Game Server Source\Game Server.sln
Source\Game Server Source\Game Server.suo
Source\Game Server Source\Game Server.vbproj
Source\Game Server Source\Game Server.vbproj.user
Source\Game Server Source\Icon.ico
Source\Game Server Source\modEDCode.vb
Source\Game Server Source\modEnums.vb
Source\Game Server Source\modExtraFunctions.vb
Source\Game Server Source\modGame.vb
Source\Game Server Source\modGameMaster.vb
Source\Game Server Source\modGuild.vb
Source\Game Server Source\modItem.vb
Source\Game Server Source\modMagic.vb
Source\Game Server Source\modMainServer.vb
Source\Game Server Source\modMap.vb
Source\Game Server Source\modMonster.vb
Source\Game Server Source\modNpc.vb
Source\Game Server Source\modOutgoing.vb
Source\Game Server Source\modPlayerItem.vb
Source\Game Server Source\modSettings.vb
Source\Game Server Source\modSocket.vb
Source\Game Server Source\modVariables.vb
Source\Game Server Source\My Project\.svn\all-wcprops
Source\Game Server Source\My Project\.svn\entries
Source\Game Server Source\My Project\.svn\format
Source\Game Server Source\My Project\.svn\text-base\Application.Designer.vb.svn-base
Source\Game Server Source\My Project\.svn\text-base\Application.myapp.svn-base
Source\Game Server Source\My Project\.svn\text-base\AssemblyInfo.vb.svn-base
Source\Game Server Source\My Project\.svn\text-base\Resources.Designer.vb.svn-base
Source\Game Server Source\My Project\.svn\text-base\Resources.resx.svn-base
Source\Game Server Source\My Project\.svn\text-base\Settings.Designer.vb.svn-base
Source\Game Server Source\My Project\.svn\text-base\Settings.settings.svn-base
Source\Game Server Source\My Project\Application.Designer.vb
Source\Game Server Source\My Project\Application.myapp
Source\Game Server Source\My Project\AssemblyInfo.vb
Source\Game Server Source\My Project\Resources.Designer.vb
Source\Game Server Source\My Project\Resources.resx
Source\Game Server Source\My Project\Settings.Designer.vb
Source\Game Server Source\My Project\Settings.settings
Source\Login Server Source\.svn\all-wcprops
Source\Login Server Source\.svn\entries
Source\Login Server Source\.svn\format
Source\Select Character Server Source\.svn\all-wcprops
Source\Select Character Server Source\.svn\entries
Source\Select Character Server Source\.svn\format
Source\Client Source\DirectX\.svn\tmp\prop-base
Source\Client Source\DirectX\.svn\tmp\props
Source\Client Source\DirectX\.svn\tmp\text-base
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\tmp\prop-base
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\tmp\props
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\tmp\text-base
Source\Client Source\Draw Maps\.svn\tmp\prop-base
Source\Client Source\Draw Maps\.svn\tmp\props
Source\Client Source\Draw Maps\.svn\tmp\text-base
Source\Client Source\DrawScene's\.svn\tmp\prop-base
Source\Client Source\DrawScene's\.svn\tmp\props
Source\Client Source\DrawScene's\.svn\tmp\text-base
Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp\prop-base
Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp\props
Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp\text-base
Source\Client Source\MiR Engine\.svn\tmp\prop-base
Source\Client Source\MiR Engine\.svn\tmp\props
Source\Client Source\MiR Engine\.svn\tmp\text-base
Source\Client Source\My Project\.svn\tmp\prop-base
Source\Client Source\My Project\.svn\tmp\props
Source\Client Source\My Project\.svn\tmp\text-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp\prop-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp\props
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp\text-base
Source\Client Source\Textures (GIL, WIL)\.svn\tmp\prop-base
Source\Client Source\Textures (GIL, WIL)\.svn\tmp\props
Source\Client Source\Textures (GIL, WIL)\.svn\tmp\text-base
Source\Client Source\Variables, Globals\.svn\tmp\prop-base
Source\Client Source\Variables, Globals\.svn\tmp\props
Source\Client Source\Variables, Globals\.svn\tmp\text-base
Source\Client Source\WinSock, Connections, Outgoing\.svn\tmp\prop-base
Source\Client Source\WinSock, Connections, Outgoing\.svn\tmp\props
Source\Client Source\WinSock, Connections, Outgoing\.svn\tmp\text-base
Source\Game Server Source\My Project\.svn\tmp\prop-base
Source\Game Server Source\My Project\.svn\tmp\props
Source\Game Server Source\My Project\.svn\tmp\text-base
Source\Client Source\.svn\tmp\prop-base
Source\Client Source\.svn\tmp\props
Source\Client Source\.svn\tmp\text-base
Source\Client Source\DirectX\.svn\prop-base
Source\Client Source\DirectX\.svn\props
Source\Client Source\DirectX\.svn\text-base
Source\Client Source\DirectX\.svn\tmp
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\prop-base
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\props
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\text-base
Source\Client Source\Draw Interface Buttons, Windows etc\.svn\tmp
Source\Client Source\Draw Maps\.svn\prop-base
Source\Client Source\Draw Maps\.svn\props
Source\Client Source\Draw Maps\.svn\text-base
Source\Client Source\Draw Maps\.svn\tmp
Source\Client Source\DrawScene's\.svn\prop-base
Source\Client Source\DrawScene's\.svn\props
Source\Client Source\DrawScene's\.svn\text-base
Source\Client Source\DrawScene's\.svn\tmp
Source\Client Source\Keyboard and Mouse Inputs\.svn\prop-base
Source\Client Source\Keyboard and Mouse Inputs\.svn\props
Source\Client Source\Keyboard and Mouse Inputs\.svn\text-base
Source\Client Source\Keyboard and Mouse Inputs\.svn\tmp
Source\Client Source\MiR Engine\.svn\prop-base
Source\Client Source\MiR Engine\.svn\props
Source\Client Source\MiR Engine\.svn\text-base
Source\Client Source\MiR Engine\.svn\tmp
Source\Client Source\My Project\.svn\prop-base
Source\Client Source\My Project\.svn\props
Source\Client Source\My Project\.svn\text-base
Source\Client Source\My Project\.svn\tmp
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\prop-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\props
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\text-base
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn\tmp
Source\Client Source\Textures (GIL, WIL)\.svn\prop-base
Source\Client Source\Textures (GIL, WIL)\.svn\props
Source\Client Source\Textures (GIL, WIL)\.svn\text-base
Source\Client Source\Textures (GIL, WIL)\.svn\tmp
Source\Client Source\Variables, Globals\.svn\prop-base
Source\Client Source\Variables, Globals\.svn\props
Source\Client Source\Variables, Globals\.svn\text-base
Source\Client Source\Variables, Globals\.svn\tmp
Source\Client Source\WinSock, Connections, Outgoing\.svn\prop-base
Source\Client Source\WinSock, Connections, Outgoing\.svn\props
Source\Client Source\WinSock, Connections, Outgoing\.svn\text-base
Source\Client Source\WinSock, Connections, Outgoing\.svn\tmp
Source\Game Server Source\.svn\tmp\prop-base
Source\Game Server Source\.svn\tmp\props
Source\Game Server Source\.svn\tmp\text-base
Source\Game Server Source\My Project\.svn\prop-base
Source\Game Server Source\My Project\.svn\props
Source\Game Server Source\My Project\.svn\text-base
Source\Game Server Source\My Project\.svn\tmp
Source\Login Server Source\.svn\tmp\prop-base
Source\Login Server Source\.svn\tmp\props
Source\Login Server Source\.svn\tmp\text-base
Source\Select Character Server Source\.svn\tmp\prop-base
Source\Select Character Server Source\.svn\tmp\props
Source\Select Character Server Source\.svn\tmp\text-base
Source\.svn\tmp\prop-base
Source\.svn\tmp\props
Source\.svn\tmp\text-base
Source\Client Source\.svn\prop-base
Source\Client Source\.svn\props
Source\Client Source\.svn\text-base
Source\Client Source\.svn\tmp
Source\Client Source\bin\Release
Source\Client Source\DirectX\.svn
Source\Client Source\Draw Interface Buttons, Windows etc\.svn
Source\Client Source\Draw Maps\.svn
Source\Client Source\DrawScene's\.svn
Source\Client Source\Keyboard and Mouse Inputs\.svn
Source\Client Source\MiR Engine\.svn
Source\Client Source\My Project\.svn
Source\Client Source\obj\Debug
Source\Client Source\obj\Release
Source\Client Source\Players, Items, Monsters, Weapons etc\.svn
Source\Client Source\Textures (GIL, WIL)\.svn
Source\Client Source\Variables, Globals\.svn
Source\Client Source\WinSock, Connections, Outgoing\.svn
Source\Game Server Source\.svn\prop-base
Source\Game Server Source\.svn\props
Source\Game Server Source\.svn\text-base
Source\Game Server Source\.svn\tmp
Source\Game Server Source\My Project\.svn
Source\Game Server Source\obj\Debug
Source\Login Server Source\.svn\prop-base
Source\Login Server Source\.svn\props
Source\Login Server Source\.svn\text-base
Source\Login Server Source\.svn\tmp
Source\Select Character Server Source\.svn\prop-base
Source\Select Character Server Source\.svn\props
Source\Select Character Server Source\.svn\text-base
Source\Select Character Server Source\.svn\tmp
Source\.svn\prop-base
Source\.svn\props
Source\.svn\text-base
Source\.svn\tmp
Source\Client Source\.svn
Source\Client Source\bin
Source\Client Source\DirectX
Source\Client Source\Draw Interface Buttons, Windows etc
Source\Client Source\Draw Maps
Source\Client Source\DrawScene's
Source\Client Source\Keyboard and Mouse Inputs
Source\Client Source\MiR Engine
Source\Client Source\My Project
Source\Client Source\obj
Source\Client Source\Players, Items, Monsters, Weapons etc
Source\Client Source\Textures (GIL, WIL)
Source\Client Source\Variables, Globals
Source\Client Source\WinSock, Connections, Outgoing
Source\Game Server Source\.svn
Source\Game Server Source\My Project
Source\Game Server Source\obj
Source\Login Server Source\.svn
Source\Select Character Server Source\.svn
Source\.svn
Source\Client Source
Source\Game Server Source
Source\Login Server Source
Source\Select Character Server Source
Source

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